Codec (Windows): detects encoders detection support via MFT on Win10 or older

This commit is contained in:
李通洲
2026-06-01 09:16:22 +08:00
parent 9afa01812d
commit bc86c66cdd
+128 -37
View File
@@ -3,6 +3,7 @@ extern "C" {
#include "common/library.h"
#include "common/windows/com.h"
#include "common/windows/unicode.h"
#include "common/windows/nt.h"
}
#include <d3d11.h>
@@ -11,6 +12,30 @@ extern "C" {
#include <initguid.h>
#include <dxva.h>
#include <d3d12video.h>
#include <mfapi.h>
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC {
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
BOOL IsSupported;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC;
HRESULT MFTEnum2(
_In_ GUID guidCategory,
_In_ UINT32 Flags,
_In_ const MFT_REGISTER_TYPE_INFO* pInputType,
_In_ const MFT_REGISTER_TYPE_INFO* pOutputType,
_In_opt_ IMFAttributes* pAttributes,
_Out_ IMFActivate*** pppMFTActivate,
_Out_ UINT32* pnumMFTActivate);
// clang-format off
#ifndef MFT_ENUM_ADAPTER_LUID
// {1D39518C-E220-4DA8-A07F-BA172552D6B1}
DEFINE_GUID(MFT_ENUM_ADAPTER_LUID,
0x1d39518c, 0xe220, 0x4da8, 0xa0, 0x7f, 0xba, 0x17, 0x25, 0x52, 0xd6, 0xb1);
#endif
// clang-format on
static const DXGI_FORMAT FF_NATIVE_CODEC_FORMATS[] = {
DXGI_FORMAT_420_OPAQUE,
@@ -228,16 +253,71 @@ static bool ffCodecProfileHasNativeOutput(ID3D12VideoDevice* videoDevice, const
}
static bool ffCodecEncoderSupportedD3d12(ID3D12VideoDevice* videoDevice, D3D12_VIDEO_ENCODER_CODEC codec, UINT nodeIndex) {
D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE encoderMode = {};
encoderMode.NodeIndex = nodeIndex;
encoderMode.Codec = codec;
encoderMode.RateControlMode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP;
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC encoderCodec = {
.NodeIndex = nodeIndex,
.Codec = codec,
.IsSupported = FALSE,
};
return SUCCEEDED(videoDevice->CheckFeatureSupport(
D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE,
&encoderMode,
sizeof(encoderMode))) &&
encoderMode.IsSupported;
D3D12_FEATURE_VIDEO_ENCODER_CODEC,
&encoderCodec,
sizeof(encoderCodec))) &&
encoderCodec.IsSupported;
}
typedef struct FFCodecMftEncoderSubtype {
const GUID* subtype;
FFCodecType codecType;
} FFCodecMftEncoderSubtype;
static const FFCodecMftEncoderSubtype FF_D3D11VA_MFT_ENCODER_SUBTYPES[] = {
{ &MFVideoFormat_H264, FF_CODEC_TYPE_H264 },
{ &MFVideoFormat_HEVC, FF_CODEC_TYPE_HEVC },
{ &MFVideoFormat_AV1, FF_CODEC_TYPE_AV1 },
};
static FFCodecType ffDetectD3d11MftEncoders(const LUID& adapterLuid, __typeof__(&MFCreateAttributes) ffMFCreateAttributes, __typeof__(&MFTEnum2) ffMFTEnum2) {
IMFAttributes* FF_AUTO_RELEASE_COM_OBJECT attributes = nullptr;
if (FAILED(ffMFCreateAttributes(&attributes, 1)) || !attributes) {
return FF_CODEC_TYPE_NONE;
}
if (FAILED(attributes->SetBlob(MFT_ENUM_ADAPTER_LUID, (const UINT8*) &adapterLuid, sizeof(adapterLuid)))) {
return FF_CODEC_TYPE_NONE;
}
FFCodecType encoders = FF_CODEC_TYPE_NONE;
for (uint32_t subtypeIndex = 0; subtypeIndex < ARRAY_SIZE(FF_D3D11VA_MFT_ENCODER_SUBTYPES); ++subtypeIndex) {
const FFCodecMftEncoderSubtype& subtype = FF_D3D11VA_MFT_ENCODER_SUBTYPES[subtypeIndex];
MFT_REGISTER_TYPE_INFO outputType = {
.guidMajorType = MFMediaType_Video,
.guidSubtype = *subtype.subtype,
};
IMFActivate** activateList = nullptr;
UINT32 activateCount = 0;
if (SUCCEEDED(ffMFTEnum2(
MFT_CATEGORY_VIDEO_ENCODER,
MFT_ENUM_FLAG_HARDWARE | MFT_ENUM_FLAG_SORTANDFILTER,
nullptr,
&outputType,
attributes,
&activateList,
&activateCount)) &&
activateCount > 0) {
encoders = (FFCodecType) (((uint32_t) encoders) | ((uint32_t) subtype.codecType));
}
for (uint32_t i = 0; i < activateCount; ++i) {
activateList[i]->Release();
