Player: make playerName a global config

`playerName` is used in `ffDetectMedia`, which is used in Module `media` and `player`.
This commit is contained in:
李通洲
2023-06-12 15:22:46 +08:00
parent 9b9d03947d
commit df4d6627ee
7 changed files with 26 additions and 11 deletions
-2
View File
@@ -8,6 +8,4 @@ typedef struct FFPlayerOptions
{
const char* moduleName;
FFModuleArgs moduleArgs;
FFstrbuf name;
} FFPlayerOptions;
-4
View File
@@ -76,8 +76,6 @@ void ffInitPlayerOptions(FFPlayerOptions* options)
{
options->moduleName = FF_PLAYER_MODULE_NAME;
ffOptionInitModuleArg(&options->moduleArgs);
ffStrbufInit(&options->name);
}
bool ffParsePlayerCommandOptions(FFPlayerOptions* options, const char* key, const char* value)
@@ -93,8 +91,6 @@ bool ffParsePlayerCommandOptions(FFPlayerOptions* options, const char* key, cons
void ffDestroyPlayerOptions(FFPlayerOptions* options)
{
ffOptionDestroyModuleArg(&options->moduleArgs);
ffStrbufDestroy(&options->name);
}
void ffParsePlayerJsonObject(FFinstance* instance, yyjson_val* module)