GPU (Windows): prepares Linux support of d3dkmthk.h

This commit is contained in:
李通洲
2026-03-20 09:49:55 +08:00
committed by 李通洲
parent 56eabbe2cb
commit 2b19f8078e
3 changed files with 425 additions and 210 deletions
-209
View File
@@ -14,8 +14,6 @@ enum {
SystemSecureBootInformation = 146,
};
#define D3DKMT_ALIGN64 __attribute__((aligned(8)))
typedef struct _PROCESSOR_POWER_INFORMATION {
ULONG Number;
ULONG MaxMhz;
@@ -37,213 +35,6 @@ NTSYSAPI NTSTATUS NTAPI RtlGetVersion(
_Inout_ PRTL_OSVERSIONINFOW lpVersionInformation
);
#if __has_include(<d3dkmthk.h>)
#include <d3dkmthk.h>
#else
typedef UINT D3DKMT_HANDLE;
typedef struct _D3DKMT_OPENADAPTERFROMLUID
{
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
} D3DKMT_OPENADAPTERFROMLUID;
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromLuid(_Inout_ CONST D3DKMT_OPENADAPTERFROMLUID*);
typedef struct _D3DKMT_CLOSEADAPTER
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
} D3DKMT_CLOSEADAPTER;
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCloseAdapter(_In_ CONST D3DKMT_CLOSEADAPTER*);
typedef struct _D3DKMT_ADAPTERTYPE
{
union
{
struct
{
UINT RenderSupported : 1; // WDDM 1.2, Windows 8
UINT DisplaySupported : 1;
UINT SoftwareDevice : 1;
UINT PostDevice : 1;
UINT HybridDiscrete : 1; // WDDM 1.3, Windows 8.1
UINT HybridIntegrated : 1;
UINT IndirectDisplayDevice : 1;
UINT Paravirtualized : 1; // WDDM 2.3, Windows 10 Fall Creators Update (version 1709)
UINT ACGSupported : 1;
UINT SupportSetTimingsFromVidPn : 1;
UINT Detachable : 1;
UINT ComputeOnly : 1; // WDDM 2.6, Windows 10 May 2019 Update (Version 1903)
UINT Prototype : 1;
UINT RuntimePowerManagement : 1; // WDDM 2.9, Windows 10 Insider Preview "Iron"
UINT Reserved : 18;
};
UINT Value;
};
} D3DKMT_ADAPTERTYPE;
typedef enum _KMTQUERYADAPTERINFOTYPE
{
KMTQAITYPE_ADAPTERTYPE = 15, // WDDM 1.2, Windows 8
KMTQAITYPE_NODEMETADATA = 25, // WDDM 2.0, Windows 10
} KMTQUERYADAPTERINFOTYPE;
typedef struct _D3DKMT_QUERYADAPTERINFO
{
D3DKMT_HANDLE hAdapter;
KMTQUERYADAPTERINFOTYPE Type;
VOID* pPrivateDriverData;
UINT PrivateDriverDataSize;
} D3DKMT_QUERYADAPTERINFO;
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryAdapterInfo(_Inout_ CONST D3DKMT_QUERYADAPTERINFO*);
typedef enum _D3DKMT_QUERYSTATISTICS_TYPE
{
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER = 10, // WDDM 2.4, Windows 10 April 2018 Update (version 1803)
D3DKMT_QUERYSTATISTICS_NODE2 = 18, // WDDM 3.1, Windows 11 2022 Update (version 22H2)
} D3DKMT_QUERYSTATISTICS_TYPE;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER
{
ULONG PhysicalAdapterIndex;
} D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_NODE2
{
UINT16 PhysicalAdapterIndex;
UINT16 NodeOrdinal;
} D3DKMT_QUERYSTATISTICS_QUERY_NODE2;
typedef struct _D3DKMT_ADAPTER_PERFDATA
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MemoryFrequency; // out: Clock frequency of the memory in hertz
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequency; // out: Max memory clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequencyOC; // out: Clock frequency of the memory while overclocked in hertz.
