mirror of
https://github.com/fastfetch-cli/fastfetch.git
synced 2026-09-13 02:42:09 +02:00
Init: don't create detection thread for displayserver on Windows / macOS
Displayserver (mainly resolutions) detection is cheap on win / mac, but creating an detection thread is unnecessary
This commit is contained in:
+10
-21
@@ -212,42 +212,29 @@ void ffInitInstance(FFinstance* instance)
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defaultConfig(instance);
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}
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#ifdef FF_HAVE_THREADS
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FF_THREAD_ENTRY_DECL_WRAPPER(ffConnectDisplayServer, FFinstance*)
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#if !(defined(__APPLE__) || defined(_WIN32))
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#if defined(FF_HAVE_THREADS) && !(defined(__APPLE__) || defined(_WIN32) || defined(__ANDROID__))
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#include "detection/gtk_qt/gtk_qt.h"
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#define FF_DETECT_QT_GTK 1
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#define FF_START_DETECTION_THREADS
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FF_THREAD_ENTRY_DECL_WRAPPER(ffConnectDisplayServer, FFinstance*)
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FF_THREAD_ENTRY_DECL_WRAPPER(ffDetectQt, FFinstance*)
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FF_THREAD_ENTRY_DECL_WRAPPER(ffDetectGTK2, FFinstance*)
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FF_THREAD_ENTRY_DECL_WRAPPER(ffDetectGTK3, FFinstance*)
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FF_THREAD_ENTRY_DECL_WRAPPER(ffDetectGTK4, FFinstance*)
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#endif //!(defined(__APPLE__) || defined(_WIN32))
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#endif //FF_HAVE_THREADS
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void startDetectionThreads(FFinstance* instance)
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{
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#ifdef FF_HAVE_THREADS
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ffThreadDetach(ffThreadCreate(ffConnectDisplayServerThreadMain, instance));
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#ifdef FF_DETECT_QT_GTK
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ffThreadDetach(ffThreadCreate(ffDetectQtThreadMain, instance));
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ffThreadDetach(ffThreadCreate(ffDetectGTK2ThreadMain, instance));
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ffThreadDetach(ffThreadCreate(ffDetectGTK3ThreadMain, instance));
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ffThreadDetach(ffThreadCreate(ffDetectGTK4ThreadMain, instance));
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#endif
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#else
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FF_UNUSED(instance);
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#endif
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}
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#endif //FF_HAVE_THREADS
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static volatile bool ffDisableLinewrap = true;
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static volatile bool ffHideCursor = true;
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@@ -268,7 +255,7 @@ static void resetConsole()
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BOOL WINAPI consoleHandler(DWORD signal)
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{
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FF_UNUSED(signal);
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resetConsole();
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resetConsole();
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exit(0);
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}
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#else
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@@ -282,8 +269,10 @@ static void exitSignalHandler(int signal)
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void ffStart(FFinstance* instance)
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{
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if(instance->config.multithreading)
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startDetectionThreads(instance);
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#ifdef FF_START_DETECTION_THREADS
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if(instance->config.multithreading)
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startDetectionThreads(instance);
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#endif
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ffDisableLinewrap = instance->config.disableLinewrap && !instance->config.pipe;
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ffHideCursor = instance->config.hideCursor && !instance->config.pipe;
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