mirror of
https://github.com/fastfetch-cli/fastfetch.git
synced 2026-09-13 02:42:09 +02:00
517 lines
18 KiB
C
517 lines
18 KiB
C
#include "fastfetch.h"
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#include "common/networking.h"
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#include "common/time.h"
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#include "common/library.h"
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#include "common/strutil.h"
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#include "common/mallocHelper.h"
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#include "common/debug.h"
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#include <unistd.h>
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#include <poll.h>
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#include <sys/time.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#include <netinet/in.h> // For FreeBSD
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#include <netinet/tcp.h>
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#include <errno.h>
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#include <fcntl.h>
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static const char* tryNonThreadingFastPath(FFNetworkingState* state) {
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#if defined(TCP_FASTOPEN) || __APPLE__
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if (!state->tfo) {
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#if __linux__ || __GNU__
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// Linux doesn't support sendto() on unconnected sockets
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FF_DEBUG("TCP Fast Open disabled, skipping");
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return "TCP Fast Open disabled";
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#endif
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} else {
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FF_DEBUG("Attempting to use TCP Fast Open to connect");
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#ifndef __APPLE__ // On macOS, TCP_FASTOPEN doesn't seem to be needed
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// Set TCP Fast Open
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int flag = 1;
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if (setsockopt(state->sockfd, IPPROTO_TCP,
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#ifdef __APPLE__
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// https://github.com/rust-lang/libc/pull/3135
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0x218 // TCP_FASTOPEN_FORCE_ENABLE
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#else
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TCP_FASTOPEN
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#endif
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,
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&flag,
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sizeof(flag)) != 0) {
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FF_DEBUG("Failed to set TCP_FASTOPEN option: %s", strerror(errno));
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return "setsockopt(TCP_FASTOPEN) failed";
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} else {
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#if __linux__ || __GNU__
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FF_DEBUG("Successfully set TCP_FASTOPEN option, queue length: %d", flag);
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#elif defined(__APPLE__)
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FF_DEBUG("Successfully set TCP_FASTOPEN_FORCE_ENABLE option");
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#else
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FF_DEBUG("Successfully set TCP_FASTOPEN option");
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#endif
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}
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#endif
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}
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#ifndef __APPLE__
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FF_DEBUG("Using sendto() "
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#ifdef MSG_FASTOPEN
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"+ MSG_FASTOPEN "
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#endif
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#ifdef MSG_NOSIGNAL
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"+ MSG_NOSIGNAL "
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#endif
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"to send %u bytes of data", state->command.length);
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ssize_t sent = sendto(state->sockfd,
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state->command.chars,
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state->command.length,
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#ifdef MSG_FASTOPEN
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MSG_FASTOPEN |
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#endif
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#ifdef MSG_NOSIGNAL
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MSG_NOSIGNAL |
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#endif
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0,
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state->addr->ai_addr,
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state->addr->ai_addrlen);
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#else
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if (fcntl(state->sockfd, F_SETFL, O_NONBLOCK) == -1) {
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FF_DEBUG("fcntl(F_SETFL) failed: %s", strerror(errno));
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return "fcntl(F_SETFL) failed";
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}
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FF_DEBUG("Using connectx() to send %u bytes of data", state->command.length);
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// Use connectx to establish connection and send data in one call
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size_t sent;
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if (connectx(state->sockfd,
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&(sa_endpoints_t) {
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.sae_dstaddr = state->addr->ai_addr,
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.sae_dstaddrlen = state->addr->ai_addrlen,
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},
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SAE_ASSOCID_ANY,
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state->tfo ? CONNECT_DATA_IDEMPOTENT : 0,
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&(struct iovec) {
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.iov_base = state->command.chars,
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.iov_len = state->command.length,
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},
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1,
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&sent,
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nullptr) != 0) {
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sent = 0;
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}
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if (fcntl(state->sockfd, F_SETFL, 0) == -1) {
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FF_DEBUG("fcntl(F_SETFL) failed: %s", strerror(errno));
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return "fcntl(F_SETFL) failed";
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}
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#endif
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if (sent > 0 || (errno == EAGAIN || errno == EWOULDBLOCK
