Gamepad: fix copy-and-paste errors

This commit is contained in:
李通洲
2023-04-04 11:02:59 +08:00
committed by Carter Li
parent d9315d2332
commit e821468bb0
+5 -5
View File
@@ -6,14 +6,14 @@
static void printDevice(FFinstance* instance, const FFGamepadDevice* device, uint8_t index)
{
if(instance->config.sound.outputFormat.length == 0)
if(instance->config.gamepad.outputFormat.length == 0)
{
ffPrintLogoAndKey(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound.key);
ffPrintLogoAndKey(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.gamepad.key);
ffStrbufPutTo(&device->name, stdout);
}
else
{
ffPrintFormat(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound, FF_GAMEPAD_NUM_FORMAT_ARGS, (FFformatarg[]) {
ffPrintFormat(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.gamepad, FF_GAMEPAD_NUM_FORMAT_ARGS, (FFformatarg[]) {
{FF_FORMAT_ARG_TYPE_STRBUF, &device->name},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->identifier},
});
@@ -28,13 +28,13 @@ void ffPrintGamepad(FFinstance* instance)
if(error)
{
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "%s", error);
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.gamepad, "%s", error);
return;
}
if(!result.length)
{
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "No devices detected");
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.gamepad, "No devices detected");
return;
}