D3DKMT_ALIGN64 ULONGLONG MemoryBandwidth; // out: Amount of memory transferred in bytes
D3DKMT_ALIGN64 ULONGLONG PCIEBandwidth; // out: Amount of memory transferred over PCI-E in bytes
ULONG FanRPM; // out: Fan rpm
ULONG Power; // out: Power draw of the adapter in tenths of a percentage
ULONG Temperature; // out: Temperature in deci-Celsius 1 = 0.1C
UCHAR PowerStateOverride; // out: Overrides dxgkrnls power view of linked adapters.
} D3DKMT_ADAPTER_PERFDATA;
typedef struct _D3DKMT_ADAPTER_PERFDATACAPS
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MaxMemoryBandwidth; // out: Max memory bandwidth in bytes for 1 second
D3DKMT_ALIGN64 ULONGLONG MaxPCIEBandwidth; // out: Max pcie bandwidth in bytes for 1 second
ULONG MaxFanRPM; // out: Max fan rpm
ULONG TemperatureMax; // out: Max temperature before damage levels
ULONG TemperatureWarning; // out: The temperature level where throttling begins.
} D3DKMT_ADAPTER_PERFDATACAPS;
#define DXGK_MAX_GPUVERSION_NAME_LENGTH 32
typedef struct _D3DKMT_GPUVERSION
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
WCHAR BiosVersion[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu bios version
WCHAR GpuArchitecture[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu architectures name.
} D3DKMT_GPUVERSION;
typedef struct _D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION
{
D3DKMT_ADAPTER_PERFDATA AdapterPerfData;
D3DKMT_ADAPTER_PERFDATACAPS AdapterPerfDataCaps;
D3DKMT_GPUVERSION GpuVersion;
} D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION {
D3DKMT_ALIGN64 UINT64 Reserved[34];
} D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION;
typedef struct _D3DKMT_NODE_PERFDATA
{
UINT32 NodeOrdinal; // in: Node ordinal of the requested engine.
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG Frequency; // out: Clock frequency of the engine in hertz
D3DKMT_ALIGN64 ULONGLONG MaxFrequency; // out: Max engine clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxFrequencyOC;// out: Max engine over clock frequency
ULONG Voltage; // out: Voltage of the engine in milli volts mV
ULONG VoltageMax; // out: Max voltage levels in milli volts.
ULONG VoltageMaxOC; // out: Max voltage level while overclocked in milli volts.
// WDDM 2.5
D3DKMT_ALIGN64 ULONGLONG MaxTransitionLatency; // out: Max transition latency to change the frequency in 100 nanoseconds
} D3DKMT_NODE_PERFDATA;
typedef struct _D3DKMT_QUERYSTATISTICS_NODE_INFORMATION {
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION GlobalInformation; //Global statistics
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION SystemInformation; //Statistics for system thread
D3DKMT_NODE_PERFDATA NodePerfData;
UINT32 Reserved[3];
} D3DKMT_QUERYSTATISTICS_NODE_INFORMATION;
typedef union _D3DKMT_QUERYSTATISTICS_RESULT
