Gamepad: init support for Windows

This commit is contained in:
李通洲
2023-02-01 14:01:39 +08:00
parent a74cbc5781
commit 7fc2c4dcf1
10 changed files with 127 additions and 1 deletions
+2
View File
@@ -117,6 +117,7 @@ static void defaultConfig(FFinstance* instance)
initModuleArg(&instance->config.users);
initModuleArg(&instance->config.bluetooth);
initModuleArg(&instance->config.sound);
initModuleArg(&instance->config.gamepad);
ffStrbufInitA(&instance->config.libPCI, 0);
ffStrbufInitA(&instance->config.libVulkan, 0);
@@ -386,6 +387,7 @@ static void destroyConfig(FFinstance* instance)
destroyModuleArg(&instance->config.users);
destroyModuleArg(&instance->config.bluetooth);
destroyModuleArg(&instance->config.sound);
destroyModuleArg(&instance->config.gamepad);
ffStrbufDestroy(&instance->config.libPCI);
ffStrbufDestroy(&instance->config.libVulkan);