Files
fastfetch/src/detection/sound/sound_android.c
T
2026-09-29 23:58:02 +08:00

609 lines
32 KiB
C

#include "sound.h"
#include "detection/displayserver/displayserver.h"
#include "common/android/binder.h"
#include "common/android/dex.h"
#include "common/debug.h"
#include "common/strutil.h"
#include <string.h>
// Android has no desktop sound stack. PulseAudio is not part of the platform -- a Termux user can
// start one, and then the module reads that, but its sink is a virtual device of Termux's own that
// feeds Android's OpenSL ES output with a volume that is always at full scale, so the number says
// nothing about the phone. ALSA and OSS are not there either: /dev/snd, /proc/asound and
// /sys/class/sound are all EACCES from an app's SELinux domain, `dumpsys audio` needs
// android.permission.DUMP, and `settings get system volume_music` needs INTERACT_ACROSS_USERS.
// `cmd audio` is worse than useless: `cmd` hands the arguments to the service over binder and the
// command body runs inside system_server, so from an app it hangs or answers ENOSYS.
//
// What is left is the service those all sit on: `audio`, i.e. android.media.IAudioService, which
// lives in system_server. This file speaks to it over /dev/binder, the same way the battery, media
// and wifi modules do. Two things about it are worth stating up front, because they are what makes
// this module work at all:
//
// * Nothing here needs a permission. The methods used below are the ones `AudioManager` itself
// calls on behalf of an ordinary app, and the service checks no permission for them. The one
// that does the real work is deliberately named for it -- see getDevicesForAttributesUnprotected
// below. The protected twin, `getDevicesForAttributes`, is refused with
// "Missing MODIFY_AUDIO_ROUTING or QUERY_AUDIO_STATE permissions", and
// `getLastAudibleStreamVolume` with "requires android.permission.QUERY_AUDIO_STATE"; neither is
// used. So unlike the wifi module, this one works on a device where nothing has been granted.
//
// * Every transaction code is resolved from the device's own jar at run time, never written down.
// `IAudioService$Stub` declares 283 methods in AOSP and 324 on the test device -- a vendor fork
// inserts methods freely, and an insertion ahead of the one being called shifts it. Reading the
// constants out of the dex is the only thing that survives that; see common/android/dex.h. The
// class is in the *second* dex of framework.jar, which is why ffDexStaticInt walks the entries.
//
// The reply is not uniform, because the two kinds of service are not: IAudioService is Java, so a
// failure arrives as a parcel exception code (-1 for a SecurityException, -4 for a null argument),
// while the native services answer with a TF_STATUS_CODE carrying a raw status_t. Only the former
// can happen here, but the check is cheap and the two are easy to confuse.
#define FF_SOUND_ANDROID_SERVICE "audio"
#define FF_SOUND_ANDROID_DESCRIPTOR "android.media.IAudioService"
// IAudioService has always been part of framework.jar -- it is not one of the frameworks that moved
// into an APEX -- so there is one path and no fallback. The stub is in classes2.dex there.
#define FF_SOUND_ANDROID_JAR "/system/framework/framework.jar"
#define FF_SOUND_ANDROID_STUB "Landroid/media/IAudioService$Stub;"
// The methods this module calls, by the name of the constant the dex carries for each. Spelling the
// names out rather than the numbers is the whole point: the lookup turns them into whatever this
// build uses, and a build that does not declare one says so instead of reaching another method.
#define FF_SOUND_ANDROID_GET_STREAM_VOLUME "TRANSACTION_getStreamVolume"
#define FF_SOUND_ANDROID_GET_STREAM_MIN_VOLUME "TRANSACTION_getStreamMinVolume"
#define FF_SOUND_ANDROID_GET_STREAM_MAX_VOLUME "TRANSACTION_getStreamMaxVolume"
#define FF_SOUND_ANDROID_IS_STREAM_MUTE "TRANSACTION_isStreamMute"
#define FF_SOUND_ANDROID_IS_MUSIC_ACTIVE "TRANSACTION_isMusicActive"
#define FF_SOUND_ANDROID_GET_DEVICES_FOR_ATTRIBUTES "TRANSACTION_getDevicesForAttributesUnprotected"
#define FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME "TRANSACTION_getBtActiveDeviceName"
// `AudioManager.STREAM_MUSIC`. The one stream a phone's volume rocker moves, and the one the module
// reports; the other eleven are internal (SYSTEM_ENFORCED, DTMF, ...) or belong to a call.