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#ifdef __APPLE__
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// On macOS EINPROGRESS means the connection cannot be completed immediately
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// On Linux, it means the TFO cookie is not available locally
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|| errno == EINPROGRESS
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#endif
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)) {
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FF_DEBUG(
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#ifdef __APPLE__
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"connectx()"
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#else
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"sendto()"
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#endif
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" %s (sent=%zd, %s)",
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errno == 0 ? "succeeded" : "was in progress",
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sent,
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strerror(errno));
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freeaddrinfo(state->addr);
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state->addr = nullptr;
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ffStrbufDestroy(&state->command);
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return nullptr;
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}
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FF_DEBUG(
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#ifdef __APPLE__
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"connectx()"
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#else
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"sendto()"
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#endif
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" failed: %s",
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strerror(errno));
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#ifdef __APPLE__
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return "connectx() failed";
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#else
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return "sendto() failed";
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#endif
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#else
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FF_UNUSED(state);
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return "TFO support is not available";
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#endif
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}
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// Traditional connect and send function
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static const char* connectAndSend(FFNetworkingState* state) {
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const char* ret = nullptr;
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FF_DEBUG("Using traditional connection method to connect");
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FF_DEBUG("Attempting connect() to server...");
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if (connect(state->sockfd, state->addr->ai_addr, state->addr->ai_addrlen) == -1) {
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FF_DEBUG("connect() failed: %s", strerror(errno));
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ret = "connect() failed";
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goto error;
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}
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FF_DEBUG("connect() succeeded");
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FF_DEBUG("Attempting to send %u bytes of data...", state->command.length);
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if (send(state->sockfd, state->command.chars, state->command.length, 0) < 0) {
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FF_DEBUG("send() failed: %s", strerror(errno));
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ret = "send() failed";
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goto error;
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}
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FF_DEBUG("Data sent successfully");
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goto exit;
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error:
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FF_DEBUG("Error occurred, closing socket");
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close(state->sockfd);
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state->sockfd = -1;
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exit:
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FF_DEBUG("Releasing address info and other resources");
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freeaddrinfo(state->addr);
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state->addr = nullptr;
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ffStrbufDestroy(&state->command);
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return ret;
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}
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FF_THREAD_ENTRY_DECL_WRAPPER(connectAndSend, FFNetworkingState*);
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// Parallel DNS resolution and socket creation
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static const char* initNetworkingState(FFNetworkingState* state, const char* host, const char* path, const char* headers) {
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FF_DEBUG("Initializing network connection state: host=%s, path=%s", host, path);
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// Initialize command and host information
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ffStrbufInitA(&state->command, 128);
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ffStrbufAppendS(&state->command, "GET ");
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ffStrbufAppendS(&state->command, path);
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ffStrbufAppendS(&state->command, " HTTP/1.0\r\nHost: ");
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ffStrbufAppendS(&state->command, host);
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ffStrbufAppendS(&state->command, "\r\nConnection: close\r\n"); // Explicitly tell the server we don't need to keep the connection
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// If compression needs to be enabled
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if (state->compression) {
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FF_DEBUG("Enabling HTTP content compression");
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ffStrbufAppendS(&state->command, "Accept-Encoding: gzip\r\n");
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}
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ffStrbufAppendS(&state->command, headers);
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ffStrbufAppendS(&state->command, "\r\n");
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#ifdef FF_HAVE_THREADS
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state->thread = 0;
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FF_DEBUG("Thread ID initialized to 0");
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#endif
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const char* ret = nullptr;
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struct addrinfo hints = {
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.ai_family = state->ipv6 ? AF_INET6 : AF_INET,
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.ai_socktype = SOCK_STREAM,
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.ai_flags = AI_NUMERICSERV
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};
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FF_DEBUG("Resolving address: %s (%s)", host, state->ipv6 ? "IPv6" : "IPv4");
