GPU (Windows): adds kernel version check before D3DKMT syscall

This commit is contained in:
李通洲
2026-03-07 10:34:21 +08:00
parent f5b70dd8b7
commit dd0021cd5e
+9 -9
View File
@@ -352,11 +352,11 @@ const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist*
D3DKMT_ADAPTERTYPE adapterType = {};
D3DKMT_QUERYADAPTERINFO queryAdapterInfo = {
.hAdapter = openAdapterFromLuid.hAdapter,
.Type = KMTQAITYPE_ADAPTERTYPE,
.Type = KMTQAITYPE_ADAPTERTYPE, // Windows 8 and later
.pPrivateDriverData = &adapterType,
.PrivateDriverDataSize = sizeof(adapterType),
};
if (NT_SUCCESS(D3DKMTQueryAdapterInfo(&queryAdapterInfo))) // Vista and later
if (NT_SUCCESS(D3DKMTQueryAdapterInfo(&queryAdapterInfo)))
{
FF_DEBUG("Queried adapter type - HybridDiscrete: %d, HybridIntegrated: %d", adapterType.HybridDiscrete, adapterType.HybridIntegrated);
if (adapterType.HybridDiscrete)
@@ -369,7 +369,7 @@ const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist*
FF_DEBUG("Failed to query adapter type");
}
if (gpu->frequency == FF_GPU_FREQUENCY_UNSET)
if (gpu->frequency == FF_GPU_FREQUENCY_UNSET && ffIsWindows11OrGreater())
{
FF_DEBUG("Trying to get GPU frequency information");
for (ULONG nodeIdx = 0; ; nodeIdx++)
@@ -379,14 +379,14 @@ const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist*
};
queryAdapterInfo = (D3DKMT_QUERYADAPTERINFO) {
.hAdapter = openAdapterFromLuid.hAdapter,
.Type = KMTQAITYPE_NODEMETADATA,
.Type = KMTQAITYPE_NODEMETADATA, // Windows 10 and later
.pPrivateDriverData = &nodeMetadata,
.PrivateDriverDataSize = sizeof(nodeMetadata),
};
if (!NT_SUCCESS(D3DKMTQueryAdapterInfo(&queryAdapterInfo)))
{
FF_DEBUG("No more nodes to query (index %lu)", nodeIdx);
break; // Windows 10 and later
break;
}
if (nodeMetadata.NodeData.EngineType != DXGK_ENGINE_TYPE_3D)
{
@@ -395,11 +395,11 @@ const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist*
}
D3DKMT_QUERYSTATISTICS queryStatistics = {
.Type = D3DKMT_QUERYSTATISTICS_NODE2,
.Type = D3DKMT_QUERYSTATISTICS_NODE2, // Windows 11 (22H2) and later
.AdapterLuid = *(LUID*)&adapterLuid,
.QueryNode2 = { .PhysicalAdapterIndex = 0, .NodeOrdinal = (UINT16) nodeIdx },
};
if (NT_SUCCESS(D3DKMTQueryStatistics(&queryStatistics))) // Windows 11 (22H2) and later
if (NT_SUCCESS(D3DKMTQueryStatistics(&queryStatistics)))
{
gpu->frequency = (uint32_t) (queryStatistics.QueryResult.NodeInformation.NodePerfData.MaxFrequency / 1000 / 1000);
FF_DEBUG("Found GPU frequency: %u MHz", gpu->frequency);
@@ -422,11 +422,11 @@ const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist*
FF_DEBUG("Failed to open adapter from LUID");
}
if (options->temp && gpu->temperature == FF_GPU_TEMP_UNSET)
if (options->temp && gpu->temperature == FF_GPU_TEMP_UNSET && ffIsWindows10OrGreater())
{
FF_DEBUG("Trying to get GPU temperature");
D3DKMT_QUERYSTATISTICS queryStatistics = {
.Type = D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER,
.Type = D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER, // Windows 10 (1803) and later
.AdapterLuid = *(LUID*)&adapterLuid,
.QueryPhysAdapter = { .PhysicalAdapterIndex = 0 },
};