Sound: support JSON config

This commit is contained in:
李通洲
2023-04-12 14:05:09 +08:00
parent 7e85db6843
commit 2df1305521
12 changed files with 202 additions and 115 deletions
+1 -1
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@@ -298,7 +298,7 @@ set(LIBFASTFETCH_SRC
src/modules/display/display.c
src/modules/separator/separator.c
src/modules/shell.c
src/modules/sound.c
src/modules/sound/sound.c
src/modules/swap.c
src/modules/media.c
src/modules/terminal.c
+2 -4
View File
@@ -103,7 +103,7 @@ static void defaultConfig(FFinstance* instance)
initModuleArg(&instance->config.openCL);
initModuleArg(&instance->config.users);
ffInitBluetoothOptions(&instance->config.bluetooth);
initModuleArg(&instance->config.sound);
ffInitSoundOptions(&instance->config.sound);
ffInitSeparatorOptions(&instance->config.separator);
ffInitGamepadOptions(&instance->config.gamepad);
@@ -136,8 +136,6 @@ static void defaultConfig(FFinstance* instance)
instance->config.shellVersion = true;
instance->config.terminalVersion = true;
instance->config.soundType = FF_SOUND_TYPE_MAIN;
instance->config.publicIpTimeout = 0;
ffStrbufInit(&instance->config.publicIpUrl);
@@ -328,7 +326,7 @@ static void destroyConfig(FFinstance* instance)
destroyModuleArg(&instance->config.users);
ffDestroyBluetoothOptions(&instance->config.bluetooth);
ffDestroySeparatorOptions(&instance->config.separator);
destroyModuleArg(&instance->config.sound);
ffDestroySoundOptions(&instance->config.sound);
ffDestroyGamepadOptions(&instance->config.gamepad);
ffStrbufDestroy(&instance->config.libPCI);
+4 -13
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@@ -1023,7 +1023,7 @@ static void parseOption(FFinstance* instance, FFdata* data, const char* key, con
else if(optionParseModuleArgs(key, value, "users", &instance->config.users)) {}
else if(ffParseBluetoothCommandOptions(&instance->config.bluetooth, key, value)) {}
else if(ffParseSeparatorCommandOptions(&instance->config.separator, key, value)) {}
else if(optionParseModuleArgs(key, value, "sound", &instance->config.sound)) {}
else if(ffParseSoundCommandOptions(&instance->config.sound, key, value)) {}
else if(ffParseGamepadCommandOptions(&instance->config.gamepad, key, value)) {}
///////////////////
@@ -1095,15 +1095,6 @@ static void parseOption(FFinstance* instance, FFdata* data, const char* key, con
instance->config.shellVersion = optionParseBoolean(value);
else if(strcasecmp(key, "--terminal-version") == 0)
instance->config.terminalVersion = optionParseBoolean(value);
else if(strcasecmp(key, "--sound-type") == 0)
{
optionParseEnum(key, value, &instance->config.soundType,
"main", FF_SOUND_TYPE_MAIN,
"active", FF_SOUND_TYPE_ACTIVE,
"all", FF_SOUND_TYPE_ALL,
NULL
);
}
else if(strcasecmp(key, "--player-name") == 0)
optionParseString(key, value, &instance->config.playerName);
else if(strcasecmp(key, "--publicip-url") == 0)
@@ -1274,10 +1265,10 @@ static void parseStructureCommand(FFinstance* instance, const char* line)
ffPrintUsers(instance);
else if(strcasecmp(line, FF_COMMAND_MODULE_NAME) == 0)
ffPrintCommand(instance, &instance->config.command);
else if(strcasecmp(line, "bluetooth") == 0)
else if(strcasecmp(line, FF_BLUETOOTH_MODULE_NAME) == 0)