{
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION PhysAdapterInformation;
D3DKMT_QUERYSTATISTICS_NODE_INFORMATION NodeInformation;
uint8_t Padding[776];
} D3DKMT_QUERYSTATISTICS_RESULT;
typedef struct _D3DKMT_QUERYSTATISTICS
{
D3DKMT_QUERYSTATISTICS_TYPE Type; // in: type of data requested
LUID AdapterLuid; // in: adapter to get export / statistics from
HANDLE* hProcess; // in: process to get statistics for, if required for this query type
D3DKMT_QUERYSTATISTICS_RESULT QueryResult; // out: requested data
union
{
D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER QueryPhysAdapter; // in: id of physical adapter to get statistics for
D3DKMT_QUERYSTATISTICS_QUERY_NODE2 QueryNode2; // in: id of node to get statistics for
};
} D3DKMT_QUERYSTATISTICS;
static_assert(sizeof(D3DKMT_QUERYSTATISTICS) ==
#if _WIN64
0x328
#else
0x320
#endif
, "D3DKMT_QUERYSTATISTICS structure size mismatch");
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryStatistics(_In_ CONST D3DKMT_QUERYSTATISTICS*);
#define DXGK_MAX_METADATA_NAME_LENGTH 32
typedef enum
{
DXGK_ENGINE_TYPE_OTHER,
DXGK_ENGINE_TYPE_3D,
DXGK_ENGINE_TYPE_VIDEO_DECODE,
DXGK_ENGINE_TYPE_VIDEO_ENCODE,
DXGK_ENGINE_TYPE_VIDEO_PROCESSING,
DXGK_ENGINE_TYPE_SCENE_ASSEMBLY,
DXGK_ENGINE_TYPE_COPY,
DXGK_ENGINE_TYPE_OVERLAY,
DXGK_ENGINE_TYPE_CRYPTO,
DXGK_ENGINE_TYPE_VIDEO_CODEC,
DXGK_ENGINE_TYPE_MAX
} DXGK_ENGINE_TYPE;
typedef struct _DXGK_NODEMETADATA_FLAGS
{
union
{
struct
{
UINT ContextSchedulingSupported : 1; // WDDM 2.2
UINT RingBufferFenceRelease : 1; // WDDM 2.5
UINT SupportTrackedWorkload : 1;
UINT UserModeSubmission : 1;
UINT SupportBuildTestCommandBuffer : 1; // WDDM 3.2
UINT Reserved : 11;
UINT MaxInFlightHwQueueBuffers : 16;
};
UINT32 Value;
};
} DXGK_NODEMETADATA_FLAGS;
typedef struct _DXGK_NODEMETADATA
{
DXGK_ENGINE_TYPE EngineType;
WCHAR FriendlyName[DXGK_MAX_METADATA_NAME_LENGTH];
DXGK_NODEMETADATA_FLAGS Flags; // WDDM 2.2
BOOLEAN GpuMmuSupported; // WDDM 2.0 ???
BOOLEAN IoMmuSupported;
} __attribute__((packed)) DXGK_NODEMETADATA;
typedef struct _D3DKMT_NODEMETADATA
{
_In_ UINT NodeOrdinalAndAdapterIndex; // WDDMv2: High word is physical adapter index, low word is node ordinal
_Out_ DXGK_NODEMETADATA NodeData;
} __attribute__((packed)) D3DKMT_NODEMETADATA;
static_assert(sizeof(D3DKMT_NODEMETADATA) == 0x4E, "D3DKMT_NODEMETADATA structure size mismatch");
#endif
NTSYSAPI NTSTATUS NTAPI NtQueryDirectoryFile(
IN HANDLE FileHandle,
IN HANDLE Event OPTIONAL,
+423
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@@ -0,0 +1,423 @@
#pragma once
#include <stdint.h>
#include <limits.h>
#include <assert.h>
#if _WIN32
#include <ntdef.h>
#include <windef.h>
#else
#include <sys/ioctl.h>
#include <uchar.h>
typedef struct _LUID {
uint32_t LowPart;
