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https://github.com/fastfetch-cli/fastfetch.git
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Gamepad: add JSON printing support
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@@ -51,7 +51,7 @@ void ffPrintGamepad(FFGamepadOptions* options)
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void ffInitGamepadOptions(FFGamepadOptions* options)
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{
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ffOptionInitModuleBaseInfo(&options->moduleInfo, FF_GAMEPAD_MODULE_NAME, ffParseGamepadCommandOptions, ffParseGamepadJsonObject, ffPrintGamepad, NULL);
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ffOptionInitModuleBaseInfo(&options->moduleInfo, FF_GAMEPAD_MODULE_NAME, ffParseGamepadCommandOptions, ffParseGamepadJsonObject, ffPrintGamepad, ffGenerateGamepadJson);
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ffOptionInitModuleArg(&options->moduleArgs);
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}
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@@ -86,3 +86,36 @@ void ffParseGamepadJsonObject(FFGamepadOptions* options, yyjson_val* module)
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ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, "Unknown JSON key %s", key);
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}
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}
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void ffGenerateGamepadJson(FF_MAYBE_UNUSED FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module)
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{
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FF_LIST_AUTO_DESTROY result = ffListCreate(sizeof(FFGamepadDevice));
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const char* error = ffDetectGamepad(&result);
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if(error)
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{
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yyjson_mut_obj_add_str(doc, module, "error", error);
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return;
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}
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if(!result.length)
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{
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yyjson_mut_obj_add_str(doc, module, "error", "No devices detected");
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return;
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}
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yyjson_mut_val* arr = yyjson_mut_obj_add_arr(doc, module, "result");
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FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
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{
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yyjson_mut_val* obj = yyjson_mut_arr_add_obj(doc, arr);
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yyjson_mut_obj_add_strbuf(doc, obj, "identifier", &device->identifier);
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yyjson_mut_obj_add_strbuf(doc, obj, "name", &device->name);
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}
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FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
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{
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ffStrbufDestroy(&device->identifier);
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ffStrbufDestroy(&device->name);
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}
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}
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@@ -9,3 +9,4 @@ void ffInitGamepadOptions(FFGamepadOptions* options);
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bool ffParseGamepadCommandOptions(FFGamepadOptions* options, const char* key, const char* value);
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void ffDestroyGamepadOptions(FFGamepadOptions* options);
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void ffParseGamepadJsonObject(FFGamepadOptions* options, yyjson_val* module);
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void ffGenerateGamepadJson(FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module);
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