Android: improves performance of dex parsing

This commit is contained in:
Carter Li
2026-09-29 22:51:10 +08:00
parent 2838dccbfd
commit c88ec3bcc3
9 changed files with 538 additions and 161 deletions
+92 -34
View File
@@ -8,11 +8,11 @@
#include <string.h>
// Android has no desktop sound stack. PulseAudio is not part of the platform -- a Termux user can