OpenGL (EGL): try GLES 2.0+; then fallback to 1.1 if failed

This commit is contained in:
李通洲
2025-01-08 20:13:01 +08:00
parent a93e2aafdb
commit 88917cb14f
+3 -1
View File
@@ -67,9 +67,11 @@ static const char* eglHandleContext(FFOpenGLResult* result, EGLData* data)
static const char* eglHandleSurface(FFOpenGLResult* result, EGLData* data, bool gles)
{
data->context = data->ffeglCreateContext(data->display, data->config, EGL_NO_CONTEXT, (EGLint[]){
EGL_CONTEXT_CLIENT_VERSION, gles ? 2 : 1,
EGL_CONTEXT_CLIENT_VERSION, gles ? 2 : 1, // Try GLES 2.0+ first
EGL_NONE
});
if(data->context == EGL_NO_CONTEXT && gles) // Some ANGLE builds support GLES 1.1 only
data->context = data->ffeglCreateContext(data->display, data->config, EGL_NO_CONTEXT, (EGLint[]){EGL_NONE});
if(data->context == EGL_NO_CONTEXT)
return "eglCreateContext returned EGL_NO_CONTEXT";