typedef enum FFSoundAndroidStream : int32_t {
FF_SOUND_ANDROID_STREAM_MUSIC = 3,
} FFSoundAndroidStream;
// `AudioAttributes.USAGE_MEDIA`. Asking the policy what it routes for media is what makes the answer
// "where the phone's sound is going"; other usages answer differently on purpose (a call goes to the
// earpiece, an emergency call to the telephony port).
typedef enum FFSoundAndroidUsage : int32_t {
FF_SOUND_ANDROID_USAGE_MEDIA = 1,
} FFSoundAndroidUsage;
// `AudioAttributes.SOURCE_*`, and the one value that matters here. A request whose source is
// anything but AUDIO_SOURCE_INVALID takes the *capture* branch of
// AudioPolicyManager::getDevicesForAttributes and answers with microphones, whatever the usage says:
//
// if (attr.source != AUDIO_SOURCE_INVALID) return getInputDevicesForAttributes(attr, devices);
//
// AUDIO_SOURCE_DEFAULT is 0, so leaving the field at zero -- which is what a zeroed parcel does --
// silently reports the built-in microphone as the output device. It has to be written out as -1.
#define FF_SOUND_ANDROID_SOURCE_INVALID (-1)
// `AudioAttributes.ATTR_PARCEL_IS_NULL_BUNDLE`. The tags and the bundle are the only variable-length
// parts of the request; an empty tag list and no bundle is the smallest well-formed one.
#define FF_SOUND_ANDROID_ATTR_NULL_BUNDLE (-1977)
// The interface token is 12 bytes of header plus a padded string16, and the largest request here adds
// one AudioAttributes to it. The replies are one int, or one list of AudioDeviceAttributes. The
// device reply is sized well past the 48 bytes a single device takes, because a reply that does not
// fit is reported as a buffer error and would hide the exception message the service sent instead.
#define FF_SOUND_ANDROID_SCALAR_PARCEL_SIZE 96
#define FF_SOUND_ANDROID_SCALAR_REPLY_SIZE 32
#define FF_SOUND_ANDROID_DEVICE_PARCEL_SIZE 128
#define FF_SOUND_ANDROID_DEVICE_REPLY_SIZE 1024
// The reply to the Bluetooth device name request is one string16, and a device name is chosen by
// whoever owns the headset: 248 bytes is the longest a Bluetooth name can be, so 512 bytes of reply
// hold the count, the code units, the terminator and the padding with room to spare. A reply that
// does not fit is reported as a buffer error, so sizing it generously is what keeps a long name
// from looking like a failure.
#define FF_SOUND_ANDROID_NAME_REPLY_SIZE 512
// `AudioDeviceInfo.TYPE_*`, as the test device's own dex declares them (read out of
// `Landroid/media/AudioDeviceInfo;`). The value is what `AudioDeviceAttributes.type` carries in the
// reply; the names are the AOSP constant names without the prefix, which is what goes into
// `identifier`, and a spelled out name, which is what the module prints. An unrecognised value is
// reported rather than guessed at: a vendor is free to add types, and a wrong name is worse than
// "Unknown Device".
typedef enum FFSoundAndroidDeviceType : int32_t {
FF_SOUND_ANDROID_TYPE_UNKNOWN = 0,
FF_SOUND_ANDROID_TYPE_BUILTIN_EARPIECE = 1,
FF_SOUND_ANDROID_TYPE_BUILTIN_SPEAKER = 2,
FF_SOUND_ANDROID_TYPE_WIRED_HEADSET = 3,
FF_SOUND_ANDROID_TYPE_WIRED_HEADPHONES = 4,
FF_SOUND_ANDROID_TYPE_LINE_ANALOG = 5,
FF_SOUND_ANDROID_TYPE_LINE_DIGITAL = 6,
FF_SOUND_ANDROID_TYPE_BLUETOOTH_SCO = 7,
FF_SOUND_ANDROID_TYPE_BLUETOOTH_A2DP = 8,
FF_SOUND_ANDROID_TYPE_HDMI = 9,