}
CoTaskMemFree(activateList);
}
return encoders;
}
static FFCodecType ffCodecEncoderToType(D3D12_VIDEO_ENCODER_CODEC codec) {
@@ -280,22 +360,25 @@ static void ffEnumHardwareAdapters(IDXGIFactory1* factory, Func&& onAdapter) {
const char* detectD3d11va(FFlist* result /*list of FFCodecResult*/, IDXGIFactory1* factory) {
FF_LIBRARY_LOAD_MESSAGE(d3d11, "d3d11" FF_LIBRARY_EXTENSION, 1)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(d3d11, D3D11CreateDevice)
FF_LIBRARY_LOAD_MESSAGE(mfplat, "mfplat" FF_LIBRARY_EXTENSION, 1)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(mfplat, MFCreateAttributes)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(mfplat, MFTEnum2)
ffEnumHardwareAdapters(factory, [&](IDXGIAdapter1* adapter, const DXGI_ADAPTER_DESC1& desc) {
ID3D11Device* FF_AUTO_RELEASE_COM_OBJECT d3dDevice = nullptr;
D3D_FEATURE_LEVEL featureLevel;
HRESULT deviceStatus = ffD3D11CreateDevice(
adapter,
D3D_DRIVER_TYPE_UNKNOWN,
nullptr,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT,
nullptr,
0,
D3D11_SDK_VERSION,
&d3dDevice,
&featureLevel,
nullptr);
if (FAILED(deviceStatus) || !d3dDevice) {
if (FAILED(ffD3D11CreateDevice(
adapter,
D3D_DRIVER_TYPE_UNKNOWN,
nullptr,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT,
nullptr,
0,
D3D11_SDK_VERSION,
&d3dDevice,
&featureLevel,
nullptr)) ||
!d3dDevice) {
return;
}
@@ -304,7 +387,7 @@ const char* detectD3d11va(FFlist* result /*list of FFCodecResult*/, IDXGIFactory
return;
}
FFCodecResult* gpuResult = nullptr;
FFCodecType decoders = FF_CODEC_TYPE_NONE;
UINT profileCount = videoDevice->GetVideoDecoderProfileCount();
for (UINT profileIndex = 0; profileIndex < profileCount; ++profileIndex) {
GUID profile;
@@ -316,15 +399,20 @@ const char* detectD3d11va(FFlist* result /*list of FFCodecResult*/, IDXGIFactory
continue;
}
if (!gpuResult) {
gpuResult = FF_LIST_ADD(FFCodecResult, *result);
ffStrbufInitWS(&gpuResult->gpu, desc.Description);
gpuResult->decoders = FF_CODEC_TYPE_NONE;
gpuResult->encoders = FF_CODEC_TYPE_NONE;
gpuResult->platformApi = "d3d11va";
}
gpuResult->decoders = (FFCodecType) (((uint32_t) gpuResult->decoders) | ((uint32_t) ffCodecProfileToTypeDx11(profile)));
decoders = (FFCodecType) (((uint32_t) decoders) | ((uint32_t) ffCodecProfileToTypeDx11(profile)));
}
FFCodecType encoders = ffDetectD3d11MftEncoders(desc.AdapterLuid, ffMFCreateAttributes, ffMFTEnum2);
if (decoders == FF_CODEC_TYPE_NONE && encoders == FF_CODEC_TYPE_NONE) {
return;
}
FFCodecResult* gpuResult = FF_LIST_ADD(FFCodecResult, *result);
ffStrbufInitWS(&gpuResult->gpu, desc.Description);
gpuResult->decoders = decoders;
gpuResult->encoders = encoders;
gpuResult->platformApi = "d3d11va-mft";
});
return nullptr;
@@ -367,12 +455,12 @@ const char* detectD3d12va(FFlist* result /*list of FFCodecResult*/, IDXGIFactory
ffEnumHardwareAdapters(factory, [&](IDXGIAdapter1* adapter, const DXGI_ADAPTER_DESC1& desc) {
ID3D12Device* FF_AUTO_RELEASE_COM_OBJECT d3dDevice = nullptr;
HRESULT deviceStatus = ffD3D12CreateDevice(
adapter,
D3D_FEATURE_LEVEL_11_0,
__uuidof(ID3D12Device),
(void**) &d3dDevice);
if (FAILED(deviceStatus) || !d3dDevice) {
if (FAILED(ffD3D12CreateDevice(
adapter,
D3D_FEATURE_LEVEL_11_0,
__uuidof(ID3D12Device),
(void**) &d3dDevice)) ||
!d3dDevice) {
return;
}
@@ -436,8 +524,11 @@ const char* ffDetectCodecNative(FF_A_UNUSED FFCodecOptions* options, FFlist* res
return "CreateDXGIFactory1() failed";
}
if (detectD3d12va(result, factory) == nullptr) {
return nullptr;
if (ffIsWindows11OrGreater()) {
// D3D12 video encoding is supported only on Windows 11
if (detectD3d12va(result, factory) == nullptr) {
return nullptr;
}
}
return detectD3d11va(result, factory);
}