mirror of
https://github.com/fastfetch-cli/fastfetch.git
synced 2026-11-04 22:14:20 +01:00
Logo (Spin): adds a logo that turns in step with --watch
The builtin logo, or a text file in logo syntax, drawn as an extruded slab: the front is the art as it is, the back is the art mirrored, and the side walls are shaded with block glyphs. Rendering is pure: no terminal, no input, no timer. `--logo-type spin` hands every frame to the normal logo pipeline, so the modules are laid out beside it exactly as they are for any other type, and the first frame without --watch is byte-identical to the same art printed as a builtin logo. The rotation is driven by the `--watch` loop: `ffSpinTick()` runs once per refresh and `ffLogoPrint()` is called only when it reports a step, so the logo and the modules can never drift apart, and a build that never uses the type costs one comparison per refresh. Speed is set either as degrees per frame (--logo-spin-speed-per-frame, default 10) or as seconds per revolution (--logo-spin-speed-per-round, read from the clock and winning over the former when both are given). Both take negative values to turn the other way, and --logo-spin-angle picks the frame to start from.
This commit is contained in:
@@ -564,6 +564,8 @@ set(LIBFASTFETCH_SRC
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src/detection/zpool/zpool.c
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src/logo/builtin.c
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src/logo/logo.c
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src/logo/spin/render.c
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src/logo/spin/spin.c
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src/modules/modules.c
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src/options/display.c
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src/options/logo.c
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@@ -2368,6 +2370,13 @@ if (BUILD_TESTS)
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PRIVATE libfastfetch
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)
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add_executable(fastfetch-test-spin
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tests/spin.c
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)
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target_link_libraries(fastfetch-test-spin
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PRIVATE libfastfetch
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)
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add_executable(fastfetch-test-strbuf
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tests/strbuf.c
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)
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@@ -2490,6 +2499,7 @@ if (BUILD_TESTS)
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enable_testing()
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add_test(NAME test-cache COMMAND fastfetch-test-cache)
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add_test(NAME test-logo COMMAND fastfetch-test-logo)
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add_test(NAME test-spin COMMAND fastfetch-test-spin)
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add_test(NAME test-strbuf COMMAND fastfetch-test-strbuf)
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add_test(NAME test-list COMMAND fastfetch-test-list)
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add_test(NAME test-format COMMAND fastfetch-test-format)
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@@ -203,10 +203,47 @@
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"iterm": "Image file, rendered using the iTerm graphics protocol",
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"chafa": "Image file, printed as ASCII art using libchafa",
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"raw": "Image file, printed as raw binary string",
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"spin": "Built-in logo (or a text file) drawn as a 3D slab; it turns one step per refresh with `--watch`",
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"none": "Disable logo printing"
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}
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}
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},
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{
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"long": "logo-spin-speed-per-frame",
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"desc": "Set how far the spin logo turns per drawn frame, in degrees",
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"remark": "Only used by `--logo-type spin`. One revolution takes 360 divided by this value frames, so `--watch` sets the pace; negative turns the other way. 0 means not set, and the default is 10",
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"arg": {
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"type": "num",
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"default": 10
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}
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},
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{
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"long": "logo-spin-speed-per-round",
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"desc": "Set how many seconds one revolution of the spin logo takes",
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"remark": "Only used by `--logo-type spin`. Read from the clock, so a slow refresh turns further instead of slowing the logo down; negative turns the other way. 0 means not set, and this wins over `--logo-spin-speed-per-frame` when both are given",
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"arg": {
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"type": "num",
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"default": 0
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}
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},
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{
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"long": "logo-spin-tilt",
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"desc": "Set the camera tilt of the spin logo, in degrees",
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"remark": "Only used by `--logo-type spin`",
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"arg": {
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"type": "num",
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"default": 0
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}
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},
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{
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"long": "logo-spin-angle",
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"desc": "Set the rotation of the first spin logo frame, in degrees",
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"remark": "Only used by `--logo-type spin`. Without `--watch` the logo is drawn at this angle and stays there. 360 is the same as 0",
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"arg": {
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"type": "num",
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"default": 0
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}
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},
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{
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"long": "logo-width",
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"desc": "Set the width of the logo (in characters) if it is an image",
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+47
-1
@@ -652,6 +652,10 @@
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"const": "raw",
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"description": "Image file rendered as a raw binary string"
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},
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{
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"const": "spin",
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"description": "Built-in logo (or a text file) drawn as a 3D slab, turning one step per `--watch` refresh"
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},
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{
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"const": "none",
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"description": "Disable logo printing"
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@@ -661,7 +665,49 @@
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},
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"source": {
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"type": "string",
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"description": "Path to the logo source file"
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"description": "Path to the logo source file. For the spin logo: `auto` (the detected OS), any built-in logo name, or a text file in fastfetch logo syntax"
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},
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"spin": {
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"type": "object",
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"additionalProperties": false,
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"description": "Options of the spin logo (`logo.type: spin`)",
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"properties": {
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"speed": {
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"type": "object",
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"additionalProperties": false,
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"description": "How fast the logo turns. 0 means not set for either key; `perRound` wins over `perFrame` when both are given",
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"properties": {
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"perFrame": {
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"type": "number",
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"description": "Degrees per drawn frame; a revolution takes 360 / perFrame frames, negative turns the other way. 0 means not set, and 10 is used when neither speed is set",
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"minimum": -360,
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"maximum": 360,
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"default": 0
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},
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"perRound": {
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"type": "number",
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"description": "Seconds one revolution takes, measured on the clock, negative turns the other way",
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"minimum": -3600,
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"maximum": 3600,
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"default": 0
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}
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}
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},
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"tilt": {
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"type": "number",
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"description": "Camera tilt in degrees",
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"minimum": -80,
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"maximum": 80,
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"default": 0
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},
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"angle": {
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"type": "number",
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"description": "Rotation of the first frame in degrees; 360 is the same as 0. Without `--watch` this is the only frame drawn",
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"minimum": 0,
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"maximum": 360,
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"default": 0
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}
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}
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},
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"color": {
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"type": "object",
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@@ -2,6 +2,7 @@
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#include "common/ffdata.h"
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#include "detection/version/version.h"
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#include "logo/logo.h"
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#include "logo/spin/spin.h"
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#include "common/FFcache.h"
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#include "common/commandoption.h"
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#include "common/genconfig.h"
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@@ -754,6 +755,12 @@ static void parseConfigFiles(FFdata* data) {
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}
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}
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// `-30`, `-.5`: a negative number is the value of the previous option, not the
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// name of the next one (`--logo-spin-tilt -30`).
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static bool isNegativeNumber(const char* str) {
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return str[0] == '-' && (isdigit((unsigned char) str[1]) || (str[1] == '.' && isdigit((unsigned char) str[2])));
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}
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static void parseArguments(FFdata* data, int argc, char** argv, void (*parser)(FFdata* data, char* key, char* value)) {
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for (int i = 1; i < argc; i++) {
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const char* key = argv[i];
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@@ -768,6 +775,7 @@ static void parseArguments(FFdata* data, int argc, char** argv, void (*parser)(F
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if (i == argc - 1 || (argv[i + 1][0] == '-' && argv[i + 1][1] != '\0' && // `-` is used as an alias for `/dev/stdin`
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!ffStrEqualsIgnCase(argv[i], "--separator-string") // Separator string can start with a -
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&& !isNegativeNumber(argv[i + 1]) // A negative number is a value
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)) {
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parser(data, argv[i], nullptr);
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} else {
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@@ -817,6 +825,12 @@ static void run(FFdata* data) {
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fputs("\e[H", stdout); // Move cursor to the top left corner to overwrite the previous output
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instance.state.keysHeight = 0; // Reset keysHeight so `ffLogoPrintRemaining` will recalculate it
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ffCacheInvalidateAll(); // Drop the detection results cached for the previous round, so that this round re-detects them
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// `--logo-type spin`: one rotation step per refresh, so the logo turns in sync with
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// the modules instead of owning a timer of its own. A still logo, or any other logo
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// type, costs a single `false` here.
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if (ffSpinTick()) {
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ffLogoPrint();
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}
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} else {
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break;
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}
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@@ -27,6 +27,17 @@ typedef struct FFLogoLineCacheState {
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uint32_t rightOffset;
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} FFLogoLineCacheState;
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// `--logo-type spin`: kept here instead of in a file-static block so that the
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// state lives with the rest of the run and starts clean on every invocation.