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// Use AI_NUMERICSERV flag to indicate the service is a numeric port, reducing parsing time
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int gaiRes = getaddrinfo(host, "80", &hints, &state->addr);
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if (gaiRes != 0) {
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FF_DEBUG("getaddrinfo() failed: %s (res=%d)", gai_strerror(gaiRes), gaiRes);
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ret = "getaddrinfo() failed";
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goto error;
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}
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FF_DEBUG("Address resolution successful");
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FF_DEBUG("Creating socket");
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state->sockfd = socket(state->addr->ai_family, state->addr->ai_socktype, state->addr->ai_protocol);
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if (state->sockfd == -1) {
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FF_DEBUG("socket() failed: %s", strerror(errno));
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ret = "socket() failed";
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goto error;
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}
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FF_DEBUG("Socket creation successful: fd=%d", state->sockfd);
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int flag = 1;
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#ifdef TCP_NODELAY
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// Disable Nagle's algorithm to reduce small packet transmission delay
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if (setsockopt(state->sockfd, IPPROTO_TCP, TCP_NODELAY, &flag, sizeof(flag)) != 0) {
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FF_DEBUG("Failed to set TCP_NODELAY: %s", strerror(errno));
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} else {
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FF_DEBUG("Successfully disabled Nagle's algorithm");
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}
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#endif
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#ifdef TCP_QUICKACK
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// Set TCP_QUICKACK option to avoid delayed acknowledgments
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if (setsockopt(state->sockfd, IPPROTO_TCP, TCP_QUICKACK, &flag, sizeof(flag)) != 0) {
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FF_DEBUG("Failed to set TCP_QUICKACK: %s", strerror(errno));
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} else {
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FF_DEBUG("Successfully enabled TCP quick acknowledgment");
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}
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#endif
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if (state->timeout > 0) {
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FF_DEBUG("Setting connection timeout: %u ms", state->timeout);
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[[maybe_unused]] uint32_t sec = state->timeout / 1000;
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if (sec == 0) {
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sec = 1;
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}
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#ifdef TCP_CONNECTIONTIMEOUT
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FF_DEBUG("Using TCP_CONNECTIONTIMEOUT: %u seconds", sec);
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setsockopt(state->sockfd, IPPROTO_TCP, TCP_CONNECTIONTIMEOUT, &sec, sizeof(sec));
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#elif defined(TCP_KEEPINIT)
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FF_DEBUG("Using TCP_KEEPINIT: %u seconds", sec);
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setsockopt(state->sockfd, IPPROTO_TCP, TCP_KEEPINIT, &sec, sizeof(sec));
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#elif defined(TCP_USER_TIMEOUT)
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FF_DEBUG("Using TCP_USER_TIMEOUT: %u milliseconds", state->timeout);
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setsockopt(state->sockfd, IPPROTO_TCP, TCP_USER_TIMEOUT, &state->timeout, sizeof(state->timeout));
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#else
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FF_DEBUG("Current platform does not support TCP connection timeout");
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#endif
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}
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return nullptr;
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error:
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FF_DEBUG("Error occurred during initialization");
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if (state->addr != nullptr) {
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FF_DEBUG("Releasing address information");
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freeaddrinfo(state->addr);
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state->addr = nullptr;
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}
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if (state->sockfd > 0) {
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FF_DEBUG("Closing socket: fd=%d", state->sockfd);
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close(state->sockfd);
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state->sockfd = -1;
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}
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return ret;
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}
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const char* ffNetworkingSendHttpRequest(FFNetworkingState* state, const char* host, const char* path, const char* headers) {
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FF_DEBUG("Preparing to send HTTP request: host=%s, path=%s", host, path);
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if (state->compression) {
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FF_DEBUG("Compression enabled, checking if zlib is available");
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#ifdef FF_HAVE_ZLIB
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const char* zlibError = ffNetworkingLoadZlibLibrary();
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// Only enable compression if zlib library is successfully loaded
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if (zlibError == nullptr) {
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FF_DEBUG("Successfully loaded zlib library, compression enabled");
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} else {
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FF_DEBUG("Failed to load zlib library, compression disabled: %s", zlibError);
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state->compression = false;
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}
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#else
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FF_DEBUG("zlib not supported at build time, compression disabled");
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state->compression = false;
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#endif
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} else {
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FF_DEBUG("Compression disabled");
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}
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const char* initResult = initNetworkingState(state, host, path, headers);
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if (initResult != nullptr) {
