Files
fastfetch/src/detection/opengl/opengl_apple.c
T
2024-06-17 23:55:32 +08:00

56 lines
1.7 KiB
C

#include "fastfetch.h"
#include "opengl.h"
#define GL_SILENCE_DEPRECATION
#include <OpenGL/gl.h>
#include <OpenGL/OpenGL.h> // This brings in CGL, not GL
static const char* glHandleResult(FFOpenGLResult* result)
{
ffStrbufAppendS(&result->version, (const char*) glGetString(GL_VERSION));
ffStrbufAppendS(&result->renderer, (const char*) glGetString(GL_RENDERER));
ffStrbufAppendS(&result->vendor, (const char*) glGetString(GL_VENDOR));
ffStrbufAppendS(&result->slv, (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
result->library = "CGL";
return NULL;
}
static const char* cglHandleContext(FFOpenGLResult* result, CGLContextObj context)
{
if(CGLSetCurrentContext(context) != kCGLNoError)
return "CGLSetCurrentContext() failed";
return glHandleResult(result);
}
static const char* cglHandlePixelFormat(FFOpenGLResult* result, CGLPixelFormatObj pixelFormat)
{
CGLContextObj context;
if(CGLCreateContext(pixelFormat, NULL, &context) != kCGLNoError)
return "CGLCreateContext() failed";
const char* error = cglHandleContext(result, context);
CGLDestroyContext(context);
return error;
}
const char* ffDetectOpenGL(FF_MAYBE_UNUSED FFOpenGLOptions* options, FFOpenGLResult* result)
{
CGLPixelFormatObj pixelFormat;
CGLPixelFormatAttribute attrs[] = {
kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core,
kCGLPFAAccelerated,
0
};
GLint num;
if (CGLChoosePixelFormat(attrs, &pixelFormat, &num) != kCGLNoError)
return "CGLChoosePixelFormat() failed";
const char* error = cglHandlePixelFormat(result, pixelFormat);
CGLDestroyPixelFormat(pixelFormat);
return error;
}