extern "C" { #include "disk.h" #include "util/stringUtils.h" } #include #include #include const char* ffDetectDisksImpl(FFDiskOptions* options, FFlist* disks) { int32 pos = 0; for (dev_t dev; (dev = next_dev(&pos)) >= B_OK;) { fs_info fs; if (fs_stat_dev(dev, &fs) < -1) continue; node_ref node(fs.dev, fs.root); BDirectory dir(&node); BPath path(&dir); if (path.InitCheck() != B_OK) continue; if (__builtin_expect(options->folders.length, 0)) { if (!ffDiskMatchMountpoint(options, path.Path())) continue; } FFDisk* disk = (FFDisk*) ffListAdd(disks); disk->bytesTotal = (uint64_t)fs.total_blocks * (uint64_t) fs.block_size; disk->bytesFree = (uint64_t)fs.free_blocks * (uint64_t) fs.block_size; disk->bytesAvailable = disk->bytesFree; disk->bytesUsed = 0; // To be filled in ./disk. c disk->filesTotal = (uint32_t) fs.total_nodes; disk->filesUsed = (uint32_t) (disk->filesTotal - (uint64_t)fs.free_nodes); ffStrbufInitS(&disk->mountFrom, fs.device_name); ffStrbufInitS(&disk->mountpoint, path.Path()); ffStrbufInitS(&disk->filesystem, fs.fsh_name); ffStrbufInitS(&disk->name, fs.volume_name); disk->type = FF_DISK_VOLUME_TYPE_NONE; if (!(fs.flags & B_FS_IS_PERSISTENT)) disk->type = (FFDiskVolumeType) (disk->type | FF_DISK_VOLUME_TYPE_HIDDEN_BIT); if (fs.flags & B_FS_IS_READONLY) disk->type = (FFDiskVolumeType) (disk->type | FF_DISK_VOLUME_TYPE_READONLY_BIT); if (fs.flags & B_FS_IS_REMOVABLE) disk->type = (FFDiskVolumeType) (disk->type | FF_DISK_VOLUME_TYPE_EXTERNAL_BIT); if (disk->type == FF_DISK_VOLUME_TYPE_NONE) disk->type = FF_DISK_VOLUME_TYPE_REGULAR_BIT; disk->createTime = 0; time_t crTime; if (dir.GetCreationTime(&crTime) == B_OK) disk->createTime = (uint64_t) crTime * 1000; } return NULL; }