Sound: always initialize identifier and destroy it to avoid memleaks

This commit is contained in:
李通洲
2023-01-28 13:45:24 +08:00
parent 1c38ebb551
commit f4cefe955b
4 changed files with 9 additions and 3 deletions
+4 -2
View File
@@ -2,7 +2,7 @@
#include "detection/sound/sound.h"
#define FF_SOUND_MODULE_NAME "Sound"
#define FF_SOUND_NUM_FORMAT_ARGS 4
#define FF_SOUND_NUM_FORMAT_ARGS 5
static void printDevice(FFinstance* instance, const FFSoundDevice* device, uint8_t index)
{
@@ -27,7 +27,8 @@ static void printDevice(FFinstance* instance, const FFSoundDevice* device, uint8
{FF_FORMAT_ARG_TYPE_BOOL, &device->main},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->name},
{FF_FORMAT_ARG_TYPE_UINT8, &device->volume},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->manufacturer}
{FF_FORMAT_ARG_TYPE_STRBUF, &device->manufacturer},
{FF_FORMAT_ARG_TYPE_STRBUF, &device->identifier}
});
}
}
@@ -72,6 +73,7 @@ void ffPrintSound(FFinstance* instance)
FF_LIST_FOR_EACH(FFSoundDevice, device, result)
{
ffStrbufDestroy(&device->identifier);
ffStrbufDestroy(&device->name);
ffStrbufDestroy(&device->manufacturer);
}