Files
fastfetch/src/detection/opengl/opengl_linux.c
T
2023-09-03 22:21:53 +08:00

371 lines
12 KiB
C

#include "fastfetch.h"
#include "opengl.h"
#include <string.h>
#if defined(FF_HAVE_EGL) || defined(FF_HAVE_GLX) || defined(FF_HAVE_OSMESA)
#define FF_HAVE_GL 1
#include "common/library.h"
#include <GL/gl.h>
#define FF_OPENGL_BUFFER_WIDTH 1
#define FF_OPENGL_BUFFER_HEIGHT 1
typedef struct GLData
{
FF_LIBRARY_SYMBOL(glGetString)
} GLData;
static const char* glHandleResult(FFOpenGLResult* result, const GLData* data)
{
ffStrbufAppendS(&result->version, (const char*) data->ffglGetString(GL_VERSION));
ffStrbufAppendS(&result->renderer, (const char*) data->ffglGetString(GL_RENDERER));
ffStrbufAppendS(&result->vendor, (const char*) data->ffglGetString(GL_VENDOR));
ffStrbufAppendS(&result->slv, (const char*) data->ffglGetString(GL_SHADING_LANGUAGE_VERSION));
return NULL;
}
#endif // FF_HAVE_GL
#ifdef FF_HAVE_EGL
#include "common/io/io.h"
#include <EGL/egl.h>
typedef struct EGLData
{
GLData glData;
FF_LIBRARY_SYMBOL(eglGetProcAddress)
FF_LIBRARY_SYMBOL(eglGetDisplay)
FF_LIBRARY_SYMBOL(eglInitialize)
FF_LIBRARY_SYMBOL(eglBindAPI)
FF_LIBRARY_SYMBOL(eglGetConfigs)
FF_LIBRARY_SYMBOL(eglCreatePbufferSurface)
FF_LIBRARY_SYMBOL(eglCreateContext)
FF_LIBRARY_SYMBOL(eglMakeCurrent)
FF_LIBRARY_SYMBOL(eglDestroyContext)
FF_LIBRARY_SYMBOL(eglDestroySurface)
FF_LIBRARY_SYMBOL(eglTerminate)
EGLDisplay display;
EGLConfig config;
EGLSurface surface;
EGLContext context;
} EGLData;
static const char* eglHandleContext(FFOpenGLResult* result, EGLData* data)
{
if(data->ffeglMakeCurrent(data->display, data->surface, data->surface, data->context) != EGL_TRUE)
return "eglMakeCurrent returned EGL_FALSE";
return glHandleResult(result, &data->glData);
}
static const char* eglHandleSurface(FFOpenGLResult* result, EGLData* data)
{
data->context = data->ffeglCreateContext(data->display, data->config, EGL_NO_CONTEXT, (EGLint[]){EGL_NONE});
if(data->context == EGL_NO_CONTEXT)
return "eglCreateContext returned EGL_NO_CONTEXT";
const char* error = eglHandleContext(result, data);
data->ffeglDestroyContext(data->display, data->context);
return error;
}
static const char* eglHandleDisplay(FFOpenGLResult* result, EGLData* data)
{
if(data->ffeglBindAPI(EGL_OPENGL_API) != EGL_TRUE)
return "eglBindAPI returned EGL_FALSE";
EGLint eglConfigCount;
data->ffeglGetConfigs(data->display, &data->config, 1, &eglConfigCount);
if(eglConfigCount == 0)
return "eglGetConfigs returned 0 configs";
data->surface = data->ffeglCreatePbufferSurface(data->display, data->config, (EGLint[]){
EGL_WIDTH, FF_OPENGL_BUFFER_WIDTH,
EGL_HEIGHT, FF_OPENGL_BUFFER_HEIGHT,
EGL_NONE
});
if(data->surface == EGL_NO_SURFACE)
return "eglCreatePbufferSurface returned EGL_NO_SURFACE";
const char* error = eglHandleSurface(result, data);
data->ffeglDestroySurface(data->display, data->surface);
return error;
}
static const char* eglHandleData(FFOpenGLResult* result, EGLData* data)
{
data->glData.ffglGetString = (__typeof__(data->glData.ffglGetString)) data->ffeglGetProcAddress("glGetString");
if(!data->glData.ffglGetString)
return "eglGetProcAddress(glGetString) returned NULL";
data->display = data->ffeglGetDisplay(EGL_DEFAULT_DISPLAY);
if(data->display == EGL_NO_DISPLAY)
return "eglGetDisplay returned EGL_NO_DISPLAY";
EGLint major, minor;
if(data->ffeglInitialize(data->display, &major, &minor) == EGL_FALSE)
return "eglInitialize returned EGL_FALSE";
const char* error = eglHandleDisplay(result, data);
data->ffeglTerminate(data->display);
return error;
}
static const char* eglPrint(FFOpenGLResult* result)
{
EGLData eglData;