uint32_t HighPart;
} LUID;
typedef uint32_t UINT;
typedef uint64_t ULONGLONG;
typedef uint64_t UINT64;
typedef uint32_t UINT32;
typedef uint16_t UINT16;
typedef uint32_t ULONG;
typedef uint16_t USHORT;
typedef uint8_t UCHAR;
typedef void VOID;
typedef char16_t WCHAR;
typedef void* HANDLE;
typedef uint8_t BYTE;
typedef int32_t BOOL;
typedef uint8_t BOOLEAN;
typedef union {
struct {
uint32_t LowPart;
int32_t HighPart;
} u;
int64_t QuadPart;
} LARGE_INTEGER;
typedef int32_t NTSTATUS; // 0 for success, -1 for failure
#define NT_SUCCESS(Status) ((NTSTATUS)(Status) >= 0)
#endif
#define D3DKMT_ALIGN64 __attribute__((aligned(8)))
#define MAX_ENUM_ADAPTERS 16
typedef struct D3DKMT_HANDLE
{
union {
struct {
uint32_t Instance : 6;
uint32_t Index : 24;
uint32_t Unique : 2;
};
uint32_t Value;
};
} D3DKMT_HANDLE;
typedef struct _D3DKMT_OPENADAPTERFROMLUID
{
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
} D3DKMT_OPENADAPTERFROMLUID;
typedef struct _D3DKMT_ADAPTERINFO
{
D3DKMT_HANDLE hAdapter;
LUID AdapterLuid;
ULONG NumOfSources;
BOOL bPrecisePresentRegionsPreferred;
} D3DKMT_ADAPTERINFO;
typedef struct _D3DKMT_ENUMADAPTERS2
{
ULONG NumAdapters; // in/out: On input, the count of the pAdapters array buffer. On output, the number of adapters enumerated.
D3DKMT_ADAPTERINFO* pAdapters; // out: Array of enumerated adapters containing NumAdapters elements
} D3DKMT_ENUMADAPTERS2;
static_assert(sizeof(D3DKMT_ENUMADAPTERS2) ==
#if SIZE_MAX == UINT64_MAX
0x10
#else
0x08
#endif
, "D3DKMT_ENUMADAPTERS2 structure size mismatch");
typedef struct _D3DKMT_ADAPTERREGISTRYINFO
{
WCHAR AdapterString[260];
WCHAR BiosString[260];
WCHAR DacType[260];
WCHAR ChipType[260];
} D3DKMT_ADAPTERREGISTRYINFO;
typedef struct _D3DKMT_CLOSEADAPTER
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
} D3DKMT_CLOSEADAPTER;
typedef struct _D3DKMT_ADAPTERTYPE
{
union
{
struct
{
UINT RenderSupported : 1; // WDDM 1.2, Windows 8
UINT DisplaySupported : 1;
UINT SoftwareDevice : 1;
UINT PostDevice : 1;
UINT HybridDiscrete : 1; // WDDM 1.3, Windows 8.1
UINT HybridIntegrated : 1;
UINT IndirectDisplayDevice : 1;
UINT Paravirtualized : 1; // WDDM 2.3, Windows 10 Fall Creators Update (version 1709)
UINT ACGSupported : 1;
UINT SupportSetTimingsFromVidPn : 1;
UINT Detachable : 1;
UINT ComputeOnly : 1; // WDDM 2.6, Windows 10 May 2019 Update (Version 1903)
UINT Prototype : 1;
UINT RuntimePowerManagement : 1; // WDDM 2.9, Windows 10 Insider Preview "Iron"
UINT Reserved : 18;
};
UINT Value;
};
} D3DKMT_ADAPTERTYPE;
typedef struct _D3DKMT_ADAPTERADDRESS
{
UINT BusNumber; // Bus number on which the physical device is located.
UINT DeviceNumber; // Index of the physical device on the bus.
UINT FunctionNumber; // Function number of the adapter on the physical device.
