Files
fastfetch/src/util/windows/nt.h
T

251 lines
10 KiB
C

#pragma once
#include <winnt.h>
#include <winternl.h>
#define D3DKMT_ALIGN64 __attribute__((aligned(8)))
typedef struct _PROCESSOR_POWER_INFORMATION {
ULONG Number;
ULONG MaxMhz;
ULONG CurrentMhz;
ULONG MhzLimit;
ULONG MaxIdleState;
ULONG CurrentIdleState;
} PROCESSOR_POWER_INFORMATION, *PPROCESSOR_POWER_INFORMATION;
NTSTATUS NTAPI NtPowerInformation(
IN POWER_INFORMATION_LEVEL InformationLevel,
IN PVOID InputBuffer OPTIONAL,
IN ULONG InputBufferLength,
OUT PVOID OutputBuffer OPTIONAL,
IN ULONG OutputBufferLength);
NTSTATUS NTAPI RtlGetVersion(
_Inout_ PRTL_OSVERSIONINFOW lpVersionInformation
);
#if __has_include(<d3dkmthk.h>)
#include <d3dkmthk.h>
#else
typedef UINT D3DKMT_HANDLE;
typedef struct _D3DKMT_OPENADAPTERFROMLUID
{
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
} D3DKMT_OPENADAPTERFROMLUID;
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromLuid(_Inout_ CONST D3DKMT_OPENADAPTERFROMLUID*);
typedef struct _D3DKMT_CLOSEADAPTER
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
} D3DKMT_CLOSEADAPTER;
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCloseAdapter(_In_ CONST D3DKMT_CLOSEADAPTER*);
typedef struct _D3DKMT_ADAPTERTYPE
{
union
{
struct
{
UINT RenderSupported : 1; // WDDM 1.2, Windows 8
UINT DisplaySupported : 1;
UINT SoftwareDevice : 1;
UINT PostDevice : 1;
UINT HybridDiscrete : 1; // WDDM 1.3, Windows 8.1
UINT HybridIntegrated : 1;
UINT IndirectDisplayDevice : 1;
UINT Paravirtualized : 1; // WDDM 2.3, Windows 10 Fall Creators Update (version 1709)
UINT ACGSupported : 1;
UINT SupportSetTimingsFromVidPn : 1;
UINT Detachable : 1;
UINT ComputeOnly : 1; // WDDM 2.6, Windows 10 May 2019 Update (Version 1903)
UINT Prototype : 1;
UINT RuntimePowerManagement : 1; // WDDM 2.9, Windows 10 Insider Preview "Iron"
UINT Reserved : 18;
};
UINT Value;
};
} D3DKMT_ADAPTERTYPE;
typedef enum _KMTQUERYADAPTERINFOTYPE
{
KMTQAITYPE_ADAPTERTYPE = 15, // WDDM 1.2, Windows 8
KMTQAITYPE_NODEMETADATA = 25, // WDDM 2.0, Windows 10
} KMTQUERYADAPTERINFOTYPE;
typedef struct _D3DKMT_QUERYADAPTERINFO
{
D3DKMT_HANDLE hAdapter;
KMTQUERYADAPTERINFOTYPE Type;
VOID* pPrivateDriverData;
UINT PrivateDriverDataSize;
} D3DKMT_QUERYADAPTERINFO;
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryAdapterInfo(_Inout_ CONST D3DKMT_QUERYADAPTERINFO*);
typedef enum _D3DKMT_QUERYSTATISTICS_TYPE
{
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER = 10, // WDDM 2.4, Windows 10 April 2018 Update (version 1803)
D3DKMT_QUERYSTATISTICS_NODE2 = 18, // WDDM 3.1, Windows 11 2022 Update (version 22H2)
} D3DKMT_QUERYSTATISTICS_TYPE;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER
{
ULONG PhysicalAdapterIndex;
} D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_NODE2
{
UINT16 PhysicalAdapterIndex;
UINT16 NodeOrdinal;
} D3DKMT_QUERYSTATISTICS_QUERY_NODE2;
typedef struct _D3DKMT_ADAPTER_PERFDATA
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MemoryFrequency; // out: Clock frequency of the memory in hertz
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequency; // out: Max memory clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequencyOC; // out: Clock frequency of the memory while overclocked in hertz.
D3DKMT_ALIGN64 ULONGLONG MemoryBandwidth; // out: Amount of memory transferred in bytes
D3DKMT_ALIGN64 ULONGLONG PCIEBandwidth; // out: Amount of memory transferred over PCI-E in bytes
ULONG FanRPM; // out: Fan rpm
ULONG Power; // out: Power draw of the adapter in tenths of a percentage
ULONG Temperature; // out: Temperature in deci-Celsius 1 = 0.1C
UCHAR PowerStateOverride; // out: Overrides dxgkrnls power view of linked adapters.
} D3DKMT_ADAPTER_PERFDATA;
typedef struct _D3DKMT_ADAPTER_PERFDATACAPS
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MaxMemoryBandwidth; // out: Max memory bandwidth in bytes for 1 second
D3DKMT_ALIGN64 ULONGLONG MaxPCIEBandwidth; // out: Max pcie bandwidth in bytes for 1 second
ULONG MaxFanRPM; // out: Max fan rpm
ULONG TemperatureMax; // out: Max temperature before damage levels
ULONG TemperatureWarning; // out: The temperature level where throttling begins.
} D3DKMT_ADAPTER_PERFDATACAPS;
#define DXGK_MAX_GPUVERSION_NAME_LENGTH 32
typedef struct _D3DKMT_GPUVERSION
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
WCHAR BiosVersion[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu bios version
WCHAR GpuArchitecture[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu architectures name.
