Files
fastfetch/src/detection/gamepad/gamepad_linux.c
T
2023-02-01 21:46:23 +08:00

43 lines
1.1 KiB
C

#include "gamepad.h"
#include "common/io/io.h"
#include <dirent.h>
#include <ctype.h>
const char* ffDetectGamepad(FF_MAYBE_UNUSED const FFinstance* instance, FFlist* devices /* List of FFGamepadDevice */)
{
DIR* dirp = opendir("/sys/class/input/");
if(dirp == NULL)
return "opendir(\"/sys/class/input/\") == NULL";
FF_STRBUF_AUTO_DESTROY path;
ffStrbufInitS(&path, "/sys/class/input/");
uint32_t baseLen = path.length;
struct dirent* entry;
while((entry = readdir(dirp)) != NULL)
{
if(strncmp(entry->d_name, "js", 2) != 0)
continue;
if(!isdigit(entry->d_name[2]))
continue;
ffStrbufAppendS(&path, entry->d_name);
ffStrbufAppendS(&path, "/device/name");
if (ffPathExists(path.chars, FF_PATHTYPE_FILE))
{
FFGamepadDevice* device = (FFGamepadDevice*) ffListAdd(devices);
ffStrbufInitS(&device->identifier, entry->d_name);
ffStrbufInit(&device->name);
ffAppendFileBuffer(path.chars, &device->name);
}
ffStrbufSubstrBefore(&path, baseLen);
}
closedir(dirp);
return NULL;
}