FF_LIBRARY_LOAD(egl, &instance.config.libEGL, "dlopen egl failed", "libEGL" FF_LIBRARY_EXTENSION, 1);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglGetProcAddress);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglGetDisplay);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglInitialize);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglBindAPI);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglGetConfigs);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglCreatePbufferSurface);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglCreateContext);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglMakeCurrent);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglDestroyContext);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglDestroySurface);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglTerminate);
FF_SUPPRESS_IO();
return eglHandleData(result, &eglData);
}
#endif //FF_HAVE_EGL
#ifdef FF_HAVE_GLX
#include <GL/glx.h>
typedef struct GLXData
{
GLData glData;
FF_LIBRARY_SYMBOL(glXGetProcAddress)
FF_LIBRARY_SYMBOL(XOpenDisplay)
FF_LIBRARY_SYMBOL(glXChooseVisual)
FF_LIBRARY_SYMBOL(XCreatePixmap);
FF_LIBRARY_SYMBOL(glXCreateGLXPixmap)
FF_LIBRARY_SYMBOL(glXCreateContext)
FF_LIBRARY_SYMBOL(glXMakeCurrent)
FF_LIBRARY_SYMBOL(glXDestroyContext)
FF_LIBRARY_SYMBOL(glXDestroyGLXPixmap)
FF_LIBRARY_SYMBOL(XFreePixmap)
FF_LIBRARY_SYMBOL(XCloseDisplay)
FF_LIBRARY_SYMBOL(XFree)
Display* display;
XVisualInfo* visualInfo;
Pixmap pixmap;
GLXPixmap glxPixmap;
GLXContext context;
} GLXData;
static const char* glxHandleContext(FFOpenGLResult* result, GLXData* data)
{
if(data->ffglXMakeCurrent(data->display, data->glxPixmap, data->context) != True)
return "glXMakeCurrent returned False";
return glHandleResult(result, &data->glData);
}
static const char* glxHandleGLXPixmap(FFOpenGLResult* result, GLXData* data)
{
data->context = data->ffglXCreateContext(data->display, data->visualInfo, NULL, True);
if(data->context == NULL)
return "glXCreateContext returned NULL";
const char* error = glxHandleContext(result, data);
data->ffglXDestroyContext(data->display, data->context);
return error;
}
static const char* glxHandlePixmap(FFOpenGLResult* result, GLXData* data)
{
data->glxPixmap = data->ffglXCreateGLXPixmap(data->display, data->visualInfo, data->pixmap);
if(data->glxPixmap == None)
return "glXCreateGLXPixmap returned None";
const char* error = glxHandleGLXPixmap(result, data);
data->ffglXDestroyGLXPixmap(data->display, data->glxPixmap);
return error;
}
static const char* glxHandleVisualInfo(FFOpenGLResult* result, GLXData* data)
{
data->pixmap = data->ffXCreatePixmap(data->display, DefaultRootWindow(data->display), FF_OPENGL_BUFFER_WIDTH, FF_OPENGL_BUFFER_HEIGHT, (unsigned int) data->visualInfo->depth);
if(data->pixmap == None)
return "XCreatePixmap returned None";
const char* error = glxHandlePixmap(result, data);
data->ffXFreePixmap(data->display, data->pixmap);
return error;
}
static const char* glxHandleDisplay(FFOpenGLResult* result, GLXData* data)
{
data->visualInfo = data->ffglXChooseVisual(data->display, DefaultScreen(data->display), (int[]){None});
if(data->visualInfo == NULL)
return "glXChooseVisual returned NULL";
const char* error = glxHandleVisualInfo(result, data);
data->ffXFree(data->visualInfo);
return error;
}
static const char* glxHandleData(FFOpenGLResult* result, GLXData* data)
{
data->glData.ffglGetString = (__typeof__(data->glData.ffglGetString)) data->ffglXGetProcAddress((const GLubyte*) "glGetString");
if(data->glData.ffglGetString == NULL)
return "glXGetProcAddress(glGetString) returned NULL";
data->display = data->ffXOpenDisplay(NULL);
if(data->display == NULL)
return "XOpenDisplay returned NULL";
const char* error = glxHandleDisplay(result, data);
data->ffXCloseDisplay(data->display);
return error;
}
static const char* glxPrint(FFOpenGLResult* result)
{
GLXData data;