FF_SOUND_ANDROID_TYPE_HDMI_ARC = 10,
FF_SOUND_ANDROID_TYPE_USB_DEVICE = 11,
FF_SOUND_ANDROID_TYPE_USB_ACCESSORY = 12,
FF_SOUND_ANDROID_TYPE_DOCK = 13,
FF_SOUND_ANDROID_TYPE_FM = 14,
FF_SOUND_ANDROID_TYPE_BUILTIN_MIC = 15,
FF_SOUND_ANDROID_TYPE_FM_TUNER = 16,
FF_SOUND_ANDROID_TYPE_TV_TUNER = 17,
FF_SOUND_ANDROID_TYPE_TELEPHONY = 18,
FF_SOUND_ANDROID_TYPE_AUX_LINE = 19,
FF_SOUND_ANDROID_TYPE_IP = 20,
FF_SOUND_ANDROID_TYPE_BUS = 21,
FF_SOUND_ANDROID_TYPE_USB_HEADSET = 22,
FF_SOUND_ANDROID_TYPE_HEARING_AID = 23,
FF_SOUND_ANDROID_TYPE_BUILTIN_SPEAKER_SAFE = 24,
FF_SOUND_ANDROID_TYPE_REMOTE_SUBMIX = 25,
FF_SOUND_ANDROID_TYPE_BLE_HEADSET = 26,
FF_SOUND_ANDROID_TYPE_BLE_SPEAKER = 27,
FF_SOUND_ANDROID_TYPE_ECHO_REFERENCE = 28,
FF_SOUND_ANDROID_TYPE_HDMI_EARC = 29,
FF_SOUND_ANDROID_TYPE_BLE_BROADCAST = 30,
FF_SOUND_ANDROID_TYPE_DOCK_ANALOG = 31,
FF_SOUND_ANDROID_TYPE_MULTICHANNEL_GROUP = 32,
} FFSoundAndroidDeviceType;
typedef struct FFSoundAndroidDeviceName {
FFSoundAndroidDeviceType type;
const char* identifier;
const char* name;
} FFSoundAndroidDeviceName;
static const FFSoundAndroidDeviceName FF_SOUND_ANDROID_DEVICE_NAMES[] = {
{ FF_SOUND_ANDROID_TYPE_UNKNOWN, "UNKNOWN", "Unknown Device" },
{ FF_SOUND_ANDROID_TYPE_BUILTIN_EARPIECE, "BUILTIN_EARPIECE", "Built-in Earpiece" },
{ FF_SOUND_ANDROID_TYPE_BUILTIN_SPEAKER, "BUILTIN_SPEAKER", "Built-in Speaker" },
{ FF_SOUND_ANDROID_TYPE_WIRED_HEADSET, "WIRED_HEADSET", "Wired Headset" },
{ FF_SOUND_ANDROID_TYPE_WIRED_HEADPHONES, "WIRED_HEADPHONES", "Wired Headphones" },
{ FF_SOUND_ANDROID_TYPE_LINE_ANALOG, "LINE_ANALOG", "Line (Analog)" },
{ FF_SOUND_ANDROID_TYPE_LINE_DIGITAL, "LINE_DIGITAL", "Line (Digital)" },
{ FF_SOUND_ANDROID_TYPE_BLUETOOTH_SCO, "BLUETOOTH_SCO", "Bluetooth SCO" },
{ FF_SOUND_ANDROID_TYPE_BLUETOOTH_A2DP, "BLUETOOTH_A2DP", "Bluetooth A2DP" },
{ FF_SOUND_ANDROID_TYPE_HDMI, "HDMI", "HDMI" },
{ FF_SOUND_ANDROID_TYPE_HDMI_ARC, "HDMI_ARC", "HDMI ARC" },
{ FF_SOUND_ANDROID_TYPE_USB_DEVICE, "USB_DEVICE", "USB Device" },
{ FF_SOUND_ANDROID_TYPE_USB_ACCESSORY, "USB_ACCESSORY", "USB Accessory" },
{ FF_SOUND_ANDROID_TYPE_DOCK, "DOCK", "Dock" },
{ FF_SOUND_ANDROID_TYPE_FM, "FM", "FM" },
{ FF_SOUND_ANDROID_TYPE_BUILTIN_MIC, "BUILTIN_MIC", "Built-in Microphone" },
{ FF_SOUND_ANDROID_TYPE_FM_TUNER, "FM_TUNER", "FM Tuner" },
{ FF_SOUND_ANDROID_TYPE_TV_TUNER, "TV_TUNER", "TV Tuner" },
{ FF_SOUND_ANDROID_TYPE_TELEPHONY, "TELEPHONY", "Telephony" },
{ FF_SOUND_ANDROID_TYPE_AUX_LINE, "AUX_LINE", "Aux Line" },
{ FF_SOUND_ANDROID_TYPE_IP, "IP", "IP" },
{ FF_SOUND_ANDROID_TYPE_BUS, "BUS", "Bus" },
{ FF_SOUND_ANDROID_TYPE_USB_HEADSET, "USB_HEADSET", "USB Headset" },
{ FF_SOUND_ANDROID_TYPE_HEARING_AID, "HEARING_AID", "Hearing Aid" },
{ FF_SOUND_ANDROID_TYPE_BUILTIN_SPEAKER_SAFE, "BUILTIN_SPEAKER_SAFE", "Built-in Speaker (Safe)" },
{ FF_SOUND_ANDROID_TYPE_REMOTE_SUBMIX, "REMOTE_SUBMIX", "Remote Submix" },
{ FF_SOUND_ANDROID_TYPE_BLE_HEADSET, "BLE_HEADSET", "Bluetooth LE Headset" },
{ FF_SOUND_ANDROID_TYPE_BLE_SPEAKER, "BLE_SPEAKER", "Bluetooth LE Speaker" },
{ FF_SOUND_ANDROID_TYPE_ECHO_REFERENCE, "ECHO_REFERENCE", "Echo Reference" },
{ FF_SOUND_ANDROID_TYPE_HDMI_EARC, "HDMI_EARC", "HDMI eARC" },
{ FF_SOUND_ANDROID_TYPE_BLE_BROADCAST, "BLE_BROADCAST", "Bluetooth LE Broadcast" },
{ FF_SOUND_ANDROID_TYPE_DOCK_ANALOG, "DOCK_ANALOG", "Dock (Analog)" },