ffPrintBluetooth(instance, &instance->config.bluetooth);
else if(strcasecmp(line, "sound") == 0)
ffPrintSound(instance);
else if(strcasecmp(line, FF_SOUND_MODULE_NAME) == 0)
ffPrintSound(instance, &instance->config.sound);
else if(strcasecmp(line, FF_GAMEPAD_MODULE_NAME) == 0)
ffPrintGamepad(instance, &instance->config.gamepad);
else if(strcasecmp(line, FF_JSONCONFIG_MODULE_NAME) == 0)
+1 -11
View File
@@ -19,13 +19,6 @@ static inline void ffUnused(int dummy, ...) { (void) dummy; }
#include "modules/options.h"
#include "logo/option.h"
typedef enum FFSoundType
{
FF_SOUND_TYPE_MAIN,
FF_SOUND_TYPE_ACTIVE,
FF_SOUND_TYPE_ALL,
} FFSoundType;
typedef enum FFBinaryPrefixType
{
FF_BINARY_PREFIX_TYPE_IEC, // 1024 Bytes = 1 KiB, 1024 KiB = 1 MiB, ... (standard)
@@ -110,7 +103,7 @@ typedef struct FFconfig
FFModuleArgs users;
FFBluetoothOptions bluetooth;
FFSeparatorOptions separator;
FFModuleArgs sound;
FFSoundOptions sound;
FFGamepadOptions gamepad;
FFstrbuf libPCI;
@@ -148,8 +141,6 @@ typedef struct FFconfig
FFstrbuf weatherOutputFormat;
uint32_t weatherTimeout;
FFSoundType soundType;
FFstrbuf playerName;
uint32_t percentType;
@@ -237,6 +228,5 @@ void ffPrintVulkan(FFinstance* instance);
void ffPrintOpenGL(FFinstance* instance);
void ffPrintOpenCL(FFinstance* instance);
void ffPrintUsers(FFinstance* instance);
void ffPrintSound(FFinstance* instance);
#endif
+1 -1
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@@ -66,7 +66,7 @@ int main(int argc, char** argv)
//ffPrintUsers(&instance);
//ffPrintWeather(&instance);
//ffPrintBluetooth(&instance);
//ffPrintSound(&instance);
//ffPrintSound(&instance, &instance.config.sound);
//ffPrintGamepad(&instance);
ffPrintBreak(&instance);
ffPrintColors(&instance);
+1
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@@ -97,6 +97,7 @@ static bool parseModuleJsonObject(FFinstance* instance, const char* type, json_o
case 'S': {
return
tryModule(instance, type, module, FF_SEPARATOR_MODULE_NAME, ffParseSeparatorJsonObject) ||
tryModule(instance, type, module, FF_SOUND_MODULE_NAME, ffParseSoundJsonObject) ||
false;
}
+1
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@@ -26,5 +26,6 @@
#include "modules/locale/locale.h"
#include "modules/localip/localip.h"
#include "modules/separator/separator.h"
#include "modules/sound/sound.h"
#include "modules/title/title.h"
#include "modules/jsonconfig/jsonconfig.h"
+1
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@@ -24,4 +24,5 @@
#include "modules/localip/option.h"
#include "modules/os/option.h"
#include "modules/separator/option.h"
#include "modules/sound/option.h"
#include "modules/title/option.h"
-85
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@@ -1,85 +0,0 @@
#include "common/printing.h"
#include "detection/sound/sound.h"
#define FF_SOUND_MODULE_NAME "Sound"
#define FF_SOUND_NUM_FORMAT_ARGS 4
static void printDevice(FFinstance* instance, const FFSoundDevice* device, uint8_t index)
{
if(instance->config.sound.outputFormat.length == 0)
{
ffPrintLogoAndKey(instance, FF_SOUND_MODULE_NAME, index, &instance->config.sound.key);
ffStrbufWriteTo(&device->name, stdout);
if(device->volume != FF_SOUND_VOLUME_UNKNOWN)
{
if(device->volume > 0)
printf(" (%d%%)", device->volume);
else
fputs(" (muted)", stdout);
