Chore: run clang-format

```bash
find . -type f \( -name "*.c" -o -name "*.h" -o -name "*.cpp" -o -name "*.hpp" \) ! -path "src/3rdparty/*" -print0 | xargs -0 clang-format -i
```
This commit is contained in:
李通洲
2026-03-29 09:28:49 +08:00
parent cdd4cee968
commit e0eba8ce21
690 changed files with 28093 additions and 30062 deletions
+55 -81
View File
@@ -5,105 +5,91 @@
#include "detection/gamepad/gamepad.h"
#include "modules/gamepad/gamepad.h"
static void printDevice(FFGamepadOptions* options, const FFGamepadDevice* device, uint8_t index)
{
static void printDevice(FFGamepadOptions* options, const FFGamepadDevice* device, uint8_t index) {
FFPercentageTypeFlags percentType = options->percent.type == 0 ? instance.config.display.percentType : options->percent.type;
if(options->moduleArgs.outputFormat.length == 0)
{
if (options->moduleArgs.outputFormat.length == 0) {
ffPrintLogoAndKey(FF_GAMEPAD_MODULE_NAME, index, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT);
FF_STRBUF_AUTO_DESTROY buffer = ffStrbufCreate();
bool showBatteryLevel = device->battery > 0 && device->battery <= 100;
if (showBatteryLevel && (percentType & FF_PERCENTAGE_TYPE_BAR_BIT))
{
if (showBatteryLevel && (percentType & FF_PERCENTAGE_TYPE_BAR_BIT)) {
ffPercentAppendBar(&buffer, device->battery, options->percent, &options->moduleArgs);
ffStrbufAppendC(&buffer, ' ');
}
if (!(percentType & FF_PERCENTAGE_TYPE_HIDE_OTHERS_BIT))
if (!(percentType & FF_PERCENTAGE_TYPE_HIDE_OTHERS_BIT)) {
ffStrbufAppend(&buffer, &device->name);
}
if (showBatteryLevel && (percentType & FF_PERCENTAGE_TYPE_NUM_BIT))
{
if (buffer.length)
if (showBatteryLevel && (percentType & FF_PERCENTAGE_TYPE_NUM_BIT)) {
if (buffer.length) {
ffStrbufAppendC(&buffer, ' ');
}
ffPercentAppendNum(&buffer, device->battery, options->percent, buffer.length > 0, &options->moduleArgs);
}
ffStrbufPutTo(&buffer, stdout);
}
else
{
} else {
FF_STRBUF_AUTO_DESTROY percentageNum = ffStrbufCreate();
if (percentType & FF_PERCENTAGE_TYPE_NUM_BIT)
if (percentType & FF_PERCENTAGE_TYPE_NUM_BIT) {
ffPercentAppendNum(&percentageNum, device->battery, options->percent, false, &options->moduleArgs);
}
FF_STRBUF_AUTO_DESTROY percentageBar = ffStrbufCreate();
if (percentType & FF_PERCENTAGE_TYPE_BAR_BIT)
if (percentType & FF_PERCENTAGE_TYPE_BAR_BIT) {
ffPercentAppendBar(&percentageBar, device->battery, options->percent, &options->moduleArgs);
}
FF_PRINT_FORMAT_CHECKED(FF_GAMEPAD_MODULE_NAME, index, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, ((FFformatarg[]) {
FF_ARG(device->name, "name"),
FF_ARG(device->serial, "serial"),
FF_ARG(percentageNum, "battery-percentage"),
FF_ARG(percentageBar, "battery-percentage-bar"),
}));
FF_ARG(device->name, "name"),
FF_ARG(device->serial, "serial"),
FF_ARG(percentageNum, "battery-percentage"),
FF_ARG(percentageBar, "battery-percentage-bar"),
}));
}
}
bool ffPrintGamepad(FFGamepadOptions* options)
{
bool ffPrintGamepad(FFGamepadOptions* options) {
FF_LIST_AUTO_DESTROY result = ffListCreate(sizeof(FFGamepadDevice));
const char* error = ffDetectGamepad(&result);
if(error)
{
if (error) {
ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "%s", error);
return false;
}
if(!result.length)
{
if (!result.length) {
ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "No devices detected");
return false;
}
FF_LIST_AUTO_DESTROY filtered = ffListCreate(sizeof(FFGamepadDevice*));
FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
{
FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
bool ignored = false;
FF_LIST_FOR_EACH(FFstrbuf, ignore, options->ignores)
{
if(ffStrbufStartsWithIgnCase(&device->name, ignore))
{
FF_LIST_FOR_EACH (FFstrbuf, ignore, options->ignores) {
if (ffStrbufStartsWithIgnCase(&device->name, ignore)) {
ignored = true;
break;
}
}
if(!ignored)
{
if (!ignored) {
FFGamepadDevice** ptr = ffListAdd(&filtered);
*ptr = device;
}
}
bool ret = true;
if(!filtered.length)
{
if (!filtered.length) {
ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "All devices are ignored");
ret = false;
}
else
{
} else {
uint8_t index = 0;
FF_LIST_FOR_EACH(FFGamepadDevice*, pdevice, filtered)
{
FF_LIST_FOR_EACH (FFGamepadDevice*, pdevice, filtered) {
FFGamepadDevice* device = *pdevice;
printDevice(options, device, filtered.length > 1 ? ++index : 0);
}
FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
{
FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
ffStrbufDestroy(&device->serial);
ffStrbufDestroy(&device->name);
}
@@ -112,23 +98,19 @@ bool ffPrintGamepad(FFGamepadOptions* options)