{ FF_SOUND_ANDROID_TYPE_MULTICHANNEL_GROUP, "MULTICHANNEL_GROUP", "Multichannel Group" },
};
static const FFSoundAndroidDeviceName* soundAndroidDeviceName(int32_t type) {
for (size_t i = 0; i < ARRAY_SIZE(FF_SOUND_ANDROID_DEVICE_NAMES); ++i) {
if ((int32_t) FF_SOUND_ANDROID_DEVICE_NAMES[i].type == type) {
return &FF_SOUND_ANDROID_DEVICE_NAMES[i];
}
}
return nullptr;
}
// The types that stand for a Bluetooth device. They are the ones whose own name is worth asking the
// service for: everything else is described well enough by its type, and the request is one more
// round trip to system_server. A hearing aid is on the list because it is a Bluetooth LE link with
// a name of its own, the same as a headset.
static bool soundAndroidIsBluetooth(int32_t type) {
switch ((FFSoundAndroidDeviceType) type) {
case FF_SOUND_ANDROID_TYPE_BLUETOOTH_SCO:
case FF_SOUND_ANDROID_TYPE_BLUETOOTH_A2DP:
case FF_SOUND_ANDROID_TYPE_HEARING_AID:
case FF_SOUND_ANDROID_TYPE_BLE_HEADSET:
case FF_SOUND_ANDROID_TYPE_BLE_SPEAKER:
case FF_SOUND_ANDROID_TYPE_BLE_BROADCAST:
return true;
default:
return false;
}
}
// Calls a method that takes no argument or one int, and answers with one int. Every transaction code
// is resolved here rather than passed in, so that the dex is the only place a number lives.
static const char* soundAndroidCallInt(FFBinder* binder, uint32_t handle, const char* transactionField, bool hasArgument, int32_t argument, int32_t* result) {
int32_t transaction = 0;
const char* error = ffDexStaticInt(FF_SOUND_ANDROID_JAR, FF_SOUND_ANDROID_STUB, transactionField, &transaction);
if (error != nullptr) {
FF_DEBUG("Reading \"%s\" from \"%s\" failed: %s", transactionField, FF_SOUND_ANDROID_JAR, error);
return error;
}
uint8_t parcelBuffer[FF_SOUND_ANDROID_SCALAR_PARCEL_SIZE];
FFBinderParcel parcel = ffBinderParcelCreate(parcelBuffer, sizeof(parcelBuffer));
ffBinderParcelPutInterfaceToken(&parcel, FF_SOUND_ANDROID_DESCRIPTOR);
if (hasArgument) {
ffBinderParcelPutI32(&parcel, argument);
}
uint8_t replyBuffer[FF_SOUND_ANDROID_SCALAR_REPLY_SIZE];
FFBinderReply reply = ffBinderReplyCreate(replyBuffer, sizeof(replyBuffer));
error = ffBinderTransact(binder, handle, (uint32_t) transaction, 0, &parcel, &reply);
if (error != nullptr) {
return error;
}
if (ffBinderReplyIsStatus(&reply)) {
FF_DEBUG("\"%s\" resolved to transaction %d, which this build does not answer", transactionField, transaction);
return "The audio service does not answer that request";
}
const int32_t exception = ffBinderReadI32(reply.data, reply.size, 0);
if (exception != 0) {
FF_DEBUG("\"%s\" is transaction %d and raised exception %d", transactionField, transaction, exception);
return "The audio service raised an exception";
}
*result = ffBinderReadI32(reply.data, reply.size, 4);
FF_DEBUG("\"%s\" is transaction %d and answered %d", transactionField, transaction, *result);
return nullptr;
}
// Walks past a string16 and reports how long it was. The bytes themselves are not decoded: the only
// strings in the reply are the device address and name, both of which are empty for every built-in
// device and a partly anonymised MAC for a Bluetooth one -- `AudioService` blanks the address of
// anything it considers identifying before answering an unprivileged caller, so neither is an
// identifier worth carrying.