FF_LIBRARY_LOAD(glx, &instance.config.libGLX, "dlopen glx failed", "libGLX" FF_LIBRARY_EXTENSION, 1);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, glXGetProcAddress);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, XOpenDisplay);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, glXChooseVisual);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, XCreatePixmap);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, glXCreateGLXPixmap);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, glXCreateContext);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, glXMakeCurrent);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, glXDestroyContext);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, glXDestroyGLXPixmap);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, XFreePixmap);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, XCloseDisplay);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(glx, data, XFree);
return glxHandleData(result, &data);
}
#endif //FF_HAVE_GLX
#ifdef FF_HAVE_OSMESA
#include <GL/osmesa.h>
typedef struct OSMesaData
{
GLData glData;
FF_LIBRARY_SYMBOL(OSMesaGetProcAddress)
FF_LIBRARY_SYMBOL(OSMesaCreateContext)
FF_LIBRARY_SYMBOL(OSMesaMakeCurrent)
FF_LIBRARY_SYMBOL(OSMesaDestroyContext)
OSMesaContext context;
} OSMesaData;
static const char* osMesaHandleContext(FFOpenGLResult* result, OSMesaData* data)
{
unsigned char buffer[FF_OPENGL_BUFFER_WIDTH * FF_OPENGL_BUFFER_HEIGHT * sizeof(uint32_t)]; // 4 bytes per pixel (RGBA)
if(data->ffOSMesaMakeCurrent(data->context, buffer, GL_UNSIGNED_BYTE, FF_OPENGL_BUFFER_WIDTH, FF_OPENGL_BUFFER_HEIGHT) != GL_TRUE)
return "OSMesaMakeCurrent returned GL_FALSE";
return glHandleResult(result, &data->glData);
}
static const char* osMesaHandleData(FFOpenGLResult* result, OSMesaData* data)
{
//The case to void* is required here, because OSMESAproc can't be cast to (__typeof__(data->glData.ffglGetString)) without a warning, even though it is the actual type.
data->glData.ffglGetString = (__typeof__(data->glData.ffglGetString)) (void*) data->ffOSMesaGetProcAddress("glGetString");
if(data->glData.ffglGetString == NULL)
return "OSMesaGetProcAddress(glGetString) returned NULL";
data->context = data->ffOSMesaCreateContext(OSMESA_RGBA, NULL);
if(data->context == NULL)
return "OSMesaCreateContext returned NULL";
const char* error = osMesaHandleContext(result, data);
data->ffOSMesaDestroyContext(data->context);
return error;
}
static const char* osMesaPrint(FFOpenGLResult* result)
{
OSMesaData data;
FF_LIBRARY_LOAD(osmesa, &instance.config.libOSMesa, "dlopen osmesa failed", "libOSMesa" FF_LIBRARY_EXTENSION, 8);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(osmesa, data, OSMesaGetProcAddress);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(osmesa, data, OSMesaCreateContext);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(osmesa, data, OSMesaMakeCurrent);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(osmesa, data, OSMesaDestroyContext);
return osMesaHandleData(result, &data);
}
#endif //FF_HAVE_OSMESA
const char* ffDetectOpenGL(FFOpenGLOptions* options, FFOpenGLResult* result)
{
#if FF_HAVE_GL
if(options->library == FF_OPENGL_LIBRARY_GLX)
{
#ifdef FF_HAVE_GLX
return glxPrint(result);
#else
return "fastfetch was compiled without glx support";
#endif
}
if(options->library == FF_OPENGL_LIBRARY_EGL)
{
#ifdef FF_HAVE_EGL
return eglPrint(result);
#else
return "fastfetch was compiled without egl support";
#endif
}
if(options->library == FF_OPENGL_LIBRARY_OSMESA)
{
#ifdef FF_HAVE_OSMESA
return osMesaPrint(result);
#else
return "fastfetch was compiled without osmesa support";
#endif
}
const char* error = ""; // not NULL dummy value
#ifdef FF_HAVE_EGL
error = eglPrint(result);
#endif
#ifdef FF_HAVE_GLX
if(error != NULL)
error = glxPrint(result);
#endif
//We don't use osmesa in auto mode here, because it is a software implementation,
//that doesn't reflect the opengl supported by the hardware
return error;
#else
FF_UNUSED(options, result);
return "Fastfetch was built without gl support.";
#endif //FF_HAVE_GL
}