return ret;
}
void ffParseGamepadJsonObject(FFGamepadOptions* options, yyjson_val* module)
{
void ffParseGamepadJsonObject(FFGamepadOptions* options, yyjson_val* module) {
yyjson_val *key, *val;
size_t idx, max;
yyjson_obj_foreach(module, idx, max, key, val)
{
if (ffJsonConfigParseModuleArgs(key, val, &options->moduleArgs))
yyjson_obj_foreach (module, idx, max, key, val) {
if (ffJsonConfigParseModuleArgs(key, val, &options->moduleArgs)) {
continue;
}
if (unsafe_yyjson_equals_str(key, "ignores"))
{
yyjson_val *elem;
if (unsafe_yyjson_equals_str(key, "ignores")) {
yyjson_val* elem;
size_t eidx, emax;
yyjson_arr_foreach(val, eidx, emax, elem)
{
if (yyjson_is_str(elem))
{
yyjson_arr_foreach (val, eidx, emax, elem) {
if (yyjson_is_str(elem)) {
FFstrbuf* strbuf = ffListAdd(&options->ignores);
ffStrbufInitJsonVal(strbuf, elem);
}
@@ -136,50 +118,45 @@ void ffParseGamepadJsonObject(FFGamepadOptions* options, yyjson_val* module)
continue;
}
if (ffPercentParseJsonObject(key, val, &options->percent))
if (ffPercentParseJsonObject(key, val, &options->percent)) {
continue;
}
ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "Unknown JSON key %s", unsafe_yyjson_get_str(key));
}
}
void ffGenerateGamepadJsonConfig(FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module)
{
void ffGenerateGamepadJsonConfig(FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module) {
ffJsonConfigGenerateModuleArgsConfig(doc, module, &options->moduleArgs);
if (options->ignores.length > 0)
{
if (options->ignores.length > 0) {
yyjson_mut_val* ignores = yyjson_mut_obj_add_arr(doc, module, "ignores");
FF_LIST_FOR_EACH(FFstrbuf, strbuf, options->ignores)
FF_LIST_FOR_EACH (FFstrbuf, strbuf, options->ignores) {
yyjson_mut_arr_append(ignores, yyjson_mut_strncpy(doc, strbuf->chars, strbuf->length));
}
}
ffPercentGenerateJsonConfig(doc, module, options->percent);
}
bool ffGenerateGamepadJsonResult(FF_MAYBE_UNUSED FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module)
{
bool ffGenerateGamepadJsonResult(FF_MAYBE_UNUSED FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module) {
FF_LIST_AUTO_DESTROY result = ffListCreate(sizeof(FFGamepadDevice));
const char* error = ffDetectGamepad(&result);
if(error)
{
if (error) {
yyjson_mut_obj_add_str(doc, module, "error", error);
return false;
}
yyjson_mut_val* arr = yyjson_mut_obj_add_arr(doc, module, "result");
FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
{
FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
yyjson_mut_val* obj = yyjson_mut_arr_add_obj(doc, arr);
yyjson_mut_obj_add_strbuf(doc, obj, "serial", &device->serial);
yyjson_mut_obj_add_strbuf(doc, obj, "name", &device->name);
bool ignored = false;
FF_LIST_FOR_EACH(FFstrbuf, ignore, options->ignores)
{
if(ffStrbufStartsWithIgnCase(&device->name, ignore))
{
FF_LIST_FOR_EACH (FFstrbuf, ignore, options->ignores) {
if (ffStrbufStartsWithIgnCase(&device->name, ignore)) {
ignored = true;
break;
}
@@ -187,8 +164,7 @@ bool ffGenerateGamepadJsonResult(FF_MAYBE_UNUSED FFGamepadOptions* options, yyjs
yyjson_mut_obj_add_bool(doc, obj, "ignored", ignored);
}
FF_LIST_FOR_EACH(FFGamepadDevice, device, result)
{
FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
ffStrbufDestroy(&device->serial);
ffStrbufDestroy(&device->name);
}
@@ -196,20 +172,19 @@ bool ffGenerateGamepadJsonResult(FF_MAYBE_UNUSED FFGamepadOptions* options, yyjs
return true;
}
void ffInitGamepadOptions(FFGamepadOptions* options)
{
void ffInitGamepadOptions(FFGamepadOptions* options) {
ffOptionInitModuleArg(&options->moduleArgs, "󰺵");
ffListInit(&options->ignores, sizeof(FFstrbuf));
options->percent = (FFPercentageModuleConfig) { 50, 20, 0 };
options->percent = (FFPercentageModuleConfig) {50, 20, 0};
}
void ffDestroyGamepadOptions(FFGamepadOptions* options)
{
void ffDestroyGamepadOptions(FFGamepadOptions* options) {
ffOptionDestroyModuleArg(&options->moduleArgs);
FF_LIST_FOR_EACH(FFstrbuf, str, options->ignores)
FF_LIST_FOR_EACH (FFstrbuf, str, options->ignores) {
ffStrbufDestroy(str);
}
ffListDestroy(&options->ignores);
}
@@ -227,5 +202,4 @@ FFModuleBaseInfo ffGamepadModuleInfo = {
{"Serial number", "serial"},
{"Battery percentage num", "battery-percentage"},
{"Battery percentage bar", "battery-percentage-bar"},
}))
};
}))};
+1 -2
View File
@@ -3,8 +3,7 @@
#include "common/option.h"
#include "common/FFlist.h"
typedef struct FFGamepadOptions
{
typedef struct FFGamepadOptions {
FFModuleArgs moduleArgs;
FFlist ignores; // List of FFstrbuf