}
if(device->main && index > 0)
fputs(" (*)", stdout);
putchar('\n');
}
else
{
ffPrintFormat(instance, FF_SOUND_MODULE_NAME, index, &instance->config.sound, FF_SOUND_NUM_FORMAT_ARGS, (FFformatarg[]) {
{FF_FORMAT_ARG_TYPE_BOOL, &device->main},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->name},
{FF_FORMAT_ARG_TYPE_UINT8, &device->volume},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->identifier}
});
}
}
static void printSound(FFinstance* instance, FFlist* devices)
{
FF_LIST_AUTO_DESTROY filtered;
ffListInit(&filtered, sizeof(FFSoundDevice*));
FF_LIST_FOR_EACH(FFSoundDevice, device, *devices)
{
switch (instance->config.soundType)
{
case FF_SOUND_TYPE_MAIN: if (!device->main) continue; break;
case FF_SOUND_TYPE_ACTIVE: if (!device->active) continue; break;
case FF_SOUND_TYPE_ALL: break;
}
*(FFSoundDevice**)ffListAdd(&filtered) = device;
}
if(filtered.length == 0)
{
ffPrintError(instance, FF_SOUND_MODULE_NAME, 0, &instance->config.sound, "No active sound devices found");
return;
}
uint8_t index = 1;
FF_LIST_FOR_EACH(FFSoundDevice*, device, filtered)
printDevice(instance, *device, filtered.length == 1 ? 0 : index++);
}
void ffPrintSound(FFinstance* instance)
{
FF_LIST_AUTO_DESTROY result;
ffListInit(&result, sizeof(FFSoundDevice));
const char* error = ffDetectSound(instance, &result);
if(error)
{
ffPrintError(instance, FF_SOUND_MODULE_NAME, 0, &instance->config.sound, "%s", error);
return;
}
printSound(instance, &result);
FF_LIST_FOR_EACH(FFSoundDevice, device, result)
{
ffStrbufDestroy(&device->identifier);
ffStrbufDestroy(&device->name);
}
}
+20
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@@ -0,0 +1,20 @@
#pragma once
// This file will be included in "fastfetch.h", do NOT put unnecessary things here
#include "common/option.h"
typedef enum FFSoundType
{
FF_SOUND_TYPE_MAIN,
FF_SOUND_TYPE_ACTIVE,
FF_SOUND_TYPE_ALL,
} FFSoundType;
typedef struct FFSoundOptions
{
const char* moduleName;
FFModuleArgs moduleArgs;
FFSoundType soundType;
} FFSoundOptions;
+154
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@@ -0,0 +1,154 @@
#include "common/printing.h"
#include "detection/sound/sound.h"
#include "modules/sound/sound.h"
#define FF_SOUND_NUM_FORMAT_ARGS 4
static void printDevice(FFinstance* instance, FFSoundOptions* options, const FFSoundDevice* device, uint8_t index)
{
if(options->moduleArgs.outputFormat.length == 0)
{
ffPrintLogoAndKey(instance, FF_SOUND_MODULE_NAME, index, &options->moduleArgs.key);
ffStrbufWriteTo(&device->name, stdout);
if(device->volume != FF_SOUND_VOLUME_UNKNOWN)
{
if(device->volume > 0)
printf(" (%d%%)", device->volume);
else
fputs(" (muted)", stdout);
}
if(device->main && index > 0)
fputs(" (*)", stdout);
putchar('\n');
}
else
{
ffPrintFormat(instance, FF_SOUND_MODULE_NAME, index, &options->moduleArgs, FF_SOUND_NUM_FORMAT_ARGS, (FFformatarg[]) {
{FF_FORMAT_ARG_TYPE_BOOL, &device->main},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->name},
{FF_FORMAT_ARG_TYPE_UINT8, &device->volume},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->identifier}
});
}
}
void ffPrintSound(FFinstance* instance, FFSoundOptions* options)
{
FF_LIST_AUTO_DESTROY result;
ffListInit(&result, sizeof(FFSoundDevice));