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FF_DEBUG("Initialization failed: %s", initResult);
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return initResult;
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}
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FF_DEBUG("Network state initialization successful");
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const char* tfoResult = tryNonThreadingFastPath(state);
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if (tfoResult == nullptr) {
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FF_DEBUG("TryNonThreadingFastPath() succeeded or in progress");
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return nullptr;
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}
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FF_DEBUG("TryNonThreadingFastPath() failed: %s, trying traditional connection", tfoResult);
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#ifdef FF_HAVE_THREADS
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if (instance.config.general.multithreading) {
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FF_DEBUG("Multithreading mode enabled, creating connection thread");
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state->thread = ffThreadCreate(connectAndSendThreadMain, state);
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if (state->thread) {
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FF_DEBUG("Thread creation successful: thread=%p", (void*) (uintptr_t) state->thread);
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return nullptr;
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}
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FF_DEBUG("Thread creation failed");
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} else {
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FF_DEBUG("Multithreading mode disabled, connecting in main thread");
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}
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#endif
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return connectAndSend(state);
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}
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const char* ffNetworkingRecvHttpResponse(FFNetworkingState* state, FFstrbuf* buffer) {
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assert(buffer->allocated > 0);
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FF_DEBUG("Preparing to receive HTTP response");
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uint32_t timeout = state->timeout;
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#ifdef FF_HAVE_THREADS
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if (state->thread) {
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FF_DEBUG("Connection thread is running, waiting for it to complete (timeout=%u ms)", timeout);
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if (!ffThreadJoin(state->thread, timeout)) {
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FF_DEBUG("Thread join failed or timed out");
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return "ffThreadJoin() failed or timeout";
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}
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FF_DEBUG("Thread completed successfully");
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state->thread = 0;
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}
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#endif
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if (state->sockfd == -1) {
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FF_DEBUG("Invalid socket, HTTP request might have failed");
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return "ffNetworkingSendHttpRequest() failed";
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}
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// Set larger initial receive buffer instead of small repeated receives
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int rcvbuf = 65536; // 64KB
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setsockopt(state->sockfd, SOL_SOCKET, SO_RCVBUF, &rcvbuf, sizeof(rcvbuf));
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#ifdef __APPLE__
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// poll for the socket to be readable.
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// Because of the non-blocking connectx() call, the connection might not be established yet
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FF_DEBUG("Using poll() to check if socket is readable");
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{
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int pollRes = poll(&(struct pollfd) {
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.fd = state->sockfd,
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.events = POLLIN },
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1,
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timeout > 0 ? (int) timeout : -1);
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if (pollRes == 0) {
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FF_DEBUG("poll() timed out after %u ms", timeout);
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close(state->sockfd);
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state->sockfd = -1;
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return "poll() timeout";
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} else if (pollRes == -1) {
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FF_DEBUG("poll() failed: %s", strerror(errno));
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close(state->sockfd);
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state->sockfd = -1;
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return "poll() failed";
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}
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}
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FF_DEBUG("Socket is readable, proceeding to receive data");
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#else
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if (timeout > 0) {
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FF_DEBUG("Setting receive timeout: %u ms", timeout);
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struct timeval timev;
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timev.tv_sec = timeout / 1000;
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timev.tv_usec = (typeof(timev.tv_usec)) ((timeout % 1000) * 1000); // milliseconds to microseconds
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setsockopt(state->sockfd, SOL_SOCKET, SO_RCVTIMEO, &timev, sizeof(timev));
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}
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#endif
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if (shutdown(state->sockfd, SHUT_WR) == -1) {
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FF_DEBUG("Failed to shutdown socket send: %s", strerror(errno));
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// Not a critical error, continue anyway
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}
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FF_DEBUG("Starting data reception");
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[[maybe_unused]] int recvCount = 0;
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uint32_t contentLength = 0;
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uint32_t headerEnd = 0;
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do {
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FF_DEBUG("Data reception loop #%d, current buffer size: %u, available space: %u",
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++recvCount,
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buffer->length,
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ffStrbufGetFree(buffer));
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// We set `Connection: close`, so the server will close the connection when done.
