Merge branch 'dev' of github.com:LinusDierheimer/fastfetch into dev

This commit is contained in:
Linus Dierheimer
2023-02-01 15:56:32 +01:00
16 changed files with 232 additions and 5 deletions
+48
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#include "common/printing.h"
#include "detection/gamepad/gamepad.h"
#define FF_GAMEPAD_MODULE_NAME "Gamepad"
#define FF_GAMEPAD_NUM_FORMAT_ARGS 2
static void printDevice(FFinstance* instance, const FFGamepadDevice* device, uint8_t index)
{
if(instance->config.sound.outputFormat.length == 0)
{
ffPrintLogoAndKey(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound.key);
ffStrbufPutTo(&device->name, stdout);
}
else
{
ffPrintFormat(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound, FF_GAMEPAD_NUM_FORMAT_ARGS, (FFformatarg[]) {
{FF_FORMAT_ARG_TYPE_STRBUF, &device->name},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->identifier},
});
}
}
void ffPrintGamepad(FFinstance* instance)
{
FF_LIST_AUTO_DESTROY result;
ffListInit(&result, sizeof(FFGamepadDevice));
const char* error = ffDetectGamepad(instance, &result);
if(error)
{
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "%s", error);
return;
}
if(!result.length)
{
ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "No devices detected");
return;
}
uint8_t index = 0;
FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
{
printDevice(instance, device, result.length > 1 ? ++index : 0);
ffStrbufDestroy(&device->identifier);
ffStrbufDestroy(&device->name);
}
}