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typedef struct FFLogoSpinState {
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float degrees; // rotation of the frame drawn last
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double lastDrawMs; // when that frame was drawn
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bool started; // `logo.spin.angle` has been applied
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bool printed; // a frame was drawn, so `ffSpinTick` has work to do
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uint32_t printedWidth;
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uint32_t printedHeight;
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} FFLogoSpinState;
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typedef struct FFstate {
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uint32_t logoWidth;
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uint32_t logoHeight;
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@@ -35,6 +46,7 @@ typedef struct FFstate {
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uint32_t dynamicInterval;
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FFPlatform platform;
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FFLogoLineCacheState logoLineCache;
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FFLogoSpinState logoSpin;
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} FFstate;
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typedef struct FFinstance {
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+12
-6
@@ -8,6 +8,7 @@
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#include "detection/os/os.h"
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#include "detection/terminalshell/terminalshell.h"
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#include "detection/terminalsize/terminalsize.h"
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#include "logo/spin/spin.h"
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#include <ctype.h>
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#include <stdlib.h>
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@@ -324,7 +325,7 @@ void ffLogoPrintChars(const char* data, bool doColorReplacement) {
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logoLineCacheClear(cache);
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}
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static void logoApplyColors(const FFlogo* logo, bool replacement) {
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void ffLogoApplyColors(const FFlogo* logo, bool replacement) {
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if (instance.config.display.colorTitle.length == 0) {
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ffStrbufSetStatic(&instance.config.display.colorTitle, logo->colorTitle ?: logo->colors[0]);
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}
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@@ -439,14 +440,14 @@ static const FFlogo* logoGetBuiltinDetected(FFLogoSize size) {
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}
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static void logoPrintStruct(const FFlogo* logo) {
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logoApplyColors(logo, true);
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ffLogoApplyColors(logo, true);
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ffLogoPrintChars(logo->lines, true);
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}
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static void logoPrintNone(void) {
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if (!instance.config.display.pipe) {
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logoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), false);
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ffLogoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), false);
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}
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instance.state.logoHeight = 0;
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instance.state.logoWidth = 0;
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@@ -484,7 +485,7 @@ static bool logoPrintData(bool doColorReplacement, FFstrbuf* source) {
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return false;
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}
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logoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), doColorReplacement);
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ffLogoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), doColorReplacement);
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ffLogoPrintChars(source->chars, doColorReplacement);
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return true;
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}
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@@ -548,7 +549,7 @@ static bool logoPrintFileIfExists(bool doColorReplacement, bool raw) {
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return false;
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}
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logoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), doColorReplacement);
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ffLogoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), doColorReplacement);
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if (raw) {
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return ffLogoPrintCharsRaw(content.chars, content.length, instance.config.display.showErrors);
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}
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@@ -563,7 +564,7 @@ static bool logoPrintImageIfExists(FFLogoType logo, bool printError) {
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return false;
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}
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logoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), false);
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ffLogoApplyColors(logoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), false);
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return true;
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}
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#endif
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@@ -654,6 +655,11 @@ void ffLogoPrint(void) {
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return;
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}
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if (options->type == FF_LOGO_TYPE_SPIN) {
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ffSpinLogoPrint();
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return;
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}
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// If the source is not set, we can directly print the detected logo.
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if (options->source.length == 0) {
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ffLogoPrintDetected(options->type == FF_LOGO_TYPE_SMALL ? FF_LOGO_SIZE_SMALL : FF_LOGO_SIZE_NORMAL);
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@@ -38,6 +38,8 @@ void ffLogoBuiltinListAutocompletion(void);
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void ffLogoPrintDetected(FFLogoSize size);
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const FFlogo* ffLogoGetBuiltinForName(const FFstrbuf* name, FFLogoSize size);
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const FFlogo* ffLogoGetBuiltinDetected(FFLogoSize size);
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// Fills the `logo.color.N` slots that the user did not set from `logo`.
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void ffLogoApplyColors(const FFlogo* logo, bool replacement);
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// builtin.c
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extern const FFlogo* ffLogoBuiltins[];
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@@ -0,0 +1,506 @@
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#include "logo/spin/render.h"
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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// Terminal cells are about twice as tall as wide. World units are cell
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// heights, so one column is half a unit wide.
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#define FF_SPIN_CELL_ASPECT 0.5f
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// Camera distance in bounding-sphere radii. Smaller means stronger perspective.
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#define FF_SPIN_CAMERA_RADII 4.0f
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// Shading for the slab's edges, dark to bright. The faces keep the logo's glyphs.
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static const uint32_t FFSpinWallRamp[] = { 0x2591, 0x2592, 0x2593, 0x2588 }; // ░▒▓█
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static const float FFSpinLight[3] = { -0.48f, 0.6f, 0.64f }; // unit length, camera space
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typedef struct SpinGeometry {
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float hx, hy, hz; // half extents of the slab
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float camera; // camera distance from the slab center
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float focal; // maps the front face 1:1 onto cells at yaw 0
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} SpinGeometry;
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static SpinGeometry spinGeometry(const FFSpinArt* art) {
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SpinGeometry g;
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g.hx = (float) art->width * FF_SPIN_CELL_ASPECT * 0.5f;
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g.hy = (float) art->height * 0.5f;
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g.hz = fmaxf(0.3f, fmaxf(g.hx, g.hy) * 0.055f);
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float radius = sqrtf(g.hx * g.hx + g.hy * g.hy + g.hz * g.hz);
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g.camera = radius * FF_SPIN_CAMERA_RADII;
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g.focal = g.camera - g.hz;
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return g;
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}
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static uint32_t utf8Decode(const char** cursor) {
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const unsigned char* s = (const unsigned char*) *cursor;
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uint32_t length, glyph;
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if (s[0] < 0x80) {
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*cursor += 1;
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return s[0];
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}
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if ((s[0] & 0xE0) == 0xC0) {
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length = 2;
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glyph = s[0] & 0x1F;
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} else if ((s[0] & 0xF0) == 0xE0) {
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length = 3;
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glyph = s[0] & 0x0F;
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} else if ((s[0] & 0xF8) == 0xF0) {
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length = 4;
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glyph = s[0] & 0x07;
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} else {
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*cursor += 1;
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return '?';
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}
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for (uint32_t i = 1; i < length; ++i) {
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if ((s[i] & 0xC0) != 0x80) {
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*cursor += i;
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return '?';
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}
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glyph = (glyph << 6) | (s[i] & 0x3F);
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}
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*cursor += length;
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return glyph;
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}
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static bool glyphIsBlank(uint32_t glyph) {
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return glyph <= ' ' || glyph == 0x7F || glyph == 0xA0 || glyph == 0x2800;
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}
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static uint8_t paletteAdd(FFSpinArt* art, const char* params, uint32_t length) {
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if (length == 0 || (length == 1 && params[0] == '0')) {
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return 0;
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}
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for (uint32_t i = FF_SPIN_PALETTE_LOGO_SLOTS; i < art->paletteCount; ++i) {
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if (art->palette[i].length == length && memcmp(art->palette[i].chars, params, length) == 0) {
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return (uint8_t) i;
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}
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}
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if (art->paletteCount >= FF_SPIN_PALETTE_MAX) {
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return 0;
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}
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ffStrbufSetNS(&art->palette[art->paletteCount], length, params);
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return (uint8_t) art->paletteCount++;
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}
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// Walks fastfetch logo text ($1..$9 colors, `$$`, tabs, SGR escapes). With
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// `fill` false it only measures the grid.
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static void artWalk(FFSpinArt* art, const char* text, bool fill, uint32_t* outWidth, uint32_t* outHeight) {
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uint32_t row = 0, col = 0, width = 0;
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uint8_t color = 1; // fastfetch starts every logo in $1
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const char* p = text;
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while (*p) {
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if (*p == '\r') {
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++p;
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continue;
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}
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if (*p == '\n') {
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if (col > width) width = col;
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++row;
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col = 0;
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++p;
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continue;
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}
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if (*p == '\t') {
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col += 4;
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++p;
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continue;
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}
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if (*p == '\e') {
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if (p[1] != '[') {
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++p;
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continue;
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}
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const char* params = p + 2;
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const char* end = params;
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while ((*end >= '0' && *end <= '9') || *end == ';') {
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++end;
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}
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if (*end == 'm' && fill) {
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color = paletteAdd(art, params, (uint32_t) (end - params));
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}
|
||||
p = *end ? end + 1 : end;
|
||||
continue;
|
||||
}
|
||||
if (*p == '$') {
|
||||
if (p[1] >= '1' && p[1] <= '9') {
|
||||
color = (uint8_t) (p[1] - '0');
|
||||
p += 2;
|
||||
continue;
|
||||
}
|
||||
if (p[1] == '$') {
|
||||
++p; // `$$` is a literal dollar sign
|
||||
}
|
||||
}
|
||||
uint32_t glyph = utf8Decode(&p);
|
||||
if (fill && !glyphIsBlank(glyph)) {
|
||||
size_t index = (size_t) row * art->width + col;
|
||||
art->glyphs[index] = glyph;
|
||||
art->colors[index] = color;
|
||||
}
|
||||
++col;
|
||||
}
|
||||
if (col > width) width = col;
|
||||
if (col > 0) ++row;
|
||||
*outWidth = width;
|
||||
*outHeight = row;
|
||||
}
|
||||
|
||||
// Drops blank rows and columns around the art, so it spins around its center.
