Gamepad: init support for Windows

This commit is contained in:
李通洲
2023-02-01 14:01:39 +08:00
parent a74cbc5781
commit 7fc2c4dcf1
10 changed files with 127 additions and 1 deletions
+7
View File
@@ -274,6 +274,7 @@ set(LIBFASTFETCH_SRC
src/modules/gpu.c
src/modules/host.c
src/modules/icons.c
src/modules/gamepad.c
src/modules/kernel.c
src/modules/locale.c
src/modules/localip.c
@@ -335,6 +336,7 @@ if(LINUX)
src/detection/gtk.c
src/detection/host/host_linux.c
src/detection/localip/localip_linux.c
src/detection/gamepad/gamepad_nosupport.c
src/detection/media/media_linux.c
src/detection/memory/memory_linux.c
src/detection/opengl/opengl_linux.c
@@ -374,6 +376,7 @@ elseif(ANDROID)
src/detection/gpu/gpu_nosupport.c
src/detection/host/host_android.c
src/detection/localip/localip_linux.c
src/detection/gamepad/gamepad_nosupport.c
src/detection/media/media_nosupport.c
src/detection/memory/memory_linux.c
src/detection/opengl/opengl_linux.c
@@ -419,6 +422,7 @@ elseif(BSD)
src/detection/gtk.c
src/detection/host/host_bsd.c
src/detection/localip/localip_linux.c
src/detection/gamepad/gamepad_nosupport.c
src/detection/media/media_linux.c
src/detection/memory/memory_bsd.c
src/detection/opengl/opengl_linux.c
@@ -460,6 +464,7 @@ elseif(APPLE)
src/detection/gpu/gpu_apple.c
src/detection/host/host_apple.c
src/detection/localip/localip_linux.c
src/detection/gamepad/gamepad_nosupport.c
src/detection/media/media_apple.m
src/detection/memory/memory_apple.c
src/detection/opengl/opengl_apple.c
@@ -500,6 +505,7 @@ elseif(WIN32)
src/detection/gpu/gpu_windows.cpp
src/detection/host/host_windows.c
src/detection/localip/localip_windows.c
src/detection/gamepad/gamepad_windows.cpp
src/detection/media/media_nosupport.c
src/detection/memory/memory_windows.c
src/detection/opengl/opengl_windows.c
@@ -712,6 +718,7 @@ elseif(WIN32)
PRIVATE "version"
PRIVATE "setupapi"
PRIVATE "dxgi"
PRIVATE "dinput8"
PRIVATE "wtsapi32"
PRIVATE "powrprof"
)
+1 -1
View File
@@ -1 +1 @@
--structure Title:Separator:OS:Host:Bios:Board:Chassis:Kernel:Uptime:Processes:Packages:Shell:Display:Brightness:DE:WM:WMTheme:Theme:Icons:Font:Cursor:Terminal:TerminalFont:CPU:CPUUsage:GPU:Memory:Swap:Disk:Battery:PowerAdapter:Player:Media:PublicIP:LocalIP:Wifi:DateTime:Locale:Vulkan:OpenGL:OpenCL:Users:Bluetooth:Sound:Weather:Break:Colors
--structure Title:Separator:OS:Host:Bios:Board:Chassis:Kernel:Uptime:Processes:Packages:Shell:Display:Brightness:DE:WM:WMTheme:Theme:Icons:Font:Cursor:Terminal:TerminalFont:CPU:CPUUsage:GPU:Memory:Swap:Disk:Battery:PowerAdapter:Player:Media:PublicIP:LocalIP:Wifi:DateTime:Locale:Vulkan:OpenGL:OpenCL:Users:Bluetooth:Sound:Gamepad:Weather:Break:Colors
+2
View File
@@ -117,6 +117,7 @@ static void defaultConfig(FFinstance* instance)
initModuleArg(&instance->config.users);
initModuleArg(&instance->config.bluetooth);
initModuleArg(&instance->config.sound);
initModuleArg(&instance->config.gamepad);
ffStrbufInitA(&instance->config.libPCI, 0);
ffStrbufInitA(&instance->config.libVulkan, 0);
@@ -386,6 +387,7 @@ static void destroyConfig(FFinstance* instance)
destroyModuleArg(&instance->config.users);
destroyModuleArg(&instance->config.bluetooth);
destroyModuleArg(&instance->config.sound);
destroyModuleArg(&instance->config.gamepad);
ffStrbufDestroy(&instance->config.libPCI);
ffStrbufDestroy(&instance->config.libVulkan);