} D3DKMT_ADAPTERADDRESS;
typedef struct _D3DKMT_DEVICE_IDS
{
UINT VendorID;
UINT DeviceID;
UINT SubVendorID;
UINT SubSystemID;
UINT RevisionID;
UINT BusType;
} D3DKMT_DEVICE_IDS;
typedef struct _D3DKMT_UMD_DRIVER_VERSION
{
D3DKMT_ALIGN64 LARGE_INTEGER DriverVersion;
} D3DKMT_UMD_DRIVER_VERSION;
typedef struct _D3DKMT_QUERY_DEVICE_IDS
{
UINT PhysicalAdapterIndex; // in:
D3DKMT_DEVICE_IDS DeviceIds; // out:
} D3DKMT_QUERY_DEVICE_IDS;
typedef enum _QAI_DRIVERVERSION
{
KMT_DRIVERVERSION_WDDM_1_0 = 1000, // Windows Vista
KMT_DRIVERVERSION_WDDM_1_1_PRERELEASE = 1102, // Windows Vista with prereleased Win7 features
KMT_DRIVERVERSION_WDDM_1_1 = 1105, // Windows 7
KMT_DRIVERVERSION_WDDM_1_2 = 1200, // Windows 8
KMT_DRIVERVERSION_WDDM_1_3 = 1300, // Windows 8.1
KMT_DRIVERVERSION_WDDM_2_0 = 2000, // Windows 10
KMT_DRIVERVERSION_WDDM_2_1 = 2100, // Windows 10 (1607)
KMT_DRIVERVERSION_WDDM_2_2 = 2200, // Windows 10 (1703)
KMT_DRIVERVERSION_WDDM_2_3 = 2300, // Windows 10 (1709)
KMT_DRIVERVERSION_WDDM_2_4 = 2400, // Windows 10 (1803)
KMT_DRIVERVERSION_WDDM_2_5 = 2500, // Windows 10 (1809)
KMT_DRIVERVERSION_WDDM_2_6 = 2600, // Windows 10 (1903)
KMT_DRIVERVERSION_WDDM_2_7 = 2700, // Windows 10 (2004)
KMT_DRIVERVERSION_WDDM_2_8 = 2800, // Never released, was planned for Windows 10 (Insider Preview Manganese)
KMT_DRIVERVERSION_WDDM_2_9 = 2900, // Windows 10 (Insider Preview Iron)
KMT_DRIVERVERSION_WDDM_3_0 = 3000, // Windows 11 (21H2)
KMT_DRIVERVERSION_WDDM_3_1 = 3100, // Windows 11 (22H2)
KMT_DRIVERVERSION_WDDM_3_2 = 3200, // Windows 11 (24H2)
} D3DKMT_DRIVERVERSION;
typedef enum _KMTQUERYADAPTERINFOTYPE
{
KMTQAITYPE_ADAPTERADDRESS = 6,
KMTQAITYPE_ADAPTERREGISTRYINFO = 8,
KMTQAITYPE_DRIVERVERSION = 13,
KMTQAITYPE_ADAPTERTYPE = 15, // WDDM 1.2, Windows 8
KMTQAITYPE_UMD_DRIVER_VERSION = 18,
KMTQAITYPE_NODEMETADATA = 25, // WDDM 2.0, Windows 10
KMTQAITYPE_PHYSICALADAPTERDEVICEIDS = 31,
} KMTQUERYADAPTERINFOTYPE;
typedef struct _D3DKMT_QUERYADAPTERINFO
{
D3DKMT_HANDLE hAdapter;
KMTQUERYADAPTERINFOTYPE Type;
VOID* pPrivateDriverData;
UINT PrivateDriverDataSize;
} D3DKMT_QUERYADAPTERINFO;
#define D3DKMT_MAX_SEGMENT_COUNT 32
typedef enum _D3DKMT_MEMORY_SEGMENT_GROUP
{
D3DKMT_MEMORY_SEGMENT_GROUP_LOCAL = 0,
D3DKMT_MEMORY_SEGMENT_GROUP_NON_LOCAL = 1
} D3DKMT_MEMORY_SEGMENT_GROUP;
typedef enum _D3DKMT_QUERYSTATISTICS_TYPE
{
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER = 10, // WDDM 2.4, Windows 10 April 2018 Update (version 1803)
D3DKMT_QUERYSTATISTICS_SEGMENT_GROUP_USAGE = 17, // WDDM 3.1, Windows 11 2022 Update (version 22H2)
D3DKMT_QUERYSTATISTICS_NODE2 = 18,
} D3DKMT_QUERYSTATISTICS_TYPE;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER
{
ULONG PhysicalAdapterIndex;
} D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_NODE2
{
UINT16 PhysicalAdapterIndex;
UINT16 NodeOrdinal;
} D3DKMT_QUERYSTATISTICS_QUERY_NODE2;
typedef struct _D3DKMT_ADAPTER_PERFDATA
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MemoryFrequency; // out: Clock frequency of the memory in hertz
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequency; // out: Max memory clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequencyOC; // out: Clock frequency of the memory while overclocked in hertz.
