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Locale: improve detection
Linux: always use `setlocale`, fix #688 Windows: don't append `UTF-8`
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@@ -1,61 +1,15 @@
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#include "detection/locale/locale.h"
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#include "common/properties.h"
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#include "common/parsing.h"
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#include <stdlib.h>
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#include <locale.h>
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FF_MAYBE_UNUSED
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static void getLocaleFromEnv(FFstrbuf* locale)
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{
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ffStrbufAppendS(locale, getenv("LANG"));
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if(locale->length > 0)
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return;
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ffStrbufAppendS(locale, getenv("LC_ALL"));
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if(locale->length > 0)
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return;
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ffStrbufAppendS(locale, getenv("LC_MESSAGES"));
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}
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static void getLocaleFromStdFn(FFstrbuf* locale)
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{
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#ifdef LC_MESSAGES
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ffStrbufAppendS(locale, setlocale(LC_MESSAGES, NULL));
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if(locale->length > 0)
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return;
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#endif
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ffStrbufAppendS(locale, setlocale(LC_ALL, NULL));
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}
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void ffDetectLocale(FFstrbuf* result)
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{
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#if !(defined(__APPLE__) || defined(_WIN32))
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//Ubuntu (and deriviates) use a non standard locale file.
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//Parse it first, because on distributions where it exists, it takes precedence.
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//Otherwise use the standard etc/locale.conf file.
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ffParsePropFile(FASTFETCH_TARGET_DIR_ETC"/default/locale", "LANG =", result);
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if(result->length > 0)
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return;
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ffParsePropFile(FASTFETCH_TARGET_DIR_ETC"/locale.conf", "LANG =", result);
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if(result->length > 0)
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return;
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#ifdef LC_MESSAGES
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ffStrbufAppendS(result, setlocale(LC_MESSAGES, NULL));
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if(result->length > 0)
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return;
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#endif
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#ifndef _WIN32
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getLocaleFromEnv(result);
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if(result->length > 0)
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return;
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#endif
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getLocaleFromStdFn(result);
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ffStrbufAppendS(result, setlocale(LC_ALL, NULL));
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}
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@@ -9,10 +9,5 @@ void ffDetectLocale(FFstrbuf* result)
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wchar_t name[LOCALE_NAME_MAX_LENGTH];
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int size = GetUserDefaultLocaleName(name, LOCALE_NAME_MAX_LENGTH);
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if (size > 1) // including '\0'
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{
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ffStrbufSetNWS(result, (uint32_t)size - 1, name);
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ffStrbufAppendS(result, ".UTF-8"); // set explicitly in `ffInitInstance`
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}
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else
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ffStrbufSetS(result, setlocale(LC_ALL, NULL));
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}
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