+3
View File
@@ -309,6 +309,7 @@
#--users-key Users
#--bluetooth-key Bluetooth
#--sound-key Sound
#--gamepad-key Gamepad
# Format options:
# Sets the format string for module values.
@@ -355,6 +356,7 @@
#--users-format
#--bluetooth-format
#--sound-format
#--gamepad-format
# Error options:
# Sets the format string to use if an error occured
@@ -401,6 +403,7 @@
#--users-error
#--bluetooth-error
#--sound-error
#--gamepad-error
# Library options:
# Sets an user specific path to a library to load.
+16
View File
@@ -0,0 +1,16 @@
#pragma once
#ifndef FF_INCLUDED_detection_gamepad_gamepad
#define FF_INCLUDED_detection_gamepad_gamepad
#include "fastfetch.h"
typedef struct FFGamepadDevice
{
FFstrbuf identifier;
FFstrbuf name;
} FFGamepadDevice;
const char* ffDetectGamepad(const FFinstance* instance, FFlist* devices /* List of FFGamepadDevice */);
#endif
@@ -0,0 +1,6 @@
#include "gamepad.h"
const char* ffDetectGamepad(FF_MAYBE_UNUSED const FFinstance* instance, FF_MAYBE_UNUSED FFlist* devices /* List of FFGamepadDevice */)
{
return "Not supported on this platform";
}
+32
View File
@@ -0,0 +1,32 @@
extern "C" {
#include "gamepad.h"
}
#include <initguid.h>
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
CALLBACK BOOL DIEnumDevicesCallback(LPCDIDEVICEINSTANCEA lpddi, LPVOID pvRef)
{
FFlist* devices = (FFlist*) pvRef;
FFGamepadDevice* device = (FFGamepadDevice*) ffListAdd(devices);
ffStrbufInitF(&device->identifier, "{%08lX-%04hX-%04hX-%02hhX%02hhX-%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX}",
lpddi->guidInstance.Data1, lpddi->guidInstance.Data2, lpddi->guidInstance.Data3,
lpddi->guidInstance.Data4[0], lpddi->guidInstance.Data4[1], lpddi->guidInstance.Data4[2], lpddi->guidInstance.Data4[3],
lpddi->guidInstance.Data4[4], lpddi->guidInstance.Data4[5], lpddi->guidInstance.Data4[6], lpddi->guidInstance.Data4[7]);
ffStrbufInitS(&device->name, lpddi->tszInstanceName);
return DIENUM_CONTINUE;
}
extern "C"
const char* ffDetectGamepad(FF_MAYBE_UNUSED const FFinstance* instance, FFlist* devices /* List of FFGamepadDevice */)
{
IDirectInput8A* dinput;
if (!SUCCEEDED(DirectInput8Create(GetModuleHandleW(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8A, (void**)&dinput, NULL)))
return "DirectInput8Create() failed";
dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, devices, DIEDFL_ALLDEVICES);
dinput->Release();
return NULL;
}
+10
View File
@@ -463,6 +463,13 @@ static inline void printCommandHelp(const char* command)
"Identifier"
);
}
else if(strcasecmp(command, "gamepad-format") == 0)
{
constructAndPrintCommandHelpFormat("gamepad", "{1}", 1,
"Name",
"Identifier"
);
}
else
fprintf(stderr, "No specific help for command %s provided\n", command);
}
@@ -1166,6 +1173,7 @@ static void parseOption(FFinstance* instance, FFdata* data, const char* key, con
else if(optionParseModuleArgs(key, value, "users", &instance->config.users)) {}
else if(optionParseModuleArgs(key, value, "bluetooth", &instance->config.bluetooth)) {}
else if(optionParseModuleArgs(key, value, "sound", &instance->config.sound)) {}
else if(optionParseModuleArgs(key, value, "gamepad", &instance->config.gamepad)) {}
///////////////////
//Library options//
@@ -1478,6 +1486,8 @@ static void parseStructureCommand(FFinstance* instance, FFdata* data, const char
ffPrintBluetooth(instance);
else if(strcasecmp(line, "sound") == 0)
ffPrintSound(instance);
else if(strcasecmp(line, "gamepad") == 0)
ffPrintGamepad(instance);
else
ffPrintErrorString(instance, line, 0, NULL, NULL, "<no implementation provided>");
}
+2
View File
@@ -148,6 +148,7 @@ typedef struct FFconfig
FFModuleArgs users;
FFModuleArgs bluetooth;
FFModuleArgs sound;
FFModuleArgs gamepad;
FFstrbuf libPCI;
FFstrbuf libVulkan;
@@ -326,5 +327,6 @@ void ffPrintUsers(FFinstance* instance);
void ffPrintCommand(FFinstance* instance);
void ffPrintBluetooth(FFinstance* instance);
void ffPrintSound(FFinstance* instance);
void ffPrintGamepad(FFinstance* instance);
#endif
+48
View File
@@ -0,0 +1,48 @@
#include "common/printing.h"
#include "detection/gamepad/gamepad.h"
#define FF_GAMEPAD_MODULE_NAME "Gamepad"
#define FF_GAMEPAD_NUM_FORMAT_ARGS 2
static void printDevice(FFinstance* instance, const FFGamepadDevice* device, uint8_t index)
{
if(instance->config.sound.outputFormat.length == 0)
{
ffPrintLogoAndKey(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound.key);
ffStrbufPutTo(&device->name, stdout);
}
else
{
ffPrintFormat(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound, FF_GAMEPAD_NUM_FORMAT_ARGS, (FFformatarg[]) {
{FF_FORMAT_ARG_TYPE_STRBUF, &device->name},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->identifier},
});
}
}
void ffPrintGamepad(FFinstance* instance)
{
FF_LIST_AUTO_DESTROY result;
ffListInit(&result, sizeof(FFGamepadDevice));
const char* error = ffDetectGamepad(instance, &result);
if(error)
{
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "%s", error);
return;
}
if(!result.length)
{
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "No devices detected");
return;
}
uint8_t index = 0;
FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
{
printDevice(instance, device, result.length > 1 ? ++index : 0);
ffStrbufDestroy(&device->identifier);
ffStrbufDestroy(&device->name);
}
}