D3DKMT_ALIGN64 ULONGLONG MemoryBandwidth; // out: Amount of memory transferred in bytes
D3DKMT_ALIGN64 ULONGLONG PCIEBandwidth; // out: Amount of memory transferred over PCI-E in bytes
ULONG FanRPM; // out: Fan rpm
ULONG Power; // out: Power draw of the adapter in tenths of a percentage
ULONG Temperature; // out: Temperature in deci-Celsius 1 = 0.1C
UCHAR PowerStateOverride; // out: Overrides dxgkrnls power view of linked adapters.
} D3DKMT_ADAPTER_PERFDATA;
typedef struct _D3DKMT_ADAPTER_PERFDATACAPS
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MaxMemoryBandwidth; // out: Max memory bandwidth in bytes for 1 second
D3DKMT_ALIGN64 ULONGLONG MaxPCIEBandwidth; // out: Max pcie bandwidth in bytes for 1 second
ULONG MaxFanRPM; // out: Max fan rpm
ULONG TemperatureMax; // out: Max temperature before damage levels
ULONG TemperatureWarning; // out: The temperature level where throttling begins.
} D3DKMT_ADAPTER_PERFDATACAPS;
#define DXGK_MAX_GPUVERSION_NAME_LENGTH 32
typedef struct _D3DKMT_GPUVERSION
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
WCHAR BiosVersion[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu bios version
WCHAR GpuArchitecture[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu architectures name.
} D3DKMT_GPUVERSION;
typedef struct _D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION
{
D3DKMT_ADAPTER_PERFDATA AdapterPerfData;
D3DKMT_ADAPTER_PERFDATACAPS AdapterPerfDataCaps;
D3DKMT_GPUVERSION GpuVersion;
} D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION {
D3DKMT_ALIGN64 UINT64 Reserved[34];
} D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION;
typedef struct _D3DKMT_NODE_PERFDATA
{
UINT32 NodeOrdinal; // in: Node ordinal of the requested engine.
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG Frequency; // out: Clock frequency of the engine in hertz
D3DKMT_ALIGN64 ULONGLONG MaxFrequency; // out: Max engine clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxFrequencyOC;// out: Max engine over clock frequency
ULONG Voltage; // out: Voltage of the engine in milli volts mV
ULONG VoltageMax; // out: Max voltage levels in milli volts.
ULONG VoltageMaxOC; // out: Max voltage level while overclocked in milli volts.
