common/io: improve performance for large files

This commit is contained in:
李通洲
2022-11-28 01:57:45 +08:00
parent 5e5442426c
commit db33d246cb
2 changed files with 87 additions and 3 deletions
+82 -2
View File
@@ -4,7 +4,9 @@
#include <unistd.h>
#include <fcntl.h>
#ifndef WIN32
#ifdef _WIN32
#include <fileapi.h>
#else
#include <termios.h>
#include <poll.h>
#endif
@@ -38,6 +40,21 @@ bool ffWriteFDBuffer(int fd, const FFstrbuf* content)
bool ffWriteFileData(const char* fileName, size_t dataSize, const void* data)
{
#ifdef _WIN32
HANDLE handle = CreateFileA(fileName, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if(handle == INVALID_HANDLE_VALUE)
{
createSubfolders(fileName);
handle = CreateFileA(fileName, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if(handle == INVALID_HANDLE_VALUE)
return false;
}
DWORD written;
bool ret = !!WriteFile(handle, data, (DWORD)dataSize, &written, NULL);
CloseHandle(handle);
#else
int openFlagsModes = O_WRONLY | O_CREAT | O_TRUNC;
int openFlagsRights = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
@@ -53,6 +70,7 @@ bool ffWriteFileData(const char* fileName, size_t dataSize, const void* data)
bool ret = write(fd, data, dataSize) != -1;
close(fd);
#endif
return ret;
}
@@ -62,11 +80,51 @@ bool ffWriteFileBuffer(const char* fileName, const FFstrbuf* buffer)
return ffWriteFileData(fileName, buffer->length, buffer->chars);
}
#ifdef _WIN32
bool ffAppendHandleBuffer(HANDLE handle, FFstrbuf* buffer)
{
DWORD readed = 0;
LARGE_INTEGER fileSize;
if(!GetFileSizeEx(handle, &fileSize))
fileSize.QuadPart = 0;
ffStrbufEnsureFree(buffer, fileSize.QuadPart > 0 ? (uint32_t)fileSize.QuadPart : 31);
uint32_t free = ffStrbufGetFree(buffer);
bool success;
while(
(success = !!ReadFile(handle, buffer->chars + buffer->length, free, &readed, NULL)) &&
(uint32_t) readed == free
) {
buffer->length += (uint32_t) readed;
ffStrbufEnsureFree(buffer, buffer->allocated - 1); // Doubles capacity every round. -1 for the null byte.
free = ffStrbufGetFree(buffer);
}
if(readed > 0)
buffer->length += (uint32_t) readed;
buffer->chars[buffer->length] = '\0';
ffStrbufTrimRight(buffer, '\n');
ffStrbufTrimRight(buffer, ' ');
return success;
}
#endif
bool ffAppendFDBuffer(int fd, FFstrbuf* buffer)
{
ssize_t readed = 0;
ffStrbufEnsureFree(buffer, 31); // 32 - 1 for the null terminator
struct stat64 fileInfo;
if(fstat64(fd, &fileInfo) != 0)
return false;
ffStrbufEnsureFree(buffer, fileInfo.st_size > 0 ? (uint32_t)fileInfo.st_size : 31);
uint32_t free = ffStrbufGetFree(buffer);
while(
@@ -92,6 +150,17 @@ bool ffAppendFDBuffer(int fd, FFstrbuf* buffer)
ssize_t ffReadFileData(const char* fileName, size_t dataSize, void* data)
{
#ifdef _WIN32
HANDLE handle = CreateFileA(fileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if(handle == INVALID_HANDLE_VALUE)
return false;
DWORD readed;
if(!ReadFile(handle, data, (DWORD)dataSize, &readed, NULL))
return -1;
return (ssize_t)readed;
#else
int fd = open(fileName, O_RDONLY);
if(fd == -1)
return -1;
@@ -101,10 +170,20 @@ ssize_t ffReadFileData(const char* fileName, size_t dataSize, void* data)
close(fd);
return readed;
#endif
}
bool ffAppendFileBuffer(const char* fileName, FFstrbuf* buffer)
{
#ifdef _WIN32
HANDLE handle = CreateFileA(fileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if(handle == INVALID_HANDLE_VALUE)
return false;
bool ret = ffAppendHandleBuffer(handle, buffer);
CloseHandle(handle);
#else
int fd = open(fileName, O_RDONLY);
if(fd == -1)
return false;
@@ -112,6 +191,7 @@ bool ffAppendFileBuffer(const char* fileName, FFstrbuf* buffer)
bool ret = ffAppendFDBuffer(fd, buffer);
close(fd);
#endif
return ret;
}
+5 -1
View File
@@ -5,7 +5,7 @@
#include "fastfetch.h"
#include <sys/stat.h> //mode_t
#include <sys/stat.h> //mode_t, fstat, stat
bool ffWriteFDBuffer(int fd, const FFstrbuf* content);
bool ffWriteFileData(const char* fileName, size_t dataSize, const void* data);
@@ -16,6 +16,10 @@ ssize_t ffReadFileData(const char* fileName, size_t dataSize, void* data);
bool ffAppendFileBuffer(const char* fileName, FFstrbuf* buffer);
bool ffReadFileBuffer(const char* fileName, FFstrbuf* buffer);
#ifdef _WIN32
bool ffAppendHandleBuffer(HANDLE handle, FFstrbuf* buffer);
#endif
bool ffFileExists(const char* fileName, mode_t mode);
// Not thread safe!