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GPU: rename ffGetGPUVendorString to ffGPUGetVendorString
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@@ -225,7 +225,7 @@ static const char* detectVulkan(FFVulkanResult* result)
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ffStrbufInitS(&gpu->name, physicalDeviceProperties.properties.deviceName);
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gpu->type = physicalDeviceProperties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU ? FF_GPU_TYPE_DISCRETE : FF_GPU_TYPE_INTEGRATED;
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ffStrbufInitS(&gpu->vendor, ffGetGPUVendorString(physicalDeviceProperties.properties.vendorID));
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ffStrbufInitS(&gpu->vendor, ffGPUGetVendorString(physicalDeviceProperties.properties.vendorID));
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ffStrbufInitS(&gpu->driver, driverProperties.driverInfo);
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VkPhysicalDeviceMemoryProperties memoryProperties = {};
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