// WDDM 2.5
D3DKMT_ALIGN64 ULONGLONG MaxTransitionLatency; // out: Max transition latency to change the frequency in 100 nanoseconds
} D3DKMT_NODE_PERFDATA;
typedef struct _D3DKMT_QUERYSTATISTICS_NODE_INFORMATION {
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION GlobalInformation; //Global statistics
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION SystemInformation; //Statistics for system thread
D3DKMT_NODE_PERFDATA NodePerfData;
UINT32 Reserved[3];
} D3DKMT_QUERYSTATISTICS_NODE_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_MEMORY_USAGE
{
D3DKMT_ALIGN64 UINT64 AllocatedBytes;
D3DKMT_ALIGN64 UINT64 FreeBytes;
D3DKMT_ALIGN64 UINT64 ZeroBytes;
D3DKMT_ALIGN64 UINT64 ModifiedBytes;
D3DKMT_ALIGN64 UINT64 StandbyBytes;
} D3DKMT_QUERYSTATISTICS_MEMORY_USAGE;
typedef union _D3DKMT_QUERYSTATISTICS_RESULT
{
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION PhysAdapterInformation;
D3DKMT_QUERYSTATISTICS_NODE_INFORMATION NodeInformation;
D3DKMT_QUERYSTATISTICS_MEMORY_USAGE SegmentGroupUsageInformation;
uint8_t Padding[776];
} D3DKMT_QUERYSTATISTICS_RESULT;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_SEGMENT_GROUP_USAGE
{
UINT16 PhysicalAdapterIndex;
UINT16 SegmentGroup; // D3DKMT_MEMORY_SEGMENT_GROUP
} D3DKMT_QUERYSTATISTICS_QUERY_SEGMENT_GROUP_USAGE;
typedef struct _D3DKMT_QUERYSTATISTICS
{
D3DKMT_QUERYSTATISTICS_TYPE Type; // in: type of data requested
LUID AdapterLuid; // in: adapter to get export / statistics from
HANDLE* hProcess; // in: process to get statistics for, if required for this query type
D3DKMT_QUERYSTATISTICS_RESULT QueryResult; // out: requested data
union
{
D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER QueryPhysAdapter; // in: id of physical adapter to get statistics for
D3DKMT_QUERYSTATISTICS_QUERY_SEGMENT_GROUP_USAGE QuerySegmentGroupUsage;
D3DKMT_QUERYSTATISTICS_QUERY_NODE2 QueryNode2; // in: id of node to get statistics for
};
} D3DKMT_QUERYSTATISTICS;
static_assert(sizeof(D3DKMT_QUERYSTATISTICS) ==
#if SIZE_MAX == UINT64_MAX
0x328
#else
0x320
#endif
, "D3DKMT_QUERYSTATISTICS structure size mismatch");
#define DXGK_MAX_METADATA_NAME_LENGTH 32
typedef enum
{
DXGK_ENGINE_TYPE_OTHER,
DXGK_ENGINE_TYPE_3D,
DXGK_ENGINE_TYPE_VIDEO_DECODE,
DXGK_ENGINE_TYPE_VIDEO_ENCODE,
DXGK_ENGINE_TYPE_VIDEO_PROCESSING,
DXGK_ENGINE_TYPE_SCENE_ASSEMBLY,
DXGK_ENGINE_TYPE_COPY,
DXGK_ENGINE_TYPE_OVERLAY,
DXGK_ENGINE_TYPE_CRYPTO,
DXGK_ENGINE_TYPE_VIDEO_CODEC,
DXGK_ENGINE_TYPE_MAX
} DXGK_ENGINE_TYPE;
typedef struct _DXGK_NODEMETADATA_FLAGS
{
union
{
struct
{
UINT ContextSchedulingSupported : 1; // WDDM 2.2
UINT RingBufferFenceRelease : 1; // WDDM 2.5
UINT SupportTrackedWorkload : 1;
UINT UserModeSubmission : 1;
UINT SupportBuildTestCommandBuffer : 1; // WDDM 3.2
UINT Reserved : 11;
UINT MaxInFlightHwQueueBuffers : 16;
};
UINT32 Value;
};
} DXGK_NODEMETADATA_FLAGS;
typedef struct _DXGK_NODEMETADATA
{
DXGK_ENGINE_TYPE EngineType;
WCHAR FriendlyName[DXGK_MAX_METADATA_NAME_LENGTH];
DXGK_NODEMETADATA_FLAGS Flags; // WDDM 2.2
BOOLEAN GpuMmuSupported; // WDDM 2.0 ???
