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IO: remove fast path of ffPathExists, which causes too many problems
Fix #1662
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@@ -119,7 +119,6 @@ static inline bool ffPathExists(const char* path, FFPathType pathType)
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}
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else
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{
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#if (__APPLE__ || __HAIKU__) // #1395
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struct stat fileStat;
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if(stat(path, &fileStat) != 0)
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return false;
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@@ -131,24 +130,6 @@ static inline bool ffPathExists(const char* path, FFPathType pathType)
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if(pathType & FF_PATHTYPE_DIRECTORY && mode == S_IFDIR)
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return true;
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#else
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size_t len = strlen(path);
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assert(len < PATH_MAX);
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if (len == 0) return false;
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int ret;
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if (path[len - 1] != '/')
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{
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char buf[PATH_MAX + 1];
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memcpy(buf, path, len);
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buf[len] = '/';
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buf[len + 1] = 0;
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ret = access(buf, F_OK);
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}
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else
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ret = access(path, F_OK);
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return pathType == FF_PATHTYPE_DIRECTORY ? ret == 0 : ret == -1 && errno == ENOTDIR;
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#endif
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}
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#endif
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