|
||||
static bool artCrop(FFSpinArt* art) {
|
||||
uint32_t minX = UINT32_MAX, minY = UINT32_MAX, maxX = 0, maxY = 0;
|
||||
for (uint32_t y = 0; y < art->height; ++y) {
|
||||
for (uint32_t x = 0; x < art->width; ++x) {
|
||||
if (art->glyphs[(size_t) y * art->width + x] == 0) continue;
|
||||
if (x < minX) minX = x;
|
||||
if (x > maxX) maxX = x;
|
||||
if (y < minY) minY = y;
|
||||
if (y > maxY) maxY = y;
|
||||
}
|
||||
}
|
||||
if (minX == UINT32_MAX) {
|
||||
return false;
|
||||
}
|
||||
uint32_t width = maxX - minX + 1, height = maxY - minY + 1;
|
||||
if (width == art->width && height == art->height) {
|
||||
return true;
|
||||
}
|
||||
uint32_t* glyphs = (uint32_t*) malloc((size_t) width * height * sizeof(uint32_t));
|
||||
uint8_t* colors = (uint8_t*) malloc((size_t) width * height);
|
||||
if (!glyphs || !colors) {
|
||||
free(glyphs);
|
||||
free(colors);
|
||||
return false;
|
||||
}
|
||||
for (uint32_t y = 0; y < height; ++y) {
|
||||
size_t from = (size_t) (minY + y) * art->width + minX;
|
||||
memcpy(glyphs + (size_t) y * width, art->glyphs + from, width * sizeof(uint32_t));
|
||||
memcpy(colors + (size_t) y * width, art->colors + from, width);
|
||||
}
|
||||
free(art->glyphs);
|
||||
free(art->colors);
|
||||
art->glyphs = glyphs;
|
||||
art->colors = colors;
|
||||
art->width = width;
|
||||
art->height = height;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ffSpinArtParse(FFSpinArt* art, const char* text, const FFstrbuf* colors, uint32_t colorCount) {
|
||||
memset(art, 0, sizeof(*art));
|
||||
art->paletteCount = FF_SPIN_PALETTE_LOGO_SLOTS;
|
||||
for (uint32_t i = 0; colors && i < colorCount && i + 1 < FF_SPIN_PALETTE_LOGO_SLOTS; ++i) {
|
||||
ffStrbufSet(&art->palette[i + 1], &colors[i]);
|
||||
}
|
||||
|
||||
uint32_t width, height;
|
||||
artWalk(art, text, false, &width, &height);
|
||||
if (width == 0 || height == 0) {
|
||||
return false;
|
||||
}
|
||||
art->glyphs = (uint32_t*) calloc((size_t) width * height, sizeof(uint32_t));
|
||||
art->colors = (uint8_t*) calloc((size_t) width * height, 1);
|
||||
if (!art->glyphs || !art->colors) {
|
||||
return false;
|
||||
}
|
||||
art->width = width;
|
||||
art->height = height;
|
||||
artWalk(art, text, true, &width, &height);
|
||||
return artCrop(art);
|
||||
}
|
||||
|
||||
void ffSpinArtDestroy(FFSpinArt* art) {
|
||||
free(art->glyphs);
|
||||
free(art->colors);
|
||||
for (uint32_t i = 0; i < FF_SPIN_PALETTE_MAX; ++i) {
|
||||
ffStrbufDestroy(&art->palette[i]);
|
||||
}
|
||||
memset(art, 0, sizeof(*art));
|
||||
}
|
||||
|
||||
bool ffSpinFrameInit(FFSpinFrame* frame, uint32_t width, uint32_t height) {
|
||||
memset(frame, 0, sizeof(*frame));
|
||||
if (width == 0 || height == 0) {
|
||||
return false;
|
||||
}
|
||||
frame->glyphs = (uint32_t*) calloc((size_t) width * height, sizeof(uint32_t));
|
||||
frame->colors = (uint8_t*) calloc((size_t) width * height, 1);
|
||||
if (!frame->glyphs || !frame->colors) {
|
||||
ffSpinFrameDestroy(frame);
|
||||
return false;
|
||||
}
|
||||
frame->width = width;
|
||||
frame->height = height;
|
||||
return true;
|
||||
}
|
||||
|
||||
void ffSpinFrameDestroy(FFSpinFrame* frame) {
|
||||
free(frame->glyphs);
|
||||
free(frame->colors);
|
||||
memset(frame, 0, sizeof(*frame));
|
||||
}
|
||||
|
||||
static void frameClear(FFSpinFrame* frame) {
|
||||
memset(frame->glyphs, 0, (size_t) frame->width * frame->height * sizeof(uint32_t));
|
||||
memset(frame->colors, 0, (size_t) frame->width * frame->height);
|
||||
}
|
||||
|
||||
void ffSpinRotationMatrix(float yaw, float tilt, float out[3][3], float outInverse[3][3]) {
|
||||
float cy = cosf(yaw), sy = sinf(yaw);
|
||||
float cx = cosf(tilt), sx = sinf(tilt);
|
||||
// Rx(tilt) * Ry(yaw): spin around the logo's vertical axis, then lean it.
|
||||
const float m[3][3] = {
|
||||
{ cy, 0, sy },
|
||||
{ sx * sy, cx, -sx * cy },
|
||||
{ -cx * sy, sx, cx * cy },
|
||||
};
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
for (uint32_t j = 0; j < 3; ++j) {
|
||||
out[i][j] = m[i][j];
|
||||
outInverse[j][i] = m[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ffSpinRotationIsOrthonormal(const float m[3][3], float epsilon) {
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
for (uint32_t j = 0; j < 3; ++j) {
|
||||
float dot = m[0][i] * m[0][j] + m[1][i] * m[1][j] + m[2][i] * m[2][j];
|
||||
if (fabsf(dot - (i == j ? 1.0f : 0.0f)) > epsilon) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
float det = m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1])
|
||||
- m[0][1] * (m[1][0] * m[2][2] - m[1][2] * m[2][0])
|
||||
+ m[0][2] * (m[1][0] * m[2][1] - m[1][1] * m[2][0]);
|
||||
return fabsf(det - 1.0f) <= epsilon;
|
||||
}
|
||||
|
||||
uint32_t ffSpinMirrorGlyph(uint32_t glyph) {
|
||||
static const uint32_t pairs[][2] = {
|
||||
{ '/', '\\' }, { '(', ')' }, { '[', ']' }, { '{', '}' }, { '<', '>' },
|
||||
{ 'b', 'd' }, { 'p', 'q' },
|
||||
{ 0x258C, 0x2590 }, { 0x2598, 0x259D }, { 0x2596, 0x2597 }, { 0x259B, 0x259C },
|
||||
{ 0x2599, 0x259F }, { 0x259A, 0x259E }, { 0x25E2, 0x25E3 }, { 0x25E4, 0x25E5 },
|
||||
{ 0x2571, 0x2572 }, { 0x250C, 0x2510 }, { 0x2514, 0x2518 }, { 0x251C, 0x2524 },
|
||||
{ 0x256D, 0x256E }, { 0x2570, 0x256F }, { 0x2554, 0x2557 }, { 0x255A, 0x255D },
|
||||
};
|
||||
for (uint32_t i = 0; i < sizeof(pairs) / sizeof(pairs[0]); ++i) {
|
||||
if (glyph == pairs[i][0]) return pairs[i][1];
|
||||
if (glyph == pairs[i][1]) return pairs[i][0];
|
||||
}
|
||||
if (glyph >= 0x2800 && glyph <= 0x28FF) {
|
||||
// Braille: swap the left dot column (1,2,3,7) with the right one (4,5,6,8).
|
||||
uint32_t dots = glyph - 0x2800;
|
||||
return 0x2800 + (((dots & 0x07) << 3) | ((dots & 0x38) >> 3) | ((dots & 0x40) << 1) | ((dots & 0x80) >> 1));
|
||||
}
|
||||
return glyph;
|
||||
}
|
||||
|
||||
void ffSpinFrameSize(const FFSpinArt* art, float tilt, uint32_t* width, uint32_t* height) {
|
||||
SpinGeometry g = spinGeometry(art);
|
||||
float maxX = (float) art->width * 0.5f, maxY = (float) art->height * 0.5f;
|
||||
for (uint32_t step = 0; step < 96; ++step) {
|
||||
float rot[3][3], inv[3][3];
|
||||
ffSpinRotationMatrix((float) step * 2.0f * (float) M_PI / 96.0f, tilt, rot, inv);
|
||||
for (uint32_t corner = 0; corner < 8; ++corner) {
|
||||
float p[3] = { corner & 1 ? g.hx : -g.hx, corner & 2 ? g.hy : -g.hy, corner & 4 ? g.hz : -g.hz };
|
||||
float c[3];
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
c[i] = rot[i][0] * p[0] + rot[i][1] * p[1] + rot[i][2] * p[2];
|
||||
}
|
||||
float scale = g.focal / (g.camera - c[2]);
|
||||
maxX = fmaxf(maxX, fabsf(c[0]) * scale / FF_SPIN_CELL_ASPECT);
|
||||
maxY = fmaxf(maxY, fabsf(c[1]) * scale);
|
||||
}
|
||||
}
|
||||
// A cell is drawn when the ray through its center hits, and the outermost
|
||||
// cell centers sit half a cell inside the frame edge.
