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Gamepad (Linux): support battery level detection of NS Pro controller
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@@ -32,10 +32,26 @@ static void detectGamepad(FFlist* devices, FFstrbuf* name, FFstrbuf* path)
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ffStrbufAppendS(path, "/capacity"); // /sys/class/input/jsX/device/device/power_supply/XXX/capacity
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char capacity[32];
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ssize_t nRead = ffReadFileData(path->chars, sizeof(capacity) - 1, capacity);
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if (nRead > 0)
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if (nRead > 0) // Tested with a PS4 controller
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{
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capacity[nRead] = '\0';
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device->battery = (uint8_t) strtoul(capacity, NULL, 10);
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break;
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}
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ffStrbufAppendS(path, "_level");
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nRead = ffReadFileData(path->chars, sizeof(capacity) - 1, capacity);
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if (nRead > 0) // Tested with a NS Pro controller
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{
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// https://github.com/torvalds/linux/blob/52b1853b080a082ec3749c3a9577f6c71b1d4a90/drivers/power/supply/power_supply_sysfs.c#L124
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switch (capacity[0])
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{
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case 'C': device->battery = 1; break; // Critical
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case 'L': device->battery = 25; break; // Low
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case 'N': device->battery = 50; break; // Normal
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case 'H': device->battery = 75; break; // High
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case 'F': device->battery = 100; break; // Full
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}
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}
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}
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}
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