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// Thus we can use MSG_WAITALL to wait until the buffer is full or the connection is closed.
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ssize_t received = recv(state->sockfd, buffer->chars + buffer->length, ffStrbufGetFree(buffer), MSG_WAITALL);
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if (received <= 0) {
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if (received == 0) {
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FF_DEBUG("Connection closed (received=0)");
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} else {
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FF_DEBUG("Reception failed: %s", strerror(errno));
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}
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break;
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}
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buffer->length += (uint32_t) received;
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buffer->chars[buffer->length] = '\0';
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FF_DEBUG("Successfully received %zd bytes of data, total: %u bytes", received, buffer->length);
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// Check if HTTP header end marker is found
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if (headerEnd == 0) {
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char* pHeaderEnd = memmem(buffer->chars, buffer->length, "\r\n\r\n", 4);
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if (pHeaderEnd) {
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headerEnd = (uint32_t) (pHeaderEnd - buffer->chars);
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FF_DEBUG("Found HTTP header end marker, position: %u", headerEnd);
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// Check for Content-Length header to pre-allocate enough memory
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const char* clHeader = strcasestr(buffer->chars, "Content-Length:");
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if (clHeader) {
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contentLength = (uint32_t) strtoul(clHeader + 15, nullptr, 10);
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if (contentLength > 0) {
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if (contentLength > 1024 * 1024) { // 1MB limit to prevent excessive memory allocation and potential attacks
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FF_DEBUG("Content-Length is too large: %u bytes, aborting", contentLength);
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close(state->sockfd);
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state->sockfd = -1;
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return "Content-Length too large";
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}
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FF_DEBUG("Detected Content-Length: %u, pre-allocating buffer", contentLength);
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// Ensure buffer is large enough, adding header size and some margin
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ffStrbufEnsureFree(buffer, contentLength + 16);
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FF_DEBUG("Extended receive buffer to %u bytes", buffer->allocated);
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}
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}
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}
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}
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} while (ffStrbufGetFree(buffer) > 0);
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FF_DEBUG("Closing socket: fd=%d", state->sockfd);
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close(state->sockfd);
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state->sockfd = -1;
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if (buffer->length == 0) {
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FF_DEBUG("Server response is empty");
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return "Empty server response received";
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}
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if (headerEnd == 0) {
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FF_DEBUG("No HTTP header end marker found");
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return "No HTTP header end found";
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}
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if (!ffStrbufStartsWithS(buffer, "HTTP/1.0 200 OK\r\n") && !ffStrbufStartsWithS(buffer, "HTTP/1.1 200 OK\r\n")) {
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FF_DEBUG("Invalid response: %.40s...", buffer->chars);
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return "Invalid response";
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}
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FF_DEBUG("Received valid HTTP 200 response, content %u bytes, total %u bytes", contentLength, buffer->length);
|
|
|
|
if (contentLength > 0 && buffer->length != contentLength + headerEnd + 4) {
|
|
FF_DEBUG("Received content length mismatches: %u != %u", buffer->length, contentLength + headerEnd + 4);
|
|
return "Content length mismatch";
|
|
}
|
|
|
|
// If compression was used, try to decompress
|
|
#ifdef FF_HAVE_ZLIB
|
|
if (state->compression) {
|
|
FF_DEBUG("Content received, checking if compressed");
|
|
if (!ffNetworkingDecompressGzip(buffer, buffer->chars + headerEnd)) {
|
|
FF_DEBUG("Decompression failed or invalid compression format");
|
|
return "Failed to decompress or invalid format";
|
|
} else {
|
|
FF_DEBUG("Decompression successful or no decompression needed, total length after decompression: %u bytes", buffer->length);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return nullptr;
|
|
}
|