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OpenGL: suppress output of EGL again
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@@ -154,7 +154,7 @@ const char* ffOpenGLDetectByEGL(FFOpenGLResult* result)
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FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglDestroySurface);
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FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglTerminate);
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// FF_SUPPRESS_IO();
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FF_SUPPRESS_IO();
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return eglHandleData(result, &eglData);
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}
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