static bool soundAndroidSkipString16(const uint8_t* data, size_t size, size_t* offset) {
const int32_t length = ffBinderReadI32(data, size, *offset);
*offset += sizeof(int32_t);
if (length < 0) {
return true;
}
// The code units plus the NUL terminator, padded to four bytes.
const size_t payload = ((size_t) length * 2 + 2 + 3) & ~(size_t) 3;
if (*offset + payload > size) {
return false;
}
*offset += payload;
return true;
}
// Reads a string16 out of a reply and appends it to `result`.
//
// The code units are UTF-16LE, and a device name is the first string here that is not guaranteed to
// be ASCII -- a headset can be named in any script, and `vivo TWS A4` is only the one that happened
// to be paired -- so they are converted rather than copied. A count of -1 is how the same field
// spells null, which is what the service answers when there is no name to give; that is not a
// failure, and the caller falls back to the type name.
static bool soundAndroidReadString16(const uint8_t* data, size_t size, size_t offset, FFstrbuf* result) {
if (offset + sizeof(int32_t) > size) {
return false;
}
const int32_t length = ffBinderReadI32(data, size, offset);
offset += sizeof(int32_t);
if (length < 0) {
return true;
}
// The code units plus the NUL terminator. The padding behind them is not part of the string, so
// there is nothing to step over here.
if ((size_t) length * 2 + 2 > size - offset) {
return false;
}
for (int32_t i = 0; i < length; ++i) {
uint32_t codePoint = (uint32_t) data[offset + (size_t) i * 2] | ((uint32_t) data[offset + (size_t) i * 2 + 1] << 8);
if (codePoint >= 0xD800 && codePoint <= 0xDBFF && i + 1 < length) {
// Anything outside the basic plane arrives as a surrogate pair, and the low half is what
// turns it back into one code point. A high surrogate without one is malformed and is
// passed through as it stands rather than guessed at.
const uint32_t low = (uint32_t) data[offset + (size_t) (i + 1) * 2] | ((uint32_t) data[offset + (size_t) (i + 1) * 2 + 1] << 8);
if (low >= 0xDC00 && low <= 0xDFFF) {
codePoint = 0x10000u + ((codePoint - 0xD800u) << 10) + (low - 0xDC00u);
++i;
}
}
ffStrbufAppendUtf32CodePoint(result, codePoint);
}
return true;
}
// Calls `getBtActiveDeviceName()`, which takes no argument and answers a string16. It is the only
// call here that carries a human readable device name.
//
// The policy reply has a `name` field of its own, but on the test device `AudioService` leaves it
// empty for every device -- a Bluetooth one included, whose address it blanks to
// `XX:XX:XX:XX:D8:61` while the name goes with it -- so the type is all that reply can describe a
// sink by. This call is what turns "Bluetooth A2DP" into the name of the headset.
//
// What it must not be used for is deciding *which* device is the output. It answers about the
// Bluetooth route as a whole and reports it even when the policy has selected the speaker, so it is
// only ever consulted after the device list has already picked a Bluetooth sink, and only its name
// is taken from it.