|
||||
float marginX = ceilf(maxX - (float) art->width * 0.5f - 0.5f);
|
||||
float marginY = ceilf(maxY - (float) art->height * 0.5f - 0.5f);
|
||||
*width = art->width + 2 * (marginX > 0 ? (uint32_t) marginX : 0);
|
||||
*height = art->height + 2 * (marginY > 0 ? (uint32_t) marginY : 0);
|
||||
}
|
||||
|
||||
void ffSpinFramePutArt(FFSpinFrame* frame, const FFSpinArt* art) {
|
||||
frameClear(frame);
|
||||
if (frame->width < art->width || frame->height < art->height) {
|
||||
return;
|
||||
}
|
||||
uint32_t left = (frame->width - art->width) / 2;
|
||||
uint32_t top = (frame->height - art->height) / 2;
|
||||
for (uint32_t y = 0; y < art->height; ++y) {
|
||||
size_t to = (size_t) (top + y) * frame->width + left;
|
||||
size_t from = (size_t) y * art->width;
|
||||
memcpy(frame->glyphs + to, art->glyphs + from, art->width * sizeof(uint32_t));
|
||||
memcpy(frame->colors + to, art->colors + from, art->width);
|
||||
}
|
||||
}
|
||||
|
||||
typedef enum SpinHit {
|
||||
SPIN_HIT_NONE,
|
||||
SPIN_HIT_FRONT,
|
||||
SPIN_HIT_BACK,
|
||||
SPIN_HIT_WALL,
|
||||
} SpinHit;
|
||||
|
||||
// Casts one ray (object space) through the extruded art. On a hit, `cell` is
|
||||
// the art cell and `normal` the object-space normal of the surface.
|
||||
static SpinHit castRay(const FFSpinArt* art, const SpinGeometry* g, const float o[3], const float d[3], uint32_t* cell, float normal[3]) {
|
||||
const float lo[3] = { -g->hx, -g->hy, -g->hz };
|
||||
const float hi[3] = { g->hx, g->hy, g->hz };
|
||||
float tNear = 0.0f, tFar = INFINITY;
|
||||
int axis = -1;
|
||||
for (int a = 0; a < 3; ++a) {
|
||||
if (fabsf(d[a]) < 1e-12f) {
|
||||
if (o[a] < lo[a] || o[a] > hi[a]) return SPIN_HIT_NONE;
|
||||
continue;
|
||||
}
|
||||
float t1 = (lo[a] - o[a]) / d[a];
|
||||
float t2 = (hi[a] - o[a]) / d[a];
|
||||
if (t1 > t2) {
|
||||
float t = t1;
|
||||
t1 = t2;
|
||||
t2 = t;
|
||||
}
|
||||
if (t1 > tNear) {
|
||||
tNear = t1;
|
||||
axis = a;
|
||||
}
|
||||
if (t2 < tFar) tFar = t2;
|
||||
if (tNear > tFar) return SPIN_HIT_NONE;
|
||||
}
|
||||
if (axis < 0) return SPIN_HIT_NONE;
|
||||
|
||||
// Grid coordinates: x in columns from the left, y in rows from the top.
|
||||
const int32_t w = (int32_t) art->width, h = (int32_t) art->height;
|
||||
float gx = (o[0] + d[0] * tNear + g->hx) / FF_SPIN_CELL_ASPECT;
|
||||
float gy = g->hy - (o[1] + d[1] * tNear);
|
||||
float dgx = d[0] / FF_SPIN_CELL_ASPECT;
|
||||
float dgy = -d[1];
|
||||
int32_t cx = (int32_t) floorf(gx), cy = (int32_t) floorf(gy);
|
||||
if (cx < 0) cx = 0;
|
||||
if (cx >= w) cx = w - 1;
|
||||
if (cy < 0) cy = 0;
|
||||
if (cy >= h) cy = h - 1;
|
||||
|
||||
normal[0] = normal[1] = normal[2] = 0.0f;
|
||||
if (art->glyphs[(size_t) cy * art->width + (uint32_t) cx]) {
|
||||
*cell = (uint32_t) cy * art->width + (uint32_t) cx;
|
||||
normal[axis] = d[axis] > 0 ? -1.0f : 1.0f;
|
||||
if (axis == 2) return d[2] < 0 ? SPIN_HIT_FRONT : SPIN_HIT_BACK;
|
||||
return SPIN_HIT_WALL;
|
||||
}
|
||||
|
||||
// Walk the grid cell by cell (Amanatides-Woo) until the ray leaves the slab.
|
||||
int32_t stepX = dgx > 0 ? 1 : -1, stepY = dgy > 0 ? 1 : -1;
|
||||
float tMaxX = dgx != 0 ? tNear + ((float) (dgx > 0 ? cx + 1 : cx) - gx) / dgx : INFINITY;
|
||||
float tMaxY = dgy != 0 ? tNear + ((float) (dgy > 0 ? cy + 1 : cy) - gy) / dgy : INFINITY;
|
||||
float tDeltaX = dgx != 0 ? fabsf(1.0f / dgx) : INFINITY;
|
||||
float tDeltaY = dgy != 0 ? fabsf(1.0f / dgy) : INFINITY;
|
||||
while (true) {
|
||||
bool alongX = tMaxX < tMaxY;
|
||||
if ((alongX ? tMaxX : tMaxY) > tFar) return SPIN_HIT_NONE;
|
||||
if (alongX) {
|
||||
cx += stepX;
|
||||
tMaxX += tDeltaX;
|
||||
if (cx < 0 || cx >= w) return SPIN_HIT_NONE;
|
||||
} else {
|
||||
cy += stepY;
|
||||
tMaxY += tDeltaY;
|
||||
if (cy < 0 || cy >= h) return SPIN_HIT_NONE;
|
||||
}
|
||||
if (art->glyphs[(size_t) cy * art->width + (uint32_t) cx]) {
|
||||
*cell = (uint32_t) cy * art->width + (uint32_t) cx;
|
||||
if (alongX) {
|
||||
normal[0] = (float) -stepX;
|
||||
} else {
|
||||
normal[1] = (float) stepY; // grid rows grow downward
|
||||
}
|
||||
return SPIN_HIT_WALL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ffSpinRenderArt(const FFSpinArt* art, float yaw, float tilt, FFSpinFrame* frame) {
|
||||
frameClear(frame);
|
||||
SpinGeometry g = spinGeometry(art);
|
||||
float rot[3][3], inv[3][3];
|
||||
ffSpinRotationMatrix(yaw, tilt, rot, inv);
|
||||
const float origin[3] = { inv[0][2] * g.camera, inv[1][2] * g.camera, inv[2][2] * g.camera };
|
||||
const uint32_t rampLast = (uint32_t) (sizeof(FFSpinWallRamp) / sizeof(FFSpinWallRamp[0])) - 1;
|
||||
|
||||
for (uint32_t y = 0; y < frame->height; ++y) {
|
||||
float v = (float) frame->height * 0.5f - ((float) y + 0.5f);
|
||||
for (uint32_t x = 0; x < frame->width; ++x) {
|
||||
float u = ((float) x + 0.5f - (float) frame->width * 0.5f) * FF_SPIN_CELL_ASPECT;
|
||||
float d[3];
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
d[i] = inv[i][0] * u + inv[i][1] * v - inv[i][2] * g.focal;
|
||||
}
|
||||
uint32_t cell = 0;
|
||||
float n[3];
|
||||
SpinHit hit = castRay(art, &g, origin, d, &cell, n);
|
||||
if (hit == SPIN_HIT_NONE) continue;
|
||||
|
||||
size_t index = (size_t) y * frame->width + x;
|
||||
frame->colors[index] = art->colors[cell];
|
||||
if (hit == SPIN_HIT_FRONT) {
|
||||
frame->glyphs[index] = art->glyphs[cell];
|
||||
} else if (hit == SPIN_HIT_BACK) {
|
||||
frame->glyphs[index] = ffSpinMirrorGlyph(art->glyphs[cell]);
|
||||
} else {
|
||||
float diffuse = 0.0f;
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
diffuse += (rot[i][0] * n[0] + rot[i][1] * n[1] + rot[i][2] * n[2]) * FFSpinLight[i];
|
||||
}
|
||||
float luminance = 0.15f + 0.85f * fmaxf(diffuse, 0.0f);
|
||||
frame->glyphs[index] = FFSpinWallRamp[(uint32_t) (luminance * (float) rampLast + 0.5f)];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void appendSgr(FFstrbuf* out, const FFSpinArt* art, uint8_t color, bool bold) {
|
||||
ffStrbufAppendS(out, bold ? "\e[0;1" : "\e[0");
|
||||
if (color < art->paletteCount && art->palette[color].length > 0) {
|
||||
ffStrbufAppendC(out, ';');
|
||||
ffStrbufAppend(out, &art->palette[color]);
|
||||
}
|
||||
ffStrbufAppendC(out, 'm');
|
||||
}
|
||||
|
||||
void ffSpinAppendCells(FFstrbuf* out, const FFSpinFrame* frame, const FFSpinArt* art, uint32_t index, uint32_t count, bool color, bool bold) {
|
||||
int32_t active = -1;
|
||||
for (uint32_t i = index; i < index + count; ++i) {
|
||||
uint32_t glyph = frame->glyphs[i];
|
||||
if (glyph == 0) {
|
||||
ffStrbufAppendC(out, ' ');
|
||||
continue;
|
||||
}
|
||||
if (color && (int32_t) frame->colors[i] != active) {
|
||||
active = frame->colors[i];
|
||||
appendSgr(out, art, frame->colors[i], bold);
|
||||
}
|
||||
ffStrbufAppendUtf32CodePoint(out, glyph);
|
||||
}
|
||||
if (active >= 0) {
|
||||
ffStrbufAppendS(out, "\e[0m");
|
||||
}
|
||||
}
|
||||
|
||||
void ffSpinFrameToAnsi(const FFSpinFrame* frame, const FFSpinArt* art, bool color, bool bold, bool trimRight, FFstrbuf* out) {
|
||||
for (uint32_t y = 0; y < frame->height; ++y) {
|
||||
uint32_t length = frame->width;
|
||||
if (trimRight) {
|
||||
// Empty cells at the end of a line are not part of the art. Printing
|
||||
// them would pad every line to the frame width and make the output
|
||||
// differ from the other text logo types.
