mirror of
https://github.com/fastfetch-cli/fastfetch.git
synced 2026-10-29 16:26:39 +01:00
Merge branch 'dev' of github.com:LinusDierheimer/fastfetch into dev
This commit is contained in:
@@ -3,6 +3,7 @@
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Features:
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* Bluetooth module
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* Sound module
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* Gamepad module
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* Support colored percentage numbers output
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Bugfixes:
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@@ -274,6 +274,7 @@ set(LIBFASTFETCH_SRC
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src/modules/gpu.c
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src/modules/host.c
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src/modules/icons.c
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src/modules/gamepad.c
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src/modules/kernel.c
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src/modules/locale.c
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src/modules/localip.c
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@@ -336,6 +337,7 @@ if(LINUX)
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src/detection/gtk.c
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src/detection/host/host_linux.c
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src/detection/localip/localip_linux.c
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src/detection/gamepad/gamepad_linux.c
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src/detection/media/media_linux.c
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src/detection/memory/memory_linux.c
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src/detection/opengl/opengl_linux.c
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@@ -375,6 +377,7 @@ elseif(ANDROID)
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src/detection/gpu/gpu_nosupport.c
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src/detection/host/host_android.c
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src/detection/localip/localip_linux.c
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src/detection/gamepad/gamepad_nosupport.c
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src/detection/media/media_nosupport.c
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src/detection/memory/memory_linux.c
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src/detection/opengl/opengl_linux.c
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@@ -420,6 +423,7 @@ elseif(BSD)
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src/detection/gtk.c
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src/detection/host/host_bsd.c
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src/detection/localip/localip_linux.c
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src/detection/gamepad/gamepad_nosupport.c
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src/detection/media/media_linux.c
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src/detection/memory/memory_bsd.c
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src/detection/opengl/opengl_linux.c
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@@ -461,6 +465,7 @@ elseif(APPLE)
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src/detection/gpu/gpu_apple.c
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src/detection/host/host_apple.c
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src/detection/localip/localip_linux.c
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src/detection/gamepad/gamepad_apple.c
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src/detection/media/media_apple.m
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src/detection/memory/memory_apple.c
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src/detection/opengl/opengl_apple.c
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@@ -501,6 +506,7 @@ elseif(WIN32)
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src/detection/gpu/gpu_windows.cpp
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src/detection/host/host_windows.c
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src/detection/localip/localip_windows.c
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src/detection/gamepad/gamepad_windows.cpp
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src/detection/media/media_nosupport.c
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src/detection/memory/memory_windows.c
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src/detection/opengl/opengl_windows.c
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@@ -713,6 +719,7 @@ elseif(WIN32)
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PRIVATE "version"
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PRIVATE "setupapi"
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PRIVATE "dxgi"
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PRIVATE "dinput8"
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PRIVATE "wtsapi32"
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PRIVATE "powrprof"
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)
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@@ -89,7 +89,7 @@ All categories not listed here should work without needing a specific implementa
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##### Available Modules
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```
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Battery, Bios, Bluetooth, Board, Break, Brightness, Colors, Command, CPU, CPUUsage, Cursor, Custom, Date, DateTime, DE, Disk, Display, Font, GPU, Host, Icons, Kernel, Locale, LocalIP, Media, Memory, OpenCL, OpenGL, Packages, Player, Power Adapter, Processes, PublicIP, Separator, OS, Shell, Sound, Swap, Terminal, Terminal Font, Theme, Time, Title, Uptime, Vulkan, Wifi, WM, WMTheme
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Battery, Bios, Bluetooth, Board, Break, Brightness, Colors, Command, CPU, CPUUsage, Cursor, Custom, Date, DateTime, DE, Disk, Display, Font, Gamepad, GPU, Host, Icons, Kernel, Locale, LocalIP, Media, Memory, OpenCL, OpenGL, Packages, Player, Power Adapter, Processes, PublicIP, Separator, OS, Shell, Sound, Swap, Terminal, Terminal Font, Theme, Time, Title, Uptime, Vulkan, Wifi, WM, WMTheme
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```
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##### Builtin logos
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+1
-1
@@ -1 +1 @@
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--structure Title:Separator:OS:Host:Bios:Board:Chassis:Kernel:Uptime:Processes:Packages:Shell:Display:Brightness:DE:WM:WMTheme:Theme:Icons:Font:Cursor:Terminal:TerminalFont:CPU:CPUUsage:GPU:Memory:Swap:Disk:Battery:PowerAdapter:Player:Media:PublicIP:LocalIP:Wifi:DateTime:Locale:Vulkan:OpenGL:OpenCL:Users:Bluetooth:Sound:Weather:Break:Colors
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--structure Title:Separator:OS:Host:Bios:Board:Chassis:Kernel:Uptime:Processes:Packages:Shell:Display:Brightness:DE:WM:WMTheme:Theme:Icons:Font:Cursor:Terminal:TerminalFont:CPU:CPUUsage:GPU:Memory:Swap:Disk:Battery:PowerAdapter:Player:Media:PublicIP:LocalIP:Wifi:DateTime:Locale:Vulkan:OpenGL:OpenCL:Users:Bluetooth:Sound:Gamepad:Weather:Break:Colors
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@@ -117,6 +117,7 @@ static void defaultConfig(FFinstance* instance)
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initModuleArg(&instance->config.users);
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initModuleArg(&instance->config.bluetooth);
