GPU (Apple): always use metal to detect vmem

This commit is contained in:
Carter Li
2024-03-23 17:30:13 +08:00
parent a6528cdfd6
commit 50da7cabd6
-4
View File
@@ -63,10 +63,6 @@ const char* ffDetectGPUImpl(const FFGPUOptions* options, FFlist* gpus)
ffStrbufInit(&gpu->driver); // Ok for both Apple and Intel
ffCfDictGetString(properties, CFSTR("CFBundleIdentifier"), &gpu->driver);
int vram; // Supported on Intel
if(!ffCfDictGetInt(properties, CFSTR("VRAM,totalMB"), &vram))
gpu->dedicated.total = (uint64_t) vram * 1024 * 1024;
if(ffCfDictGetInt(properties, CFSTR("gpu-core-count"), &gpu->coreCount)) // For Apple
gpu->coreCount = FF_GPU_CORE_COUNT_UNSET;