static const char* soundAndroidCallBtName(FFBinder* binder, uint32_t handle, FFstrbuf* result) {
int32_t transaction = 0;
const char* error = ffDexStaticInt(FF_SOUND_ANDROID_JAR, FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, &transaction);
if (error != nullptr) {
FF_DEBUG("Reading \"%s\" from \"%s\" failed: %s", FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, FF_SOUND_ANDROID_JAR, error);
return error;
}
uint8_t parcelBuffer[FF_SOUND_ANDROID_SCALAR_PARCEL_SIZE];
FFBinderParcel parcel = ffBinderParcelCreate(parcelBuffer, sizeof(parcelBuffer));
ffBinderParcelPutInterfaceToken(&parcel, FF_SOUND_ANDROID_DESCRIPTOR);
uint8_t replyBuffer[FF_SOUND_ANDROID_NAME_REPLY_SIZE];
FFBinderReply reply = ffBinderReplyCreate(replyBuffer, sizeof(replyBuffer));
error = ffBinderTransact(binder, handle, (uint32_t) transaction, 0, &parcel, &reply);
if (error != nullptr) {
return error;
}
if (ffBinderReplyIsStatus(&reply)) {
FF_DEBUG("\"%s\" resolved to transaction %d, which this build does not answer", FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, transaction);
return "The audio service does not answer that request";
}
const int32_t exception = ffBinderReadI32(reply.data, reply.size, 0);
if (exception != 0) {
FF_DEBUG("\"%s\" is transaction %d and raised exception %d", FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, transaction, exception);
return "The audio service raised an exception";
}
if (!soundAndroidReadString16(reply.data, reply.size, sizeof(int32_t), result)) {
return "The audio service answered a truncated device name";
}
FF_DEBUG("\"%s\" is transaction %d and answered \"%s\"", FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, transaction,
result->chars != nullptr ? result->chars : "");
return nullptr;
}
// Reads one `AudioDeviceAttributes` out of the reply and advances `offset` past it.
//
// The layout is the one `AudioDeviceAttributes.writeToParcel` writes, and it was checked byte by
// byte against the device's replies:
//
// int32 role, int32 type, string16 address, string16 name, int32 nativeType,
// List<AudioProfile> profiles, List<AudioProfile> descriptors
//
// `role` is 1 for a source (an input) and 2 for a sink (an output). `type` is the
// AudioDeviceInfo.TYPE_* above; `nativeType` repeats it as the older AUDIO_DEVICE_* bit value and is
// not used. Neither profile list has carried an entry on any device seen so far, so they are walked
// only far enough to confirm that. A device that does carry profiles is still reported -- everything
// this module reads comes before them -- but nothing after it in the list can be reached, because
// walking a profile means decoding one, and the caller stops there rather than reading the next
// entry out of the middle of one.
static bool soundAndroidReadDevice(const uint8_t* data, size_t size, size_t* offset, int32_t* type, int32_t* role, bool* ended) {
*ended = false;
if (*offset + 3 * sizeof(int32_t) > size) {
return false;
}
*role = ffBinderReadI32(data, size, *offset);
*offset += sizeof(int32_t);
*type = ffBinderReadI32(data, size, *offset);
*offset += sizeof(int32_t);
if (!soundAndroidSkipString16(data, size, offset) || !soundAndroidSkipString16(data, size, offset)) {
return false;
}
*offset += sizeof(int32_t); // nativeType, which follows the two strings
for (int list = 0; list < 2; ++list) {
const int32_t count = ffBinderReadI32(data, size, *offset);
*offset += sizeof(int32_t);
if (count > 0) {
// A null list is a -1 and occupies nothing beyond the count that was just read, so only
// a list with entries in it ends the walk.
*ended = true;
return true;
}
}
return true;
}
// Turns the three volume readings into the percentage the module prints. The service answers with
// the index it keeps for the stream, which is not a percentage and is not even on a fixed scale:
// `getStreamVolume` divides by ten before returning, so the numbers here are the ones an app sees,
// and the maximum differs per stream -- 150 for music on the test device, 15 for the system stream,
// 10 for a call. Music's minimum is 0, but that is a property of the stream rather than of the API:
// a call's minimum is 1. So the percentage comes out of the range the service reports, and a stream
// whose range is empty or inverted is reported as unknown rather than as 100%.
static uint8_t soundAndroidPercent(int32_t volume, int32_t minimum, int32_t maximum, int32_t mute) {
if (mute != 0) {
// A muted stream is reported as 0 rather than as its index: the service keeps the index and
// the mute flag separately, and it is the mute flag that decides what comes out of the
// speaker. This is also what the PulseAudio backend does with a muted sink.
return 0;
}
if (maximum <= minimum) {
return FF_SOUND_VOLUME_UNKNOWN;
}
if (volume <= minimum) {
return 0;
}
if (volume >= maximum) {
return 100;
}
return (uint8_t) (((volume - minimum) * 100 + (maximum - minimum) / 2) / (maximum - minimum));
}
static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
// Resolved before anything else so that a build without the method says so, rather than opening
// binder and failing later with a message about the transport.