BOOLEAN IoMmuSupported;
} __attribute__((packed)) DXGK_NODEMETADATA;
typedef struct _D3DKMT_NODEMETADATA
{
UINT NodeOrdinalAndAdapterIndex; // WDDMv2: High word is physical adapter index, low word is node ordinal
DXGK_NODEMETADATA NodeData;
} __attribute__((packed)) D3DKMT_NODEMETADATA;
static_assert(sizeof(D3DKMT_NODEMETADATA) == 0x4E, "D3DKMT_NODEMETADATA structure size mismatch");
// Functions
#if _WIN32
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromLuid(_Inout_ CONST D3DKMT_OPENADAPTERFROMLUID*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryAdapterInfo(_Inout_ CONST D3DKMT_QUERYADAPTERINFO*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCloseAdapter(_In_ CONST D3DKMT_CLOSEADAPTER*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTEnumAdapters2(_Inout_ D3DKMT_ENUMADAPTERS2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryStatistics(_In_ CONST D3DKMT_QUERYSTATISTICS*);
#else
// Ref: https://github.com/microsoft/WSL2-Linux-Kernel/blob/linux-msft-wsl-6.6.y/include/uapi/misc/d3dkmthk.h
#define LX_DXOPENADAPTERFROMLUID _IOWR(0x47, 0x01, D3DKMT_OPENADAPTERFROMLUID)
#define LX_DXQUERYADAPTERINFO _IOWR(0x47, 0x09, D3DKMT_QUERYADAPTERINFO)
#define LX_DXENUMADAPTERS2 _IOWR(0x47, 0x14, D3DKMT_ENUMADAPTERS2)
#define LX_DXCLOSEADAPTER _IOWR(0x47, 0x15, D3DKMT_CLOSEADAPTER)
#define LX_DXQUERYSTATISTICS _IOWR(0x47, 0x43, D3DKMT_QUERYSTATISTICS)
static inline NTSTATUS D3DKMTOpenAdapterFromLuid(int dxgfd, const D3DKMT_OPENADAPTERFROMLUID* params)
{
return ioctl(dxgfd, LX_DXOPENADAPTERFROMLUID, params);
}
static inline NTSTATUS D3DKMTQueryAdapterInfo(int dxgfd, const D3DKMT_QUERYADAPTERINFO* params)
{
return ioctl(dxgfd, LX_DXQUERYADAPTERINFO, params);
}
static inline NTSTATUS D3DKMTCloseAdapter(int dxgfd, const D3DKMT_CLOSEADAPTER* params)
{
return ioctl(dxgfd, LX_DXCLOSEADAPTER, params);
}
static inline NTSTATUS D3DKMTEnumAdapters2(int dxgfd, D3DKMT_ENUMADAPTERS2* params)
{
return ioctl(dxgfd, LX_DXENUMADAPTERS2, params);
}
static inline NTSTATUS D3DKMTQueryStatistics(int dxgfd, const D3DKMT_QUERYSTATISTICS* params)
{
return ioctl(dxgfd, LX_DXQUERYSTATISTICS, params);
}
#endif
+2 -1
View File
@@ -8,6 +8,7 @@
#include <windows.h>
#include <cfgmgr32.h>
#include "d3dkmthk.h"
#define FF_EMPTY_GUID_STR L"{00000000-0000-0000-0000-000000000000}"
enum { FF_GUID_STRLEN = sizeof(FF_EMPTY_GUID_STR) / sizeof(wchar_t) - 1 };
@@ -410,7 +411,7 @@ const char* ffDetectGPUImpl(FF_MAYBE_UNUSED const FFGPUOptions* options, FFlist*
D3DKMT_CLOSEADAPTER closeAdapter = { .hAdapter = openAdapterFromLuid.hAdapter };
(void) D3DKMTCloseAdapter(&closeAdapter);
openAdapterFromLuid.hAdapter = 0;
openAdapterFromLuid.hAdapter = (D3DKMT_HANDLE) {};
FF_DEBUG("Closed adapter handle");
}
else