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initModuleArg(&instance->config.sound);
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initModuleArg(&instance->config.gamepad);
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ffStrbufInitA(&instance->config.libPCI, 0);
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ffStrbufInitA(&instance->config.libVulkan, 0);
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@@ -385,6 +386,8 @@ static void destroyConfig(FFinstance* instance)
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destroyModuleArg(&instance->config.openCL);
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destroyModuleArg(&instance->config.users);
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destroyModuleArg(&instance->config.bluetooth);
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destroyModuleArg(&instance->config.sound);
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destroyModuleArg(&instance->config.gamepad);
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ffStrbufDestroy(&instance->config.libPCI);
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ffStrbufDestroy(&instance->config.libVulkan);
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@@ -255,9 +255,9 @@
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# Sound show all option
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# Sets if all sound devices should be printed
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# Must be either true or false
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# Default is false ( only main device should be printed ).
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#--sound-show-all false
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# Must be either main, active or all. Default is main
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# Default is main.
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#--sound-type main
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# Percentage output type option
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# Applies to all modules that prints percentage values. Currently memory, swap, disk, battery and CPU usage are supported.
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@@ -309,6 +309,7 @@
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#--users-key Users
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#--bluetooth-key Bluetooth
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#--sound-key Sound
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#--gamepad-key Gamepad
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# Format options:
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# Sets the format string for module values.
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@@ -355,6 +356,7 @@
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#--users-format
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#--bluetooth-format
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#--sound-format
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#--gamepad-format
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# Error options:
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# Sets the format string to use if an error occured
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@@ -401,6 +403,7 @@
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#--users-error
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#--bluetooth-error
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#--sound-error
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#--gamepad-error
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# Library options:
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# Sets an user specific path to a library to load.
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@@ -0,0 +1,16 @@
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#pragma once
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#ifndef FF_INCLUDED_detection_gamepad_gamepad
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#define FF_INCLUDED_detection_gamepad_gamepad
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#include "fastfetch.h"
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typedef struct FFGamepadDevice
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{
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FFstrbuf identifier;
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FFstrbuf name;
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} FFGamepadDevice;
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const char* ffDetectGamepad(const FFinstance* instance, FFlist* devices /* List of FFGamepadDevice */);
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#endif
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@@ -0,0 +1,41 @@
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#include "gamepad.h"
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#include "util/apple/cf_helpers.h"
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#include <IOKit/IOKitLib.h>
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#include <IOKit/hid/IOHIDLib.h>
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static void enumSet(const void* value, void *context)
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{
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CFStringRef product = IOHIDDeviceGetProperty((IOHIDDeviceRef) value, CFSTR(kIOHIDProductKey));
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CFStringRef serialNumber = IOHIDDeviceGetProperty((IOHIDDeviceRef) value, CFSTR(kIOHIDSerialNumberKey));
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FFGamepadDevice* device = (FFGamepadDevice*) ffListAdd((FFlist*) context);
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ffStrbufInit(&device->identifier);
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ffCfStrGetString(serialNumber, &device->identifier);
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ffStrbufInit(&device->name);
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ffCfStrGetString(product, &device->name);
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}
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const char* ffDetectGamepad(FF_MAYBE_UNUSED const FFinstance* instance, FFlist* devices /* List of FFGamepadDevice */)
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{
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IOHIDManagerRef FF_CFTYPE_AUTO_RELEASE manager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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if (IOHIDManagerOpen(manager, kIOHIDOptionsTypeNone) != kIOReturnSuccess)
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return "IOHIDManagerOpen() failed";
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CFNumberRef FF_CFTYPE_AUTO_RELEASE genericDesktop = ffCfCreateInt(kHIDPage_GenericDesktop);
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CFNumberRef FF_CFTYPE_AUTO_RELEASE gamePad = ffCfCreateInt(kHIDUsage_GD_GamePad);
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CFDictionaryRef FF_CFTYPE_AUTO_RELEASE matching = CFDictionaryCreate(kCFAllocatorDefault, (const void **)(CFStringRef[]){
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CFSTR(kIOHIDDeviceUsagePageKey),
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CFSTR(kIOHIDDeviceUsageKey)
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}, (const void **)(CFNumberRef[]){
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genericDesktop,
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gamePad
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}, 2, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
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IOHIDManagerSetDeviceMatching(manager, matching);