int32_t transaction = 0;
const char* error = ffDexStaticInt(FF_SOUND_ANDROID_JAR, FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_DEVICES_FOR_ATTRIBUTES, &transaction);
if (error != nullptr) {
FF_DEBUG("Reading \"%s\" from \"%s\" failed: %s", FF_SOUND_ANDROID_GET_DEVICES_FOR_ATTRIBUTES, FF_SOUND_ANDROID_JAR, error);
return "The audio service does not declare getDevicesForAttributesUnprotected";
}
[[gnu::cleanup(ffBinderClose)]] FFBinder binder = { .fd = -1 };
error = ffBinderOpen(&binder);
if (error != nullptr) {
return error;
}
// Released on every path out, including the early returns below.
[[gnu::cleanup(ffBinderServiceHandleRelease)]] FFBinderServiceHandle service = { .binder = &binder };
error = ffBinderLookupService(&binder, FF_SOUND_ANDROID_SERVICE, FF_BINDER_SM_GET_SERVICE, &service.handle);
if (error != nullptr) {
return error;
}
FF_DEBUG("The \"%s\" service is handle %u, getDevicesForAttributesUnprotected is transaction %d",
FF_SOUND_ANDROID_SERVICE, service.handle, transaction);
uint8_t parcelBuffer[FF_SOUND_ANDROID_DEVICE_PARCEL_SIZE];
FFBinderParcel parcel = ffBinderParcelCreate(parcelBuffer, sizeof(parcelBuffer));
ffBinderParcelPutInterfaceToken(&parcel, FF_SOUND_ANDROID_DESCRIPTOR);
// The non-null marker `Parcel.writeTypedObject` puts in front of a Parcelable. The service reads
// the argument with `readTypedObject`, which reads that int first and hands back a null object
// when it is not 1 -- so leaving it out does not shift the fields, it loses the argument, and
// the service answers with an exception rather than a device list.
ffBinderParcelPutI32(&parcel, 1);
// `in AudioAttributes`, whose writeToParcel is: usage, contentType, source, flags, the parcel
// flags, the tag array and the bundle marker. A null bundle is the only form built here.
ffBinderParcelPutI32(&parcel, (int32_t) FF_SOUND_ANDROID_USAGE_MEDIA);
ffBinderParcelPutI32(&parcel, 0); // contentType, unused by the policy when a usage is set
ffBinderParcelPutI32(&parcel, FF_SOUND_ANDROID_SOURCE_INVALID);
ffBinderParcelPutI32(&parcel, 0); // flags
ffBinderParcelPutI32(&parcel, 0); // parcel flags: the tags are not flattened
ffBinderParcelPutI32(&parcel, 0); // an empty tag array
ffBinderParcelPutI32(&parcel, FF_SOUND_ANDROID_ATTR_NULL_BUNDLE);
uint8_t replyBuffer[FF_SOUND_ANDROID_DEVICE_REPLY_SIZE];
FFBinderReply reply = ffBinderReplyCreate(replyBuffer, sizeof(replyBuffer));
error = ffBinderTransact(&binder, service.handle, (uint32_t) transaction, 0, &parcel, &reply);
if (error != nullptr) {
return error;
}
if (ffBinderReplyIsStatus(&reply)) {
FF_DEBUG("The reply carries status %d instead of a parcel", (int) ffBinderReadI32(reply.data, reply.size, 0));
return "The audio service rejected the request";
}
const int32_t exception = ffBinderReadI32(reply.data, reply.size, 0);
if (exception != 0) {
FF_DEBUG("getDevicesForAttributesUnprotected raised exception %d", exception);
return "The audio service raised an exception";
}
// The service answers with the devices the policy has selected for that usage, so there can be
// more than one -- an alarm or a ringtone plays on the speaker and on a connected headset at the
// same time -- and the first is the one the stream's volume belongs to.
const int32_t count = ffBinderReadI32(reply.data, reply.size, 4);
size_t offset = 2 * sizeof(int32_t);
const FFSoundAndroidDeviceName* name = nullptr;
int32_t deviceType = 0;
for (int32_t index = 0; index < count; ++index) {
const int32_t present = ffBinderReadI32(reply.data, reply.size, offset);
offset += sizeof(int32_t);
if (present != 1) {
continue;
}
int32_t type = 0;
int32_t role = 0;
bool ended = false;
if (!soundAndroidReadDevice(reply.data, reply.size, &offset, &type, &role, &ended)) {
FF_DEBUG("The device list ended after %d of %d entries", index, count);
break;
}
if (role == 2 && name == nullptr) {
// ROLE_SINK. A source would be a microphone, which the policy only answers when the
// request asks for one, so this is a guard rather than a case that happens.
name = soundAndroidDeviceName(type);
deviceType = type;
FF_DEBUG("Media output device %d of %d is type %d, which is \"%s\"",
index + 1, count, type, name != nullptr ? name->identifier : "an unrecognised type");
}
if (ended) {
// A profile list with entries in it: the next entry cannot be reached without walking
// one, and the first device is the one that matters.
