DisplayServer: don't use private API (macOS)

This commit is contained in:
李通洲
2022-11-16 18:19:23 +08:00
parent 8aca8a2229
commit d0c18c4679
@@ -4,53 +4,31 @@
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <ApplicationServices/ApplicationServices.h>
//Resolution code heavily inspired by displayplacer <3
typedef union
{
uint8_t rawData[0xDC];
struct
{
uint32_t mode;
uint32_t flags; // 0x4
uint32_t width; // 0x8
uint32_t height; // 0xC
uint32_t depth; // 0x10
uint32_t dc2[42];
uint16_t dc3;
uint16_t freq; // 0xBC
uint32_t dc4[4];
float density; // 0xD0
} derived;
} modes_D4;
void CGSGetCurrentDisplayMode(CGDirectDisplayID display, int* modeNum);
void CGSGetDisplayModeDescriptionOfLength(CGDirectDisplayID display, int idx, modes_D4* mode, int length);
#include <assert.h>
#include <CoreGraphics/CGDirectDisplay.h>
static void detectResolution(FFDisplayServerResult* ds)
{
CGDisplayCount screenCount;
CGGetOnlineDisplayList(INT_MAX, NULL, &screenCount);
if(screenCount == 0)
CGDirectDisplayID screens[128];
uint32_t screenCount;
if(CGGetOnlineDisplayList(sizeof(screens) / sizeof(screens[0]), screens, &screenCount) != kCGErrorSuccess)
return;
CGDirectDisplayID* screens = malloc(screenCount * sizeof(CGDirectDisplayID));
CGGetOnlineDisplayList(INT_MAX, screens, &screenCount);
for(uint32_t i = 0; i < screenCount; i++)
{
int modeID;
CGSGetCurrentDisplayMode(screens[i], &modeID);
modes_D4 mode;
CGSGetDisplayModeDescriptionOfLength(screens[i], modeID, &mode, 0xD4);
uint32_t refreshRate = ffdsParseRefreshRate(mode.derived.freq);
ffdsAppendResolution(ds, mode.derived.width, mode.derived.height, refreshRate);
CGDirectDisplayID screen = screens[i];
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(screen);
if(mode)
{
ffdsAppendResolution(ds,
(uint32_t)CGDisplayModeGetWidth(mode),
(uint32_t)CGDisplayModeGetHeight(mode),
(uint32_t)CGDisplayModeGetRefreshRate(mode)
);
CGDisplayModeRelease(mode);
}
CGDisplayRelease(screen);
}
free(screens);
}
static void detectWM(FFDisplayServerResult* ds)