Wallpaper (Haiku): adds support (#2314)

* Wallpaper (Haiku): Add support

* Refactor wallpaper detection logic and memory handling

---------

Co-authored-by: Carter Li <CarterLi@users.noreply.github.com>
This commit is contained in:
François Revol
2026-05-10 03:35:25 +02:00
committed by GitHub
parent bc0a515998
commit a923f61115
2 changed files with 55 additions and 1 deletions
+1 -1
View File
@@ -1240,7 +1240,7 @@ elseif(Haiku)
src/detection/tpm/tpm_nosupport.c
src/detection/uptime/uptime_haiku.c
src/detection/users/users_linux.c
src/detection/wallpaper/wallpaper_nosupport.c
src/detection/wallpaper/wallpaper_haiku.cpp
src/detection/wifi/wifi_nosupport.c
src/detection/wm/wm_nosupport.c
src/detection/de/de_nosupport.c
@@ -0,0 +1,54 @@
extern "C" {
#include "wallpaper.h"
#include "common/mallocHelper.h"
}
#include <Application.h>
#include <FindDirectory.h>
#include <InterfaceDefs.h>
#include <Node.h>
#include <Path.h>
#include <Screen.h>
#include <fs_attr.h>
#include <be_apps/Tracker/Background.h>
const char* ffDetectWallpaper(FFstrbuf* result) {
BMessage backgrounds;
BPath pDesktop;
BString path;
if (find_directory(B_DESKTOP_DIRECTORY, &pDesktop) < B_OK) {
return "find_directory(B_DESKTOP_DIRECTORY) failed";
}
// We need a valid be_app to query the app_server here.
BApplication app("application/x-vnd.fastfetch-cli-fastfetch");
BNode nDesktop(pDesktop.Path());
if (nDesktop.InitCheck() == B_OK) {
struct attr_info ai;
if (nDesktop.GetAttrInfo(B_BACKGROUND_INFO, &ai) == B_OK && ai.size > 0) {
FF_AUTO_FREE char* pAttr = (char*) malloc(ai.size);
if (nDesktop.ReadAttr(B_BACKGROUND_INFO, ai.type, 0LL, pAttr, (size_t) ai.size) >= B_OK) {
if (backgrounds.Unflatten(pAttr) == B_OK) {
for (int i = 0; backgrounds.FindString(B_BACKGROUND_IMAGE, i, &path) == B_OK; i++) {
int32 ws;
if (backgrounds.FindInt32(B_BACKGROUND_WORKSPACES, i, &ws) == B_OK) {
if (ws & (1 << current_workspace())) {
// We try to match the one for the current workspace
break;
}
}
}
}
}
}
}
if (path.Length() < 1) {
return "Failed to detect the current wallpaper path";
}
ffStrbufAppendS(result, path.String());
return NULL;
}