|
||||
while (length > 0 && frame->glyphs[(size_t) y * frame->width + length - 1] == 0) {
|
||||
--length;
|
||||
}
|
||||
}
|
||||
ffSpinAppendCells(out, frame, art, y * frame->width, length, color, bold);
|
||||
ffStrbufAppendC(out, '\n');
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/FFstrbuf.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define FF_SPIN_PALETTE_MAX 32
|
||||
// Palette slots 1..9 hold the logo's $1..$9 colors; raw SGR sequences found in
|
||||
// custom logo files get the slots after that. Slot 0 is the terminal default.
|
||||
#define FF_SPIN_PALETTE_LOGO_SLOTS 10
|
||||
|
||||
// A logo's ASCII art as a grid of cells. The renderer extrudes it into a slab.
|
||||
typedef struct FFSpinArt {
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t* glyphs; // Unicode code point per cell, 0 = empty
|
||||
uint8_t* colors; // palette index per cell
|
||||
uint32_t paletteCount;
|
||||
FFstrbuf palette[FF_SPIN_PALETTE_MAX]; // SGR parameters, e.g. "1;34"
|
||||
} FFSpinArt;
|
||||
|
||||
typedef struct FFSpinFrame {
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t* glyphs;
|
||||
uint8_t* colors;
|
||||
} FFSpinFrame;
|
||||
|
||||
// `colors` holds the logo's $1..$9 colors (may be nullptr). Returns false for
|
||||
// empty art or when memory runs out.
|
||||
bool ffSpinArtParse(FFSpinArt* art, const char* text, const FFstrbuf* colors, uint32_t colorCount);
|
||||
void ffSpinArtDestroy(FFSpinArt* art);
|
||||
|
||||
bool ffSpinFrameInit(FFSpinFrame* frame, uint32_t width, uint32_t height);
|
||||
void ffSpinFrameDestroy(FFSpinFrame* frame);
|
||||
|
||||
// Frame size that keeps the art inside the frame at every yaw for this tilt.
|
||||
// The art is centered; the extra space is the same on both sides.
|
||||
void ffSpinFrameSize(const FFSpinArt* art, float tilt, uint32_t* width, uint32_t* height);
|
||||
// Copies the art face-on into the center of the frame, exactly as authored.
|
||||
void ffSpinFramePutArt(FFSpinFrame* frame, const FFSpinArt* art);
|
||||
void ffSpinRenderArt(const FFSpinArt* art, float yaw, float tilt, FFSpinFrame* frame);
|
||||
|
||||
void ffSpinRotationMatrix(float yaw, float tilt, float out[3][3], float outInverse[3][3]);
|
||||
bool ffSpinRotationIsOrthonormal(const float matrix[3][3], float epsilon);
|
||||
uint32_t ffSpinMirrorGlyph(uint32_t glyph);
|
||||
|
||||
// Appends `count` cells starting at `index` with colors, ending in a reset.
|
||||
void ffSpinAppendCells(FFstrbuf* out, const FFSpinFrame* frame, const FFSpinArt* art, uint32_t index, uint32_t count, bool color, bool bold);
|
||||
// One line per frame row, each ending in '\n'. `trimRight` drops the empty cells at the end of a
|
||||
// row, which is what the other text logo types print; a frame that is redrawn as it turns must
|
||||
// keep its full width instead, or the information column would move with the angle.
|
||||
void ffSpinFrameToAnsi(const FFSpinFrame* frame, const FFSpinArt* art, bool color, bool bold, bool trimRight, FFstrbuf* out);
|
||||
@@ -0,0 +1,167 @@
|
||||
#include "logo/spin/spin.h"
|
||||
|
||||
#include "common/io.h"
|
||||
#include "common/strutil.h"
|
||||
#include "common/time.h"
|
||||
#include "logo/logo.h"
|
||||
#include "logo/spin/render.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
// Degrees per frame when neither speed option is set.
|
||||
#define SPIN_DEFAULT_DEGREES_PER_FRAME 10.0f
|
||||
|
||||
// One step of the turn. `logo.spin.speedPerRound` wins over
|
||||
// `logo.spin.speedPerFrame` when both are set; 0 means unset for either.
|
||||
static float spinStepDegrees(void) {
|
||||
const FFOptionsLogoSpin* spin = &instance.config.logo.spin;
|
||||
if (spin->speedPerRound != 0.0f) {
|
||||
// Seconds per revolution: follow the clock instead of counting frames,
|
||||
// so the turn keeps its pace even when a refresh takes longer than the
|
||||
// interval asked for.
|
||||
FFLogoSpinState* state = &instance.state.logoSpin;
|
||||
const double now = ffTimeGetTick();
|
||||
const double elapsedMs = now - state->lastDrawMs;
|
||||
state->lastDrawMs = now;
|
||||
return (float) (360.0 / (double) spin->speedPerRound * elapsedMs / 1000.0);
|
||||
}
|
||||
if (spin->speedPerFrame != 0.0f) {
|
||||
return spin->speedPerFrame;
|
||||
}
|
||||
return SPIN_DEFAULT_DEGREES_PER_FRAME;
|
||||
}
|
||||
|
||||
static bool spinIsAuto(const FFstrbuf* source) {
|
||||
return source->length == 0 || ffStrbufIgnCaseEqualS(source, "auto");
|
||||
}
|
||||
|
||||
static const FFlogo* spinBuiltin(const FFstrbuf* source, FFLogoSize size) {
|
||||
return spinIsAuto(source) ? ffLogoGetBuiltinDetected(size) : ffLogoGetBuiltinForName(source, size);
|
||||
}
|
||||
|
||||
static bool spinLoadFile(const FFstrbuf* source, FFstrbuf* text) {
|
||||
FF_STRBUF_AUTO_DESTROY path = ffStrbufCreate();
|
||||
if (ffPathExpandEnv(source->chars, &path) && ffAppendFileBuffer(path.chars, text)) {
|
||||
return text->length > 0;
|
||||
}
|
||||
return ffAppendFileBuffer(source->chars, text) && text->length > 0;
|
||||
}
|
||||
|
||||
void ffSpinLogoPrint(void) {
|
||||
FFOptionsLogo* options = &instance.config.logo;
|
||||
FFLogoSpinState* state = &instance.state.logoSpin;
|
||||
instance.state.logoWidth = 0;
|
||||
instance.state.logoHeight = 0;
|
||||
|
||||
if (!state->started) {
|
||||
// The first frame starts where `logo.spin.angle` says, and every
|
||||
// `--watch` refresh turns it by one step.
|
||||
state->started = true;
|
||||
state->degrees = fmodf(options->spin.angle, 360.0f);
|
||||
if (state->degrees < 0.0f) {
|
||||
state->degrees += 360.0f;
|
||||
}
|
||||
}
|
||||
const float spinAngle = state->degrees * (float) M_PI / 180.0f;
|
||||
|
||||
// The source is the detected OS (`auto`), a builtin logo name, or a file
|
||||
// in fastfetch's logo syntax, like the other text logo types.
|
||||
FF_STRBUF_AUTO_DESTROY fileText = ffStrbufCreate();
|
||||
const FFlogo* logo = spinBuiltin(&options->source, FF_LOGO_SIZE_NORMAL);
|
||||
if (!logo) {
|
||||
logo = spinBuiltin(&options->source, FF_LOGO_SIZE_UNKNOWN);
|
||||
}
|
||||
if (!logo && !spinLoadFile(&options->source, &fileText)) {
|
||||
if (instance.config.display.showErrors) {
|
||||
fprintf(stderr, "Logo (spin): no builtin logo or readable file named %s\n", options->source.chars);
|
||||
}
|
||||
}
|
||||
|
||||
// `logo.color.N` on top of the logo's own colors; a file logo borrows the
|
||||
// detected logo's palette, as the other text logo types do.
|
||||
ffLogoApplyColors(logo ? logo : ffLogoGetBuiltinDetected(FF_LOGO_SIZE_NORMAL), true);
|
||||
|
||||
FFSpinArt art = {};
|
||||
if (!ffSpinArtParse(&art, logo ? logo->lines : fileText.chars, options->colors, FASTFETCH_LOGO_MAX_COLORS)) {
|
||||
ffSpinArtDestroy(&art); // parse may have allocated before it gave up
|
||||
return;
|
||||
}
|
||||
|
||||
const float tilt = options->spin.tilt * (float) M_PI / 180.0f;
|
||||
uint32_t width = art.width;
|
||||
uint32_t height = art.height;
|
||||
// With `--watch` the frame has to stay the same size from the first draw on,
|
||||
// or the information column would move when the logo starts turning.