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CFSetRef FF_CFTYPE_AUTO_RELEASE set = IOHIDManagerCopyDevices(manager);
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if (set)
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CFSetApplyFunction(set, &enumSet, devices);
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IOHIDManagerClose(manager, 0);
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return NULL;
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}
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@@ -0,0 +1,42 @@
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#include "gamepad.h"
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#include "common/io/io.h"
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#include <dirent.h>
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#include <ctype.h>
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const char* ffDetectGamepad(FF_MAYBE_UNUSED const FFinstance* instance, FFlist* devices /* List of FFGamepadDevice */)
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{
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DIR* dirp = opendir("/sys/class/input/");
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if(dirp == NULL)
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return "opendir(\"/sys/class/input/\") == NULL";
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FF_STRBUF_AUTO_DESTROY path;
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ffStrbufInitS(&path, "/sys/class/input/");
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uint32_t baseLen = path.length;
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struct dirent* entry;
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while((entry = readdir(dirp)) != NULL)
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{
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if(strncmp(entry->d_name, "js", 2) != 0)
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continue;
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if(!isdigit(entry->d_name[2]))
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continue;
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ffStrbufAppendS(&path, entry->d_name);
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ffStrbufAppendS(&path, "/device/name");
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if (ffPathExists(path.chars, FF_PATHTYPE_FILE))
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{
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FFGamepadDevice* device = (FFGamepadDevice*) ffListAdd(devices);
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ffStrbufInitS(&device->identifier, entry->d_name);
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ffStrbufInit(&device->name);
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ffAppendFileBuffer(path.chars, &device->name);
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}
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ffStrbufSubstrBefore(&path, baseLen);
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}
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closedir(dirp);
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return NULL;
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}
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@@ -0,0 +1,6 @@
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#include "gamepad.h"
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const char* ffDetectGamepad(FF_MAYBE_UNUSED const FFinstance* instance, FF_MAYBE_UNUSED FFlist* devices /* List of FFGamepadDevice */)
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{
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return "Not supported on this platform";
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}
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@@ -0,0 +1,32 @@
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extern "C" {
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#include "gamepad.h"
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}
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#include <initguid.h>
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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CALLBACK BOOL DIEnumDevicesCallback(LPCDIDEVICEINSTANCEA lpddi, LPVOID pvRef)
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{
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FFlist* devices = (FFlist*) pvRef;
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FFGamepadDevice* device = (FFGamepadDevice*) ffListAdd(devices);
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ffStrbufInitF(&device->identifier, "{%08lX-%04hX-%04hX-%02hhX%02hhX-%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX}",
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lpddi->guidInstance.Data1, lpddi->guidInstance.Data2, lpddi->guidInstance.Data3,
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lpddi->guidInstance.Data4[0], lpddi->guidInstance.Data4[1], lpddi->guidInstance.Data4[2], lpddi->guidInstance.Data4[3],
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lpddi->guidInstance.Data4[4], lpddi->guidInstance.Data4[5], lpddi->guidInstance.Data4[6], lpddi->guidInstance.Data4[7]);
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ffStrbufInitS(&device->name, lpddi->tszInstanceName);
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return DIENUM_CONTINUE;
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}
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extern "C"
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const char* ffDetectGamepad(FF_MAYBE_UNUSED const FFinstance* instance, FFlist* devices /* List of FFGamepadDevice */)
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{
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IDirectInput8A* dinput;
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if (!SUCCEEDED(DirectInput8Create(GetModuleHandleW(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8A, (void**)&dinput, NULL)))
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return "DirectInput8Create() failed";
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dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, devices, DIEDFL_ALLDEVICES);
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dinput->Release();
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return NULL;
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}
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@@ -464,6 +464,13 @@ static inline void printCommandHelp(const char* command)
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"Identifier"
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);
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}
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else if(strcasecmp(command, "gamepad-format") == 0)
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{
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constructAndPrintCommandHelpFormat("gamepad", "{1}", 1,
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"Name",
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"Identifier"
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);
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}
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else
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fprintf(stderr, "No specific help for command %s provided\n", command);
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}
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@@ -1167,6 +1174,7 @@ static void parseOption(FFinstance* instance, FFdata* data, const char* key, con
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else if(optionParseModuleArgs(key, value, "users", &instance->config.users)) {}