FF_DEBUG("Device %d carries audio profiles, so the rest of the list is not read", index);
break;
}
}
if (name == nullptr) {
return "The audio service selected no output device";
}
int32_t volume = 0;
int32_t minimum = 0;
int32_t maximum = 0;
int32_t mute = 0;
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_VOLUME, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &volume);
if (error == nullptr) {
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_MIN_VOLUME, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &minimum);
}
if (error == nullptr) {
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_MAX_VOLUME, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &maximum);
}
if (error == nullptr) {
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_IS_STREAM_MUTE, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &mute);
}
if (error != nullptr) {
return error;
}
uint8_t percent = soundAndroidPercent(volume, minimum, maximum, mute);
FF_DEBUG("Stream %d is %d of %d..%d, muted %d, which is %s",
(int) FF_SOUND_ANDROID_STREAM_MUSIC, volume, minimum, maximum, mute,
percent != FF_SOUND_VOLUME_UNKNOWN ? "a percentage" : "unknown");
// `isMusicActive` is what tells "this device is the output" apart from "this device is playing".
// It answers about the media stream as a whole and not about one device, so it only ever adds
// the ACTIVE bit to the device the policy already selected. A build that does not declare the
// method, or a service that refuses it, leaves the bit clear rather than failing the module.
int32_t active = 0;
const char* activeError = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_IS_MUSIC_ACTIVE, true, 0, &active);
if (activeError != nullptr) {
FF_DEBUG("Whether anything is playing is not known: %s", activeError);
active = 0;
}
const FFSoundType type = (FFSoundType) (FF_SOUND_TYPE_MAIN | (active != 0 ? FF_SOUND_TYPE_ACTIVE : FF_SOUND_TYPE_NONE));
if ((options->soundType & FF_SOUND_TYPE_MAIN) && !(type & FF_SOUND_TYPE_MAIN)) {
return nullptr;
}
if ((options->soundType & FF_SOUND_TYPE_ACTIVE) && !(type & FF_SOUND_TYPE_ACTIVE)) {
return nullptr;
}
// A Bluetooth sink is reported by the name of the device behind it when the service can be
// asked, and by its type otherwise. Falling back is not an error path: a build that does not
// declare the method, a service that refuses it, and a service that has no name to give all end
// in the type name, which is what this module printed before it asked at all.
FF_STRBUF_AUTO_DESTROY bluetoothName = ffStrbufCreate();
if (soundAndroidIsBluetooth(deviceType)) {
const char* nameError = soundAndroidCallBtName(&binder, service.handle, &bluetoothName);
if (nameError != nullptr || bluetoothName.length == 0) {
FF_DEBUG("The Bluetooth device is not named: %s",
nameError != nullptr ? nameError : "the service answered an empty name");
}
}
FFSoundDevice* device = FF_LIST_ADD(FFSoundDevice, *devices);
// The identifier stays the type: it is the machine readable half of the pair, and the Bluetooth
// address the reply carries is not usable as one -- `AudioService` blanks it to
// `XX:XX:XX:XX:D8:61` for an unprivileged caller.
ffStrbufInitS(&device->identifier, name->identifier);
if (bluetoothName.length > 0) {
ffStrbufInitMove(&device->name, &bluetoothName);
} else {
ffStrbufInitS(&device->name, name->name);
}
ffStrbufInitStatic(&device->platformApi, "AudioService");
device->volume = percent;
device->type = type;
FF_DEBUG("Reporting \"%s\" (%s) at %u%%%s", device->name.chars, device->identifier.chars, device->volume,
active != 0 ? ", active" : "");
return nullptr;
}
const char* ffDetectSound(FFSoundOptions* options, FFlist* devices) {
const FFDisplayServerResult* wm = ffConnectDisplayServer();
if (!ffStrbufIgnCaseEqualS(&wm->wmProtocolName, FF_WM_PROTOCOL_SURFACEFLINGER)) {
return nullptr;
}
}