|
||||
const bool animated = instance.state.dynamicInterval > 0;
|
||||
if (animated || spinAngle != 0.0f || tilt != 0.0f) {
|
||||
// A turned slab sticks out of the art's box, so the frame has to make
|
||||
// room for its widest angle or the logo would be clipped.
|
||||
ffSpinFrameSize(&art, tilt, &width, &height);
|
||||
}
|
||||
|
||||
FFSpinFrame frame = {};
|
||||
if (!ffSpinFrameInit(&frame, width, height)) {
|
||||
ffSpinArtDestroy(&art);
|
||||
return;
|
||||
}
|
||||
|
||||
if (spinAngle == 0.0f && tilt == 0.0f) {
|
||||
ffSpinFramePutArt(&frame, &art); // face on: exactly the original art
|
||||
} else {
|
||||
ffSpinRenderArt(&art, spinAngle, tilt, &frame);
|
||||
}
|
||||
|
||||
// Hand the frame to the upstream logo pipeline: it pads, positions and
|
||||
// measures the art, and its line cache is what puts the modules next to
|
||||
// the logo. `false`: the frame already carries its own SGR sequences.
|
||||
FF_STRBUF_AUTO_DESTROY ansi = ffStrbufCreateA(width * height * 4);
|
||||
ffSpinFrameToAnsi(&frame, &art, !instance.config.display.pipe, instance.config.display.brightColor, !animated, &ansi);
|
||||
// The serialiser ends every row with a newline; the last one would add an
|
||||
// empty line to the logo and change the output from the other logo types.
|
||||
if (ansi.length > 0 && ansi.chars[ansi.length - 1] == '\n') {
|
||||
ansi.chars[--ansi.length] = '\0';
|
||||
}
|
||||
|
||||
// A resize changes the frame size, and the cells outside the new frame
|
||||
// would keep showing the previous one.
|
||||
if (state->printed && (width != state->printedWidth || height != state->printedHeight)) {
|
||||
fputs("\e[2J\e[H", stdout);
|
||||
}
|
||||
// `ffLogoPrintChars` writes the art with write(2) for `--logo-position top`,
|
||||
// while the caller's cursor moves go through stdio; flush so the art lands
|
||||
// where the cursor was just moved to.
|
||||
fflush(stdout);
|
||||
ffLogoPrintChars(ansi.chars, false);
|
||||
|
||||
ffSpinFrameDestroy(&frame);
|
||||
ffSpinArtDestroy(&art);
|
||||
|
||||
state->printed = true;
|
||||
state->printedWidth = width;
|
||||
state->printedHeight = height;
|
||||
state->lastDrawMs = ffTimeGetTick(); // start measuring the next step from now
|
||||
}
|
||||
|
||||
bool ffSpinTick(void) {
|
||||
FFLogoSpinState* state = &instance.state.logoSpin;
|
||||
if (!state->printed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const float step = spinStepDegrees();
|
||||
if (step == 0.0f) {
|
||||
return false; // a logo that does not turn does not have to be redrawn
|
||||
}
|
||||
|
||||
// The angle is wrapped instead of growing, or a long `--watch` session
|
||||
// would lose precision in the sine and cosine.
|
||||
float degrees = state->degrees + step;
|
||||
state->degrees = degrees - floorf(degrees / 360.0f) * 360.0f;
|
||||
return true;
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
// The spin logo: the builtin logo (or a text file in logo syntax) drawn as an
|
||||
// extruded slab. It has no timer and reads no input of its own; the `--watch`
|
||||
// loop calls `ffSpinTick` once per refresh, which is what makes it turn.
|
||||
|
||||
// Draws the current frame. Called from `ffLogoPrint`.
|
||||
void ffSpinLogoPrint(void);
|
||||
|
||||
// Advances the rotation by one `--watch` refresh and returns true when the logo
|
||||
// has to be drawn again, so a still logo or any other logo type costs a single
|
||||
// comparison per refresh. The step is `logo.spin.speedPerFrame` degrees, or
|
||||
// whatever `logo.spin.speedPerRound` makes of the time since the last frame.
|
||||
bool ffSpinTick(void);
|
||||
@@ -23,6 +23,22 @@ static bool logoTypeIsImage(FFLogoType type) {
|
||||
}
|
||||
#endif
|
||||
|
||||
// The numeric `--logo-spin-*` options: a plain number with a range, so a typo is
|
||||
// rejected instead of producing a nonsensical frame.
|
||||
static float logoParseFloat(const char* key, const char* value, float min, float max) {
|
||||
if (value == nullptr) {
|
||||
fprintf(stderr, "Error: usage: %s <number>\n", key);
|
||||
exit(477);
|
||||
}
|
||||
char* end = nullptr;
|
||||
double parsed = strtod(value, &end);
|
||||
if (end == value || *end != '\0' || parsed < min || parsed > max) {
|
||||
fprintf(stderr, "Error: %s must be a number between %g and %g\n", key, min, max);
|
||||
exit(477);
|
||||
}
|
||||
return (float) parsed;
|
||||
}
|
||||
|
||||
// --sixel, --kitty, --kitty-direct, --kitty-icat and --iterm. They keep a branch of their own in
|
||||
// every build so that the error a build without image logos gives names the flag that was used,
|
||||
// rather than it being rejected as an unknown option. --chafa is not among them: it is gated on
|
||||
@@ -70,6 +86,10 @@ void ffOptionsInitLogo(FFOptionsLogo* options) {
|
||||
options->cache = FF_LOGO_CACHE_ON;
|
||||
options->position = FF_LOGO_POSITION_LEFT;
|
||||
options->animationFrame = FF_LOGO_ANIMATION_FRAME_FIRST;
|
||||
options->spin.speedPerFrame = 0.0f; // 0: not set, see `ffSpinTick`
|
||||
options->spin.speedPerRound = 0.0f; // 0: not set, see `ffSpinTick`
|
||||
options->spin.tilt = 0.0f;
|
||||
options->spin.angle = 0.0f;
|
||||
|
||||
#if FF_HAVE_CHAFA
|
||||
options->chafaFgOnly = false;
|
||||
@@ -118,6 +138,7 @@ bool ffOptionsParseLogoCommandLine(FFOptionsLogo* options, const char* key, cons
|
||||
{ "iterm", FF_LOGO_TYPE_IMAGE_ITERM },
|
||||
{ "chafa", FF_LOGO_TYPE_IMAGE_CHAFA },
|
||||
{ "raw", FF_LOGO_TYPE_IMAGE_RAW },
|
||||
{ "spin", FF_LOGO_TYPE_SPIN },
|
||||
{ "none", FF_LOGO_TYPE_NONE },
|
||||
{},
|
||||
});
|
||||
@@ -184,6 +205,14 @@ bool ffOptionsParseLogoCommandLine(FFOptionsLogo* options, const char* key, cons
|
||||
});
|
||||
} else if (ffStrEqualsIgnCase(subKey, "animation-frame")) {
|
||||
options->animationFrame = ffOptionParseInt32(key, value);
|
||||
} else if (ffStrEqualsIgnCase(subKey, "spin-speed-per-frame")) {
|
||||
options->spin.speedPerFrame = logoParseFloat(key, value, -360.0f, 360.0f);
|
||||
} else if (ffStrEqualsIgnCase(subKey, "spin-speed-per-round")) {
|
||||
options->spin.speedPerRound = logoParseFloat(key, value, -3600.0f, 3600.0f);
|
||||
} else if (ffStrEqualsIgnCase(subKey, "spin-tilt")) {
|
||||
options->spin.tilt = logoParseFloat(key, value, -80.0f, 80.0f);
|
||||
} else if (ffStrEqualsIgnCase(subKey, "spin-angle")) {
|
||||
options->spin.angle = logoParseFloat(key, value, 0.0f, 360.0f);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
@@ -323,6 +352,7 @@ const char* ffOptionsParseLogoJsonConfig(FFOptionsLogo* options, yyjson_val* roo
|
||||
{ "iterm", FF_LOGO_TYPE_IMAGE_ITERM },
|
||||
{ "chafa", FF_LOGO_TYPE_IMAGE_CHAFA },
|
||||
{ "raw", FF_LOGO_TYPE_IMAGE_RAW },
|
||||
{ "spin", FF_LOGO_TYPE_SPIN },
|
||||
{ "none", FF_LOGO_TYPE_NONE },
|
||||
{},
|
||||
});
|
||||
@@ -436,6 +466,50 @@ const char* ffOptionsParseLogoJsonConfig(FFOptionsLogo* options, yyjson_val* roo
|
||||
}
|
||||
options->animationFrame = (int32_t) yyjson_get_sint(val);
|
||||
continue;
|
||||
} else if (unsafe_yyjson_equals_str(key, "spin")) {
