GPU (Windows): adds GPU type detection fallback with DXCore

Requires installation of `directx-headers`

Was using it in WSL -_-!!
This commit is contained in:
李通洲
2026-03-27 20:44:09 +08:00
parent 8e660136e0
commit b981e4fd8b
3 changed files with 95 additions and 2 deletions
+1
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@@ -1056,6 +1056,7 @@ elseif(WIN32)
src/detection/dns/dns_windows.c
src/detection/font/font_windows.c
src/detection/gpu/gpu_windows.c
src/detection/gpu/gpu_windows.cpp
src/detection/host/host_windows.c
src/detection/icons/icons_windows.c
src/detection/initsystem/initsystem_nosupport.c
+6 -2
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@@ -491,10 +491,14 @@ const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist*
gpu->type = gpu->deviceId == ffGPUPciAddr2Id(0, 0, 2, 0) ? FF_GPU_TYPE_INTEGRATED : FF_GPU_TYPE_DISCRETE;
FF_DEBUG("Intel GPU type determined: %s", gpu->type == FF_GPU_TYPE_INTEGRATED ? "Integrated" : "Discrete");
}
else
else if (ffIsWindows10OrGreater())
{
FF_DEBUG("Unable to determine GPU type");
const char* ffGPUDetectTypeWithDXCore(LUID adapterLuid, FFGPUResult* gpu);
FF_MAYBE_UNUSED const char* error = ffGPUDetectTypeWithDXCore(*(LUID*)&adapterLuid, gpu);
FF_DEBUG("DXCore GPU type detection result: %s", error ?: "Success");
}
else
FF_DEBUG("Unable to determine GPU type");
}
FF_DEBUG("Completed processing GPU #%d - Vendor: %s, Name: %s, Type: %d", deviceCount, gpu->vendor.chars, gpu->name.chars, gpu->type);
+88
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@@ -0,0 +1,88 @@
extern "C"
{
#include "gpu.h"
#include "common/library.h"
#include "common/debug.h"
}
#if __has_include(<directx/dxcore.h>) && __has_include(<dxguids/dxguids.h>)
#include <directx/dxcore.h>
#include <dxguids/dxguids.h>
#include "common/windows/util.hpp"
static IDXCoreAdapterFactory* loadDxCoreFactory()
{
static bool initialized = false;
static IDXCoreAdapterFactory* factory = nullptr;
if (initialized)
return factory; // Already loaded
initialized = true;
FF_LIBRARY_LOAD(dxcore, NULL, "dxcore" FF_LIBRARY_EXTENSION, 1)
// DXCoreCreateAdapterFactory is a reloaded function, so we can't use FF_LIBRARY_LOAD_SYMBOL_MESSAGE here
typedef HRESULT (*DXCoreCreateAdapterFactory_t)(REFIID riid, void** ppvFactory);
#ifndef FF_DISABLE_DLOPEN
auto ffDXCoreCreateAdapterFactory = (DXCoreCreateAdapterFactory_t) dlsym(dxcore, "DXCoreCreateAdapterFactory");
if (ffDXCoreCreateAdapterFactory == nullptr) return NULL;
#else
auto ffDXCoreCreateAdapterFactory = (DXCoreCreateAdapterFactory_t) DXCoreCreateAdapterFactory;
#endif
HRESULT hr = ffDXCoreCreateAdapterFactory(IID_PPV_ARGS(&factory));
if (FAILED(hr))
{
FF_DEBUG("DXCoreCreateAdapterFactory failed with HRESULT: 0x%08lX (%s)", hr, ffDebugHResult(hr));
return NULL;
}
dxcore = NULL; // Don't unload
return factory;
}
extern "C"
const char* ffGPUDetectTypeWithDXCore(LUID adapterLuid, FFGPUResult* gpu)
{
auto* factory = loadDxCoreFactory();
if (!factory)
return "Failed to load DXCore library or create adapter factory";
IDXCoreAdapter *adapter = nullptr;
HRESULT hr = factory->GetAdapterByLuid(adapterLuid, IID_PPV_ARGS(&adapter));
if (FAILED(hr))
{
FF_DEBUG("GetAdapterByLuid failed with HRESULT: 0x%08lX (%s)", hr, ffDebugHResult(hr));
return "Failed to get adapter by LUID";
}
on_scope_exit releaseAdapter {[adapter] { adapter->Release(); }};
bool isIntegrated = false;
hr = adapter->GetProperty(DXCoreAdapterProperty::IsIntegrated, sizeof(isIntegrated), &isIntegrated);
if (FAILED(hr))
{
FF_DEBUG("GetProperty(IsIntegrated) failed with HRESULT: 0x%08lX (%s)", hr, ffDebugHResult(hr));
return "Failed to get adapter properties";
}
gpu->type = isIntegrated ? FF_GPU_TYPE_INTEGRATED : FF_GPU_TYPE_DISCRETE;
FF_DEBUG("GPU type determined using DXCore: %s", isIntegrated ? "Integrated" : "Discrete");
return nullptr;
}
#else
#warning "DXCore headers not available, GPU type detection may be less accurate"
extern "C"
const char* ffGPUDetectTypeWithDXCore(LUID adapterLuid, FFGPUResult* gpu)
{
FF_UNUSED(adapterLuid, gpu);
FF_DEBUG("DXCore not available, skipping GPU type detection with DXCore");
return "DXCore not available";
}
#endif