const char* error = ffDetectSound(instance, &result);
if(error)
{
ffPrintError(instance, FF_SOUND_MODULE_NAME, 0, &options->moduleArgs, "%s", error);
return;
}
FF_LIST_AUTO_DESTROY filtered;
ffListInit(&filtered, sizeof(FFSoundDevice*));
FF_LIST_FOR_EACH(FFSoundDevice, device, result)
{
switch (options->soundType)
{
case FF_SOUND_TYPE_MAIN: if (!device->main) continue; break;
case FF_SOUND_TYPE_ACTIVE: if (!device->active) continue; break;
case FF_SOUND_TYPE_ALL: break;
}
*(FFSoundDevice**)ffListAdd(&filtered) = device;
}
if(filtered.length == 0)
{
ffPrintError(instance, FF_SOUND_MODULE_NAME, 0, &options->moduleArgs, "No active sound devices found");
return;
}
uint8_t index = 1;
FF_LIST_FOR_EACH(FFSoundDevice*, device, filtered)
{
printDevice(instance, options, *device, filtered.length == 1 ? 0 : index++);
}
FF_LIST_FOR_EACH(FFSoundDevice, device, result)
{
ffStrbufDestroy(&device->identifier);
ffStrbufDestroy(&device->name);
}
}
void ffInitSoundOptions(FFSoundOptions* options)
{
options->moduleName = FF_SOUND_MODULE_NAME;
ffOptionInitModuleArg(&options->moduleArgs);
options->soundType = FF_SOUND_TYPE_MAIN;
}
bool ffParseSoundCommandOptions(FFSoundOptions* options, const char* key, const char* value)
{
const char* subKey = ffOptionTestPrefix(key, FF_SOUND_MODULE_NAME);
if (!subKey) return false;
if (ffOptionParseModuleArgs(key, subKey, value, &options->moduleArgs))
return true;
if (strcasecmp(subKey, "sound-type") == 0)
{
options->soundType = (FFSoundType) ffOptionParseEnum(key, value, (FFKeyValuePair[]) {
{ "main", FF_SOUND_TYPE_MAIN },
{ "active", FF_SOUND_TYPE_ACTIVE },
{ "all", FF_SOUND_TYPE_ALL },
{},
});
return true;
}
return false;
}
void ffDestroySoundOptions(FFSoundOptions* options)
{
ffOptionDestroyModuleArg(&options->moduleArgs);
}
#ifdef FF_HAVE_JSONC
void ffParseSoundJsonObject(FFinstance* instance, json_object* module)
{
FFSoundOptions __attribute__((__cleanup__(ffDestroySoundOptions))) options;
ffInitSoundOptions(&options);
if (module)
{
json_object_object_foreach(module, key, val)
{
if (ffJsonConfigParseModuleArgs(key, val, &options.moduleArgs))
continue;
if (strcasecmp(key, "soundType") == 0)
{
int value;
const char* error = ffJsonConfigParseEnum(val, &value, (FFKeyValuePair[]) {
{ "main", FF_SOUND_TYPE_MAIN },
{ "active", FF_SOUND_TYPE_ACTIVE },
{ "all", FF_SOUND_TYPE_ALL },
{},
});
if (error)
ffPrintError(instance, FF_SOUND_MODULE_NAME, 0, &options.moduleArgs, "Invalid %s value: %s", key, error);
else
options.soundType = (FFSoundType) value;
continue;
}
ffPrintError(instance, FF_SOUND_MODULE_NAME, 0, &options.moduleArgs, "Unknown JSON key %s", key);
}
}
ffPrintSound(instance, &options);
}
#endif
+16
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@@ -0,0 +1,16 @@
#pragma once
#include "fastfetch.h"
#include "modules/title/option.h"
#define FF_SOUND_MODULE_NAME "Sound"
void ffPrintSound(FFinstance* instance, FFSoundOptions* options);
void ffInitSoundOptions(FFSoundOptions* options);
bool ffParseSoundCommandOptions(FFSoundOptions* options, const char* key, const char* value);
void ffDestroySoundOptions(FFSoundOptions* options);
#ifdef FF_HAVE_JSONC
#include "common/jsonconfig.h"
void ffParseSoundJsonObject(FFinstance* instance, json_object* module);
#endif