Files
fastfetch/src/common/time.h
T

48 lines
1.2 KiB
C

#pragma once
#include <stdint.h>
#ifdef _WIN32
#include <synchapi.h>
#include <profileapi.h>
#include <sysinfoapi.h>
#else
#include <time.h>
#endif
static inline uint64_t ffTimeGetTick() //In msec
{
#ifdef _WIN32
LARGE_INTEGER frequency;
QueryPerformanceFrequency(&frequency);
LARGE_INTEGER start;
QueryPerformanceCounter(&start);
return (uint64_t)(start.QuadPart * 1000 / frequency.QuadPart);
#else
struct timespec timeNow;
clock_gettime(CLOCK_MONOTONIC, &timeNow);
return (uint64_t)((timeNow.tv_sec * 1000) + (timeNow.tv_nsec / 1000000));
#endif
}
static inline uint64_t ffTimeGetNow()
{
#ifdef _WIN32
uint64_t timeNow;
GetSystemTimeAsFileTime((FILETIME*) &timeNow);
return (timeNow - 116444736000000000ull) / 10000ull;
#else
struct timespec timeNow;
clock_gettime(CLOCK_REALTIME, &timeNow);
return (uint64_t)((timeNow.tv_sec * 1000) + (timeNow.tv_nsec / 1000000));
#endif
}
static inline void ffTimeSleep(uint32_t msec)
{
#ifdef _WIN32
SleepEx(msec, TRUE);
#else
nanosleep(&(struct timespec){ msec / 1000, (long) (msec % 1000) * 1000000 }, NULL);
#endif
}