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https://github.com/fastfetch-cli/fastfetch.git
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a923f61115
* Wallpaper (Haiku): Add support * Refactor wallpaper detection logic and memory handling --------- Co-authored-by: Carter Li <CarterLi@users.noreply.github.com>
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
extern "C" {
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#include "wallpaper.h"
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#include "common/mallocHelper.h"
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}
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#include <Application.h>
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#include <FindDirectory.h>
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#include <InterfaceDefs.h>
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#include <Node.h>
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#include <Path.h>
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#include <Screen.h>
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#include <fs_attr.h>
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#include <be_apps/Tracker/Background.h>
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const char* ffDetectWallpaper(FFstrbuf* result) {
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BMessage backgrounds;
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BPath pDesktop;
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BString path;
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if (find_directory(B_DESKTOP_DIRECTORY, &pDesktop) < B_OK) {
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return "find_directory(B_DESKTOP_DIRECTORY) failed";
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}
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// We need a valid be_app to query the app_server here.
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BApplication app("application/x-vnd.fastfetch-cli-fastfetch");
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BNode nDesktop(pDesktop.Path());
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if (nDesktop.InitCheck() == B_OK) {
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struct attr_info ai;
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if (nDesktop.GetAttrInfo(B_BACKGROUND_INFO, &ai) == B_OK && ai.size > 0) {
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FF_AUTO_FREE char* pAttr = (char*) malloc(ai.size);
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if (nDesktop.ReadAttr(B_BACKGROUND_INFO, ai.type, 0LL, pAttr, (size_t) ai.size) >= B_OK) {
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if (backgrounds.Unflatten(pAttr) == B_OK) {
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for (int i = 0; backgrounds.FindString(B_BACKGROUND_IMAGE, i, &path) == B_OK; i++) {
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int32 ws;
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if (backgrounds.FindInt32(B_BACKGROUND_WORKSPACES, i, &ws) == B_OK) {
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if (ws & (1 << current_workspace())) {
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// We try to match the one for the current workspace
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break;
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}
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}
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}
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}
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}
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}
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}
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if (path.Length() < 1) {
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return "Failed to detect the current wallpaper path";
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}
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ffStrbufAppendS(result, path.String());
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return NULL;
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}
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