} D3DKMT_GPUVERSION;
typedef struct _D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION
{
D3DKMT_ADAPTER_PERFDATA AdapterPerfData;
D3DKMT_ADAPTER_PERFDATACAPS AdapterPerfDataCaps;
D3DKMT_GPUVERSION GpuVersion;
} D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION {
D3DKMT_ALIGN64 UINT64 Reserved[34];
} D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION;
typedef struct _D3DKMT_NODE_PERFDATA
{
UINT32 NodeOrdinal; // in: Node ordinal of the requested engine.
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG Frequency; // out: Clock frequency of the engine in hertz
D3DKMT_ALIGN64 ULONGLONG MaxFrequency; // out: Max engine clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxFrequencyOC;// out: Max engine over clock frequency
ULONG Voltage; // out: Voltage of the engine in milli volts mV
ULONG VoltageMax; // out: Max voltage levels in milli volts.
ULONG VoltageMaxOC; // out: Max voltage level while overclocked in milli volts.
// WDDM 2.5
D3DKMT_ALIGN64 ULONGLONG MaxTransitionLatency; // out: Max transition latency to change the frequency in 100 nanoseconds
} D3DKMT_NODE_PERFDATA;
typedef struct _D3DKMT_QUERYSTATISTICS_NODE_INFORMATION {
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION GlobalInformation; //Global statistics
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION SystemInformation; //Statistics for system thread
D3DKMT_NODE_PERFDATA NodePerfData;
UINT32 Reserved[3];
} D3DKMT_QUERYSTATISTICS_NODE_INFORMATION;
typedef union _D3DKMT_QUERYSTATISTICS_RESULT
{
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION PhysAdapterInformation;
D3DKMT_QUERYSTATISTICS_NODE_INFORMATION NodeInformation;
uint8_t Padding[776];
} D3DKMT_QUERYSTATISTICS_RESULT;
typedef struct _D3DKMT_QUERYSTATISTICS
{
D3DKMT_QUERYSTATISTICS_TYPE Type; // in: type of data requested
LUID AdapterLuid; // in: adapter to get export / statistics from
HANDLE* hProcess; // in: process to get statistics for, if required for this query type
D3DKMT_QUERYSTATISTICS_RESULT QueryResult; // out: requested data
union
{
D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER QueryPhysAdapter; // in: id of physical adapter to get statistics for
D3DKMT_QUERYSTATISTICS_QUERY_NODE2 QueryNode2; // in: id of node to get statistics for
};
} D3DKMT_QUERYSTATISTICS;
static_assert(sizeof(D3DKMT_QUERYSTATISTICS) ==
#if _WIN64
0x328
#else
0x320
#endif
, "D3DKMT_QUERYSTATISTICS structure size mismatch");
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryStatistics(_In_ CONST D3DKMT_QUERYSTATISTICS*);
#define DXGK_MAX_METADATA_NAME_LENGTH 32
typedef enum
{
DXGK_ENGINE_TYPE_OTHER,
DXGK_ENGINE_TYPE_3D,
DXGK_ENGINE_TYPE_VIDEO_DECODE,
DXGK_ENGINE_TYPE_VIDEO_ENCODE,
DXGK_ENGINE_TYPE_VIDEO_PROCESSING,
DXGK_ENGINE_TYPE_SCENE_ASSEMBLY,
DXGK_ENGINE_TYPE_COPY,
DXGK_ENGINE_TYPE_OVERLAY,
DXGK_ENGINE_TYPE_CRYPTO,
DXGK_ENGINE_TYPE_VIDEO_CODEC,
DXGK_ENGINE_TYPE_MAX
} DXGK_ENGINE_TYPE;
typedef struct _DXGK_NODEMETADATA_FLAGS
{
union
{
struct
{
UINT ContextSchedulingSupported : 1; // WDDM 2.2
UINT RingBufferFenceRelease : 1; // WDDM 2.5
UINT SupportTrackedWorkload : 1;
UINT UserModeSubmission : 1;
UINT SupportBuildTestCommandBuffer : 1; // WDDM 3.2
UINT Reserved : 11;
UINT MaxInFlightHwQueueBuffers : 16;
};
UINT32 Value;
};
} DXGK_NODEMETADATA_FLAGS;
typedef struct _DXGK_NODEMETADATA
{
DXGK_ENGINE_TYPE EngineType;
WCHAR FriendlyName[DXGK_MAX_METADATA_NAME_LENGTH];
DXGK_NODEMETADATA_FLAGS Flags; // WDDM 2.2
BOOLEAN GpuMmuSupported; // WDDM 2.0 ???
BOOLEAN IoMmuSupported;
} __attribute__((packed)) DXGK_NODEMETADATA;
typedef struct _D3DKMT_NODEMETADATA
{
_In_ UINT NodeOrdinalAndAdapterIndex; // WDDMv2: High word is physical adapter index, low word is node ordinal
_Out_ DXGK_NODEMETADATA NodeData;
} __attribute__((packed)) D3DKMT_NODEMETADATA;
static_assert(sizeof(D3DKMT_NODEMETADATA) == 0x4E, "D3DKMT_NODEMETADATA structure size mismatch");
#endif
NTSYSCALLAPI
NTSTATUS
NTAPI
NtQueryDirectoryFile(
IN HANDLE FileHandle,
IN HANDLE Event OPTIONAL,
IN PIO_APC_ROUTINE ApcRoutine OPTIONAL,
IN PVOID ApcContext OPTIONAL,
OUT PIO_STATUS_BLOCK IoStatusBlock,
OUT PVOID FileInformation,
IN ULONG Length,
IN FILE_INFORMATION_CLASS FileInformationClass,
IN BOOLEAN ReturnSingleEntry,
IN PUNICODE_STRING FileName OPTIONAL,
IN BOOLEAN RestartScan);