|
||||
if (!yyjson_is_obj(val)) {
|
||||
return "Property 'logo.spin' must be an object";
|
||||
}
|
||||
|
||||
yyjson_val *spinKey, *spinVal;
|
||||
size_t spinIdx, spinMax;
|
||||
yyjson_obj_foreach (val, spinIdx, spinMax, spinKey, spinVal) {
|
||||
if (unsafe_yyjson_equals_str(spinKey, "speed")) {
|
||||
if (!yyjson_is_obj(spinVal)) {
|
||||
return "Property 'logo.spin.speed' must be an object";
|
||||
}
|
||||
yyjson_val *speedKey, *speedVal;
|
||||
size_t speedIdx, speedMax;
|
||||
yyjson_obj_foreach (spinVal, speedIdx, speedMax, speedKey, speedVal) {
|
||||
if (unsafe_yyjson_equals_str(speedKey, "perFrame")) {
|
||||
if (!yyjson_is_num(speedVal) || yyjson_get_num(speedVal) < -360 || yyjson_get_num(speedVal) > 360) {
|
||||
return "Property 'logo.spin.speed.perFrame' must be a number between -360 and 360";
|
||||
}
|
||||
options->spin.speedPerFrame = (float) yyjson_get_num(speedVal);
|
||||
} else if (unsafe_yyjson_equals_str(speedKey, "perRound")) {
|
||||
if (!yyjson_is_num(speedVal) || yyjson_get_num(speedVal) < -3600 || yyjson_get_num(speedVal) > 3600) {
|
||||
return "Property 'logo.spin.speed.perRound' must be a number between -3600 and 3600";
|
||||
}
|
||||
options->spin.speedPerRound = (float) yyjson_get_num(speedVal);
|
||||
} else {
|
||||
return "Unknown logo.spin.speed key";
|
||||
}
|
||||
}
|
||||
} else if (unsafe_yyjson_equals_str(spinKey, "tilt")) {
|
||||
if (!yyjson_is_num(spinVal) || yyjson_get_num(spinVal) < -80 || yyjson_get_num(spinVal) > 80) {
|
||||
return "Property 'logo.spin.tilt' must be a number between -80 and 80";
|
||||
}
|
||||
options->spin.tilt = (float) yyjson_get_num(spinVal);
|
||||
} else if (unsafe_yyjson_equals_str(spinKey, "angle")) {
|
||||
if (!yyjson_is_num(spinVal) || yyjson_get_num(spinVal) < 0 || yyjson_get_num(spinVal) > 360) {
|
||||
return "Property 'logo.spin.angle' must be a number between 0 and 360";
|
||||
}
|
||||
options->spin.angle = (float) yyjson_get_num(spinVal);
|
||||
} else {
|
||||
return "Unknown logo.spin key";
|
||||
}
|
||||
}
|
||||
continue;
|
||||
} else if (unsafe_yyjson_equals_str(key, "chafa")) {
|
||||
#if FF_HAVE_CHAFA
|
||||
if (!yyjson_is_obj(val)) {
|
||||
@@ -568,6 +642,9 @@ void ffOptionsGenerateLogoJsonConfig(FFdata* data, FFOptionsLogo* options) {
|
||||
case FF_LOGO_TYPE_IMAGE_RAW:
|
||||
yyjson_mut_obj_add_str(doc, obj, "type", "raw");
|
||||
break;
|
||||
case FF_LOGO_TYPE_SPIN:
|
||||
yyjson_mut_obj_add_str(doc, obj, "type", "spin");
|
||||
break;
|
||||
default:
|
||||
yyjson_mut_obj_add_str(doc, obj, "type", "auto");
|
||||
break;
|
||||
@@ -575,6 +652,17 @@ void ffOptionsGenerateLogoJsonConfig(FFdata* data, FFOptionsLogo* options) {
|
||||
|
||||
yyjson_mut_obj_add_str(doc, obj, "source", options->source.chars);
|
||||
|
||||
if (options->type == FF_LOGO_TYPE_SPIN) {
|
||||
yyjson_mut_val* spin = yyjson_mut_obj(doc);
|
||||
yyjson_mut_val* speed = yyjson_mut_obj(doc);
|
||||
yyjson_mut_obj_add_real(doc, speed, "perFrame", options->spin.speedPerFrame);
|
||||
yyjson_mut_obj_add_real(doc, speed, "perRound", options->spin.speedPerRound);
|
||||
yyjson_mut_obj_add_val(doc, spin, "speed", speed);
|
||||
yyjson_mut_obj_add_real(doc, spin, "tilt", options->spin.tilt);
|
||||
yyjson_mut_obj_add_real(doc, spin, "angle", options->spin.angle);
|
||||
yyjson_mut_obj_add_val(doc, obj, "spin", spin);
|
||||
}
|
||||
|
||||
{
|
||||
yyjson_mut_val* color = yyjson_mut_obj(doc);
|
||||
for (int i = 0; i < FASTFETCH_LOGO_MAX_COLORS; i++) {
|
||||
|
||||
@@ -21,9 +21,17 @@ typedef enum FFLogoType: uint8_t {
|
||||
FF_LOGO_TYPE_IMAGE_ITERM, // image file, printed as iterm graphics protocol
|
||||
FF_LOGO_TYPE_IMAGE_CHAFA, // image file, printed as ascii art using libchafa
|
||||
FF_LOGO_TYPE_IMAGE_RAW, // image file, printed as raw binary string
|
||||
FF_LOGO_TYPE_SPIN, // builtin logo (or a text file) drawn as a 3D slab, one turn step per `--watch` refresh
|
||||
FF_LOGO_TYPE_NONE, // `--logo none`, but still applies colors to the system information output (unless `--pipe` is set)
|
||||
} FFLogoType;
|
||||
|
||||
typedef struct FFOptionsLogoSpin {
|
||||
float speedPerFrame; // degrees the logo turns per drawn frame; negative turns the other way, 0: not set
|
||||
float speedPerRound; // seconds one revolution takes; negative turns the other way, 0: not set (wins over speedPerFrame)
|
||||
float tilt; // camera tilt in degrees
|
||||
float angle; // rotation of the first frame in degrees; drawn as is without `--watch`
|
||||
} FFOptionsLogoSpin;
|
||||
|
||||
typedef enum FFLogoPosition: uint8_t {
|
||||
FF_LOGO_POSITION_LEFT,
|
||||
FF_LOGO_POSITION_TOP,
|
||||
@@ -47,6 +55,7 @@ typedef struct FFOptionsLogo {
|
||||
FFstrbuf source;
|
||||
FFLogoType type;
|
||||
FFLogoPosition position;
|
||||
FFOptionsLogoSpin spin;
|
||||
FFstrbuf colors[FASTFETCH_LOGO_MAX_COLORS];
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
|
||||
+224
@@ -0,0 +1,224 @@
|
||||
#include "fastfetch.h"
|
||||
#include "logo/logo.h"
|
||||
#include "logo/spin/render.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
// Unlike assert(), this also checks in release builds.
|
||||
#define VERIFY(expression) \
|
||||
do { \
|
||||
if (!(expression)) { \
|
||||
fprintf(stderr, "spin test failed [%d]: %s\n", __LINE__, #expression); \
|
||||
exit(1); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
static bool isWallGlyph(uint32_t glyph) {
|
||||
return glyph >= 0x2591 && glyph <= 0x2593 ? true : glyph == 0x2588; // ░▒▓█
|
||||
}
|
||||
|
||||
static void testRotation(void) {
|
||||
const float angles[] = { 0.0f, 0.25f, (float) M_PI / 2.0f, (float) M_PI, 5.0f };
|
||||
const float tilts[] = { 0.0f, 0.2f, -0.4f, 1.0f };
|
||||
for (uint32_t i = 0; i < ARRAY_SIZE(angles); ++i) {
|
||||
for (uint32_t j = 0; j < ARRAY_SIZE(tilts); ++j) {
|
||||
float rotation[3][3], inverse[3][3];
|
||||
ffSpinRotationMatrix(angles[i], tilts[j], rotation, inverse);
|
||||
VERIFY(ffSpinRotationIsOrthonormal(rotation, 1e-4f));
|
||||
for (uint32_t r = 0; r < 3; ++r) {
|
||||
for (uint32_t c = 0; c < 3; ++c) {
|
||||
VERIFY(fabsf(rotation[r][c] - inverse[c][r]) < 1e-5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void testParse(void) {
|
||||
FFstrbuf colors[2];
|
||||
ffStrbufInitStatic(&colors[0], "31");
|
||||
ffStrbufInitStatic(&colors[1], "1;34");
|
||||
|
||||
FFSpinArt art;
|
||||
// Leading blank rows and columns are cropped; `$$` is a literal dollar.
|
||||
VERIFY(ffSpinArtParse(&art, "\n $1ab\n $2c$$\xe2\x96\x88\n", colors, 2));
|
||||
VERIFY(art.width == 3 && art.height == 2);
|
||||
VERIFY(art.glyphs[0] == 'a' && art.colors[0] == 1);
|
||||
VERIFY(art.glyphs[1] == 'b' && art.colors[1] == 1);
|
||||
VERIFY(art.glyphs[2] == 0);
|
||||
VERIFY(art.glyphs[3] == 'c' && art.colors[3] == 2);
|
||||
VERIFY(art.glyphs[4] == '$');
|
||||
VERIFY(art.glyphs[5] == 0x2588);
|
||||
VERIFY(ffStrbufEqualS(&art.palette[2], "1;34"));
|
||||
ffSpinArtDestroy(&art);
|
||||
|
||||
// Raw SGR escapes in custom logo files get their own palette slots.
