Codec (Windows): detects encoder support via d3d12va

This commit is contained in:
李通洲
2026-05-31 19:52:29 +08:00
parent 825b8b8715
commit 9d8f794cb9
+236 -16
View File
@@ -6,9 +6,11 @@ extern "C" {
}
#include <d3d11.h>
#include <d3d12.h>
#include <dxgi.h>
#include <initguid.h>
#include <dxva.h>
#include <d3d12video.h>
static const DXGI_FORMAT FF_NATIVE_CODEC_FORMATS[] = {
DXGI_FORMAT_420_OPAQUE,
@@ -23,7 +25,7 @@ static const DXGI_FORMAT FF_NATIVE_CODEC_FORMATS[] = {
DXGI_FORMAT_Y416,
};
static FFCodecType ffCodecProfileToType(const GUID& profile) {
static FFCodecType ffCodecProfileToTypeDx11(const GUID& profile) {
// clang-format off
if (IsEqualGUID(profile, DXVA_ModeH261_A) ||
IsEqualGUID(profile, DXVA_ModeH261_B)) {
@@ -130,6 +132,59 @@ static FFCodecType ffCodecProfileToType(const GUID& profile) {
return FF_CODEC_TYPE_UNKNOWN;
}
static FFCodecType ffCodecProfileToTypeDx12(const GUID& profile) {
// clang-format off
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2)) {
return FFCodecType(FF_CODEC_TYPE_MPEG1 | FF_CODEC_TYPE_MPEG2);
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_MPEG2)) {
return FF_CODEC_TYPE_MPEG2;
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC)) {
return FF_CODEC_TYPE_DIVX_XVID;
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_H264) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_H264_STEREO) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW)) {
return FF_CODEC_TYPE_H264;
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_VC1) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_VC1_D2010)) {
return FF_CODEC_TYPE_VC1;
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_VP8)) {
return FF_CODEC_TYPE_VP8;
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10)) {
return FF_CODEC_TYPE_HEVC;
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_VP9) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2)) {
return FF_CODEC_TYPE_VP9;
}
if (IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2) ||
IsEqualGUID(profile, D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420)) {
return FF_CODEC_TYPE_AV1;
}
// clang-format on
return FF_CODEC_TYPE_UNKNOWN;
}
static bool ffCodecProfileHasNativeOutput(ID3D11VideoDevice* videoDevice, const GUID& profile) {
for (uint32_t i = 0; i < ARRAY_SIZE(FF_NATIVE_CODEC_FORMATS); ++i) {
BOOL supported = FALSE;
@@ -141,22 +196,65 @@ static bool ffCodecProfileHasNativeOutput(ID3D11VideoDevice* videoDevice, const
return false;
}
const char* ffDetectCodec(FF_A_UNUSED FFCodecOptions* options, FFlist* result /*list of FFCodecResult*/) {
FF_LIBRARY_LOAD_MESSAGE(dxgi, "dxgi" FF_LIBRARY_EXTENSION, 1)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(dxgi, CreateDXGIFactory1)
FF_LIBRARY_LOAD_MESSAGE(d3d11, "d3d11" FF_LIBRARY_EXTENSION, 1)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(d3d11, D3D11CreateDevice)
static bool ffCodecProfileHasNativeOutput(ID3D12VideoDevice* videoDevice, const GUID& profile, UINT nodeIndex) {
for (uint32_t i = 0; i < ARRAY_SIZE(FF_NATIVE_CODEC_FORMATS); ++i) {
D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT support = {
.NodeIndex = nodeIndex,
.Configuration = {
.DecodeProfile = profile,
.BitstreamEncryption = D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE,
.InterlaceType = D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE,
},
.Width = 1920,
.Height = 1080,
.DecodeFormat = FF_NATIVE_CODEC_FORMATS[i],
.FrameRate = {
.Numerator = 30,
.Denominator = 1,
},
.BitRate = 10000000,
.SupportFlags = D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE,