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else if(optionParseModuleArgs(key, value, "bluetooth", &instance->config.bluetooth)) {}
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else if(optionParseModuleArgs(key, value, "sound", &instance->config.sound)) {}
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else if(optionParseModuleArgs(key, value, "gamepad", &instance->config.gamepad)) {}
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///////////////////
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//Library options//
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@@ -1479,6 +1487,8 @@ static void parseStructureCommand(FFinstance* instance, FFdata* data, const char
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ffPrintBluetooth(instance);
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else if(strcasecmp(line, "sound") == 0)
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ffPrintSound(instance);
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else if(strcasecmp(line, "gamepad") == 0)
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ffPrintGamepad(instance);
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else
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ffPrintErrorString(instance, line, 0, NULL, NULL, "<no implementation provided>");
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}
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@@ -148,6 +148,7 @@ typedef struct FFconfig
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FFModuleArgs users;
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FFModuleArgs bluetooth;
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FFModuleArgs sound;
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FFModuleArgs gamepad;
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FFstrbuf libPCI;
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FFstrbuf libVulkan;
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@@ -326,5 +327,6 @@ void ffPrintUsers(FFinstance* instance);
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void ffPrintCommand(FFinstance* instance);
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void ffPrintBluetooth(FFinstance* instance);
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void ffPrintSound(FFinstance* instance);
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void ffPrintGamepad(FFinstance* instance);
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#endif
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@@ -63,6 +63,9 @@ int main(int argc, char** argv)
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//ffPrintOpenCL(&instance);
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//ffPrintUsers(&instance);
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//ffPrintWeather(&instance);
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//ffPrintBluetooth(&instance);
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//ffPrintSound(&instance);
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//ffPrintGamepad(&instance);
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ffPrintBreak(&instance);
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ffPrintColors(&instance);
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@@ -0,0 +1,48 @@
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#include "common/printing.h"
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#include "detection/gamepad/gamepad.h"
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#define FF_GAMEPAD_MODULE_NAME "Gamepad"
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#define FF_GAMEPAD_NUM_FORMAT_ARGS 2
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static void printDevice(FFinstance* instance, const FFGamepadDevice* device, uint8_t index)
|
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{
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if(instance->config.sound.outputFormat.length == 0)
|
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{
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ffPrintLogoAndKey(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound.key);
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ffStrbufPutTo(&device->name, stdout);
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}
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else
|
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{
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ffPrintFormat(instance, FF_GAMEPAD_MODULE_NAME, index, &instance->config.sound, FF_GAMEPAD_NUM_FORMAT_ARGS, (FFformatarg[]) {
|
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{FF_FORMAT_ARG_TYPE_STRBUF, &device->name},
|
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{FF_FORMAT_ARG_TYPE_STRBUF, &device->identifier},
|
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});
|
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}
|
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}
|
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|
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void ffPrintGamepad(FFinstance* instance)
|
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{
|
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FF_LIST_AUTO_DESTROY result;
|
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ffListInit(&result, sizeof(FFGamepadDevice));
|
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const char* error = ffDetectGamepad(instance, &result);
|
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|
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if(error)
|
||||
{
|
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ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "%s", error);
|
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return;
|
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}
|
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|
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if(!result.length)
|
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{
|
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ffPrintError(instance, FF_GAMEPAD_MODULE_NAME, 0, &instance->config.sound, "No devices detected");
|
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return;
|
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}
|
||||
|
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uint8_t index = 0;
|
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FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
|
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{
|
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printDevice(instance, device, result.length > 1 ? ++index : 0);
|
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ffStrbufDestroy(&device->identifier);
|
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ffStrbufDestroy(&device->name);
|
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}
|
||||
}
|
||||
@@ -13,4 +13,17 @@ const char* ffCfDictGetBool(CFDictionaryRef dict, CFStringRef key, bool* result)
|
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const char* ffCfDictGetInt(CFDictionaryRef dict, CFStringRef key, int* result);
|
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const char* ffCfDictGetDict(CFDictionaryRef dict, CFStringRef key, CFDictionaryRef* result);
|
||||
|
||||
static inline CFNumberRef ffCfCreateInt(int value)
|
||||
{
|
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return CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &value);
|
||||
}
|
||||
|
||||
static inline void cfReleaseWrapper(void* type)
|
||||
{
|
||||
if (*(CFTypeRef*) type)
|
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CFRelease(*(CFTypeRef*) type);
|
||||
}
|
||||
|
||||
#define FF_CFTYPE_AUTO_RELEASE __attribute__((__cleanup__(cfReleaseWrapper)))
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user