|
||||
VERIFY(ffSpinArtParse(&art, "\e[38;5;208mx\e[0my", nullptr, 0));
|
||||
VERIFY(art.width == 2 && art.height == 1);
|
||||
VERIFY(art.colors[0] >= FF_SPIN_PALETTE_LOGO_SLOTS);
|
||||
VERIFY(ffStrbufEqualS(&art.palette[art.colors[0]], "38;5;208"));
|
||||
VERIFY(art.colors[1] == 0);
|
||||
ffSpinArtDestroy(&art);
|
||||
|
||||
VERIFY(!ffSpinArtParse(&art, " \n \t \n", nullptr, 0));
|
||||
ffSpinArtDestroy(&art);
|
||||
VERIFY(!ffSpinArtParse(&art, "", nullptr, 0));
|
||||
ffSpinArtDestroy(&art);
|
||||
}
|
||||
|
||||
static void testMirror(void) {
|
||||
VERIFY(ffSpinMirrorGlyph('/') == '\\');
|
||||
VERIFY(ffSpinMirrorGlyph('\\') == '/');
|
||||
VERIFY(ffSpinMirrorGlyph('(') == ')');
|
||||
VERIFY(ffSpinMirrorGlyph('o') == 'o');
|
||||
VERIFY(ffSpinMirrorGlyph(0x2801) == 0x2808); // braille dot 1 -> dot 4
|
||||
VERIFY(ffSpinMirrorGlyph(0x2840) == 0x2880); // braille dot 7 -> dot 8
|
||||
for (uint32_t glyph = 0x2800; glyph <= 0x28FF; ++glyph) {
|
||||
VERIFY(ffSpinMirrorGlyph(ffSpinMirrorGlyph(glyph)) == glyph);
|
||||
}
|
||||
}
|
||||
|
||||
static const char testLogo[] =
|
||||
"$1 /\\\n"
|
||||
"$1 / \\\n"
|
||||
"$1 /\\ \\\n"
|
||||
"$2 / __ \\\n"
|
||||
"$2/__/ \\__\\";
|
||||
|
||||
static void testRenderFaces(void) {
|
||||
FFstrbuf colors[2];
|
||||
ffStrbufInitStatic(&colors[0], "36");
|
||||
ffStrbufInitStatic(&colors[1], "34");
|
||||
FFSpinArt art;
|
||||
VERIFY(ffSpinArtParse(&art, testLogo, colors, 2));
|
||||
|
||||
uint32_t width, height;
|
||||
ffSpinFrameSize(&art, 0.0f, &width, &height);
|
||||
VERIFY(width >= art.width && height >= art.height);
|
||||
VERIFY((width - art.width) % 2 == 0 && (height - art.height) % 2 == 0);
|
||||
uint32_t left = (width - art.width) / 2, top = (height - art.height) / 2;
|
||||
|
||||
FFSpinFrame frame;
|
||||
VERIFY(ffSpinFrameInit(&frame, width, height));
|
||||
|
||||
// Face-on, every cell of the art shows up unchanged at its place.
|
||||
ffSpinRenderArt(&art, 0.0f, 0.0f, &frame);
|
||||
for (uint32_t y = 0; y < art.height; ++y) {
|
||||
for (uint32_t x = 0; x < art.width; ++x) {
|
||||
uint32_t glyph = art.glyphs[y * art.width + x];
|
||||
if (!glyph) continue;
|
||||
size_t index = (size_t) (top + y) * width + left + x;
|
||||
VERIFY(frame.glyphs[index] == glyph);
|
||||
VERIFY(frame.colors[index] == art.colors[y * art.width + x]);
|
||||
}
|
||||
}
|
||||
|
||||
// Turned around, the back face shows the art mirrored, glyphs included.
|
||||
ffSpinRenderArt(&art, (float) M_PI, 0.0f, &frame);
|
||||
for (uint32_t y = 0; y < art.height; ++y) {
|
||||
for (uint32_t x = 0; x < art.width; ++x) {
|
||||
uint32_t glyph = art.glyphs[y * art.width + x];
|
||||
if (!glyph) continue;
|
||||
size_t index = (size_t) (top + y) * width + left + (art.width - 1 - x);
|
||||
VERIFY(frame.glyphs[index] == ffSpinMirrorGlyph(glyph));
|
||||
}
|
||||
}
|
||||
|
||||
// Edge-on, only a thin band of edge shading is left.
|
||||
ffSpinRenderArt(&art, (float) M_PI / 2.0f, 0.0f, &frame);
|
||||
uint32_t usedColumns = 0;
|
||||
for (uint32_t x = 0; x < width; ++x) {
|
||||
bool used = false;
|
||||
for (uint32_t y = 0; y < height; ++y) {
|
||||
uint32_t glyph = frame.glyphs[y * width + x];
|
||||
if (glyph) {
|
||||
used = true;
|
||||
VERIFY(isWallGlyph(glyph));
|
||||
}
|
||||
}
|
||||
usedColumns += used;
|
||||
}
|
||||
VERIFY(usedColumns > 0 && usedColumns <= 4);
|
||||
|
||||
ffSpinFrameDestroy(&frame);
|
||||
ffSpinArtDestroy(&art);
|
||||
}
|
||||
|
||||
// Renders into a frame one cell larger on every side than ffSpinFrameSize
|
||||
// asks for; the extra ring must stay empty at every angle.
|
||||
static void verifyFits(const FFSpinArt* art, float tilt) {
|
||||
uint32_t width, height;
|
||||
ffSpinFrameSize(art, tilt, &width, &height);
|
||||
FFSpinFrame frame;
|
||||
VERIFY(ffSpinFrameInit(&frame, width + 2, height + 2));
|
||||
for (uint32_t step = 0; step < 48; ++step) {
|
||||
ffSpinRenderArt(art, (float) step * 2.0f * (float) M_PI / 48.0f, tilt, &frame);
|
||||
for (uint32_t x = 0; x < frame.width; ++x) {
|
||||
VERIFY(frame.glyphs[x] == 0);
|
||||
VERIFY(frame.glyphs[(size_t) (frame.height - 1) * frame.width + x] == 0);
|
||||
}
|
||||
for (uint32_t y = 0; y < frame.height; ++y) {
|
||||
VERIFY(frame.glyphs[(size_t) y * frame.width] == 0);
|
||||
VERIFY(frame.glyphs[(size_t) y * frame.width + frame.width - 1] == 0);
|
||||
}
|
||||
}
|
||||
ffSpinFrameDestroy(&frame);
|
||||
}
|
||||
|
||||
static void testBuiltinLogos(void) {
|
||||
uint32_t count = 0;
|
||||
for (uint32_t letter = 0; letter < 26; ++letter) {
|
||||
for (const FFlogo* logo = ffLogoBuiltins[letter]; *logo->names; ++logo) {
|
||||
FFSpinArt art;
|
||||
VERIFY(ffSpinArtParse(&art, logo->lines, nullptr, 0));
|
||||
VERIFY(art.width > 0 && art.height > 0);
|
||||
verifyFits(&art, 0.0f);
|
||||
if (count % 16 == 0) {
|
||||
verifyFits(&art, 0.4f);
|
||||
}
|
||||
ffSpinArtDestroy(&art);
|
||||
++count;
|
||||
}
|
||||
}
|
||||
VERIFY(count > 400);
|
||||
}
|
||||
|
||||
static void testAnsiOutput(void) {
|
||||
FFstrbuf colors[1];
|
||||
ffStrbufInitStatic(&colors[0], "35");
|
||||
FFSpinArt art;
|
||||
VERIFY(ffSpinArtParse(&art, "a\xe2\x96\x88 b", colors, 1));
|
||||
FFSpinFrame frame;
|
||||
VERIFY(ffSpinFrameInit(&frame, art.width, art.height));
|
||||
ffSpinFramePutArt(&frame, &art);
|
||||
|
||||
FF_STRBUF_AUTO_DESTROY plain = ffStrbufCreate();
|
||||
ffSpinFrameToAnsi(&frame, &art, false, false, true, &plain);
|
||||
VERIFY(ffStrbufEqualS(&plain, "a\xe2\x96\x88 b\n"));
|
||||
|
||||
FF_STRBUF_AUTO_DESTROY colored = ffStrbufCreate();
|
||||
ffSpinFrameToAnsi(&frame, &art, true, true, true, &colored);
|
||||
VERIFY(strstr(colored.chars, "\e[0;1;35ma") != nullptr);
|
||||
VERIFY(strstr(colored.chars, "\e[0m\n") != nullptr);
|
||||
|
||||
ffSpinFrameDestroy(&frame);
|
||||
ffSpinArtDestroy(&art);
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
testRotation();
|
||||
testParse();
|
||||
testMirror();
|
||||
testRenderFaces();
|
||||
testBuiltinLogos();
|
||||
testAnsiOutput();
|
||||
puts("spin tests passed");
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user