.ConfigurationFlags = D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE,
.DecodeTier = D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED,
};
const char* error = ffInitCom();
if (error) {
return error;
if (SUCCEEDED(videoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_DECODE_SUPPORT, &support, sizeof(support))) &&
(support.SupportFlags & D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED)) {
return true;
}
}
IDXGIFactory1* FF_AUTO_RELEASE_COM_OBJECT factory = nullptr;
if (FAILED(ffCreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**) &factory)) || !factory) {
return "CreateDXGIFactory1() failed";
}
return false;
}
static bool ffCodecEncoderSupportedD3d12(ID3D12VideoDevice* videoDevice, D3D12_VIDEO_ENCODER_CODEC codec, UINT nodeIndex) {
D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE encoderMode = {};
encoderMode.NodeIndex = nodeIndex;
encoderMode.Codec = codec;
encoderMode.RateControlMode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP;
return SUCCEEDED(videoDevice->CheckFeatureSupport(
D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE,
&encoderMode,
sizeof(encoderMode))) &&
encoderMode.IsSupported;
}
static FFCodecType ffCodecEncoderToType(D3D12_VIDEO_ENCODER_CODEC codec) {
switch (codec) {
case D3D12_VIDEO_ENCODER_CODEC_H264:
return FF_CODEC_TYPE_H264;
case D3D12_VIDEO_ENCODER_CODEC_HEVC:
return FF_CODEC_TYPE_HEVC;
case D3D12_VIDEO_ENCODER_CODEC_AV1:
return FF_CODEC_TYPE_AV1;
default:
return FF_CODEC_TYPE_UNKNOWN;
}
}
template <typename Func>
static void ffEnumHardwareAdapters(IDXGIFactory1* factory, Func&& onAdapter) {
for (UINT adapterIndex = 0;; ++adapterIndex) {
IDXGIAdapter1* FF_AUTO_RELEASE_COM_OBJECT adapter = nullptr;
HRESULT adapterStatus = factory->EnumAdapters1(adapterIndex, &adapter);
@@ -175,6 +273,15 @@ const char* ffDetectCodec(FF_A_UNUSED FFCodecOptions* options, FFlist* result /*
continue;
}
onAdapter(adapter, desc);
}
}
const char* detectD3d11va(FFlist* result /*list of FFCodecResult*/, IDXGIFactory1* factory) {
FF_LIBRARY_LOAD_MESSAGE(d3d11, "d3d11" FF_LIBRARY_EXTENSION, 1)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(d3d11, D3D11CreateDevice)
ffEnumHardwareAdapters(factory, [&](IDXGIAdapter1* adapter, const DXGI_ADAPTER_DESC1& desc) {
ID3D11Device* FF_AUTO_RELEASE_COM_OBJECT d3dDevice = nullptr;
D3D_FEATURE_LEVEL featureLevel;
HRESULT deviceStatus = ffD3D11CreateDevice(
@@ -189,12 +296,12 @@ const char* ffDetectCodec(FF_A_UNUSED FFCodecOptions* options, FFlist* result /*
&featureLevel,
nullptr);
if (FAILED(deviceStatus) || !d3dDevice) {
continue;
return;
}
ID3D11VideoDevice* FF_AUTO_RELEASE_COM_OBJECT videoDevice = nullptr;
if (FAILED(d3dDevice->QueryInterface(__uuidof(ID3D11VideoDevice), (void**) &videoDevice)) || !videoDevice) {
continue;
return;
}
FFCodecResult* gpuResult = nullptr;
@@ -214,10 +321,123 @@ const char* ffDetectCodec(FF_A_UNUSED FFCodecOptions* options, FFlist* result /*
ffStrbufInitWS(&gpuResult->gpu, desc.Description);
gpuResult->decoders = FF_CODEC_TYPE_NONE;
gpuResult->encoders = FF_CODEC_TYPE_NONE;
gpuResult->platformApi = "d3d11va";
}
gpuResult->decoders = (FFCodecType) (((uint32_t) gpuResult->decoders) | ((uint32_t) ffCodecProfileToType(profile)));
gpuResult->decoders = (FFCodecType) (((uint32_t) gpuResult->decoders) | ((uint32_t) ffCodecProfileToTypeDx11(profile)));
}
});
return nullptr;
}
const char* detectD3d12va(FFlist* result /*list of FFCodecResult*/, IDXGIFactory1* factory) {
FF_LIBRARY_LOAD_MESSAGE(d3d12, "d3d12" FF_LIBRARY_EXTENSION, 1)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(d3d12, D3D12CreateDevice)
static const GUID FF_D3D12_DECODE_PROFILES[] = {
D3D12_VIDEO_DECODE_PROFILE_MPEG2,
D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2,
D3D12_VIDEO_DECODE_PROFILE_H264,
D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE,
D3D12_VIDEO_DECODE_PROFILE_H264_STEREO,
D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW,
D3D12_VIDEO_DECODE_PROFILE_VC1,
D3D12_VIDEO_DECODE_PROFILE_VC1_D2010,
D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE,
D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC,
D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN,
D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10,
D3D12_VIDEO_DECODE_PROFILE_VP9,
D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2,
D3D12_VIDEO_DECODE_PROFILE_VP8,
D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0,
D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1,
D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2,
D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2,
D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420,
};
static const D3D12_VIDEO_ENCODER_CODEC FF_D3D12_ENCODER_CODECS[] = {
D3D12_VIDEO_ENCODER_CODEC_H264,
D3D12_VIDEO_ENCODER_CODEC_HEVC,
D3D12_VIDEO_ENCODER_CODEC_AV1,
};
const uint32_t resultLengthBefore = result->length;
ffEnumHardwareAdapters(factory, [&](IDXGIAdapter1* adapter, const DXGI_ADAPTER_DESC1& desc) {
ID3D12Device* FF_AUTO_RELEASE_COM_OBJECT d3dDevice = nullptr;
HRESULT deviceStatus = ffD3D12CreateDevice(
adapter,
D3D_FEATURE_LEVEL_11_0,
__uuidof(ID3D12Device),
(void**) &d3dDevice);
if (FAILED(deviceStatus) || !d3dDevice) {
return;
}
ID3D12VideoDevice* FF_AUTO_RELEASE_COM_OBJECT videoDevice = nullptr;
if (FAILED(d3dDevice->QueryInterface(__uuidof(ID3D12VideoDevice), (void**) &videoDevice)) || !videoDevice) {
return;
}
FFCodecType decoders = FF_CODEC_TYPE_NONE;
FFCodecType encoders = FF_CODEC_TYPE_NONE;
for (uint32_t profileIndex = 0; profileIndex < ARRAY_SIZE(FF_D3D12_DECODE_PROFILES); ++profileIndex) {
const GUID& profile = FF_D3D12_DECODE_PROFILES[profileIndex];
if (!ffCodecProfileHasNativeOutput(videoDevice, profile, 0)) {
continue;
}
FFCodecType codecType = ffCodecProfileToTypeDx12(profile);
decoders = (FFCodecType) (((uint32_t) decoders) | ((uint32_t) codecType));
}
for (uint32_t codecIndex = 0; codecIndex < ARRAY_SIZE(FF_D3D12_ENCODER_CODECS); ++codecIndex) {
D3D12_VIDEO_ENCODER_CODEC codec = FF_D3D12_ENCODER_CODECS[codecIndex];
if (!ffCodecEncoderSupportedD3d12(videoDevice, codec, 0)) {
continue;
}
FFCodecType codecType = ffCodecEncoderToType(codec);
encoders = (FFCodecType) (((uint32_t) encoders) | ((uint32_t) codecType));
}
if (decoders == FF_CODEC_TYPE_NONE && encoders == FF_CODEC_TYPE_NONE) {
return;
}
FFCodecResult* gpuResult = FF_LIST_ADD(FFCodecResult, *result);
ffStrbufInitWS(&gpuResult->gpu, desc.Description);
gpuResult->decoders = decoders;
gpuResult->encoders = encoders;
gpuResult->platformApi = "d3d12va";
});
if (result->length == resultLengthBefore) {
return "No D3D12 video acceleration support";
}
return nullptr;
}
const char* ffDetectCodec(FF_A_UNUSED FFCodecOptions* options, FFlist* result /*list of FFCodecResult*/) {
FF_LIBRARY_LOAD_MESSAGE(dxgi, "dxgi" FF_LIBRARY_EXTENSION, 1)
FF_LIBRARY_LOAD_SYMBOL_MESSAGE(dxgi, CreateDXGIFactory1)
const char* error = ffInitCom();
if (error) {
return error;
}
IDXGIFactory1* FF_AUTO_RELEASE_COM_OBJECT factory = nullptr;
if (FAILED(ffCreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**) &factory)) || !factory) {
return "CreateDXGIFactory1() failed";
}
if (detectD3d12va(result, factory) == nullptr) {
return nullptr;
}
return detectD3d11va(result, factory);
}