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Platform (macOS): use _NSGetExecutablePath to query current exe path
Unlike proc_pidpath which uses syscall
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@@ -12,7 +12,7 @@
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#include <paths.h>
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#ifdef __APPLE__
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#include <libproc.h>
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#include <mach-o/dyld.h>
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#include <sys/sysctl.h>
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#elif defined(__FreeBSD__) || defined(__NetBSD__)
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#include <sys/sysctl.h>
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@@ -33,7 +33,11 @@ static void getExePath(FFPlatform* platform)
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if (exePathLen >= 0)
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exePath[exePathLen] = '\0';
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#elif defined(__APPLE__)
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int exePathLen = proc_pidpath((pid_t) platform->pid, exePath, sizeof(exePath));
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uint32_t exePathLen = sizeof(exePath);
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if (_NSGetExecutablePath(exePath, &exePathLen) == 0)
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exePathLen = (uint32_t) strlen(exePath);
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else
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exePathLen = 0;
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#elif defined(__FreeBSD__) || defined(__NetBSD__)
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size_t exePathLen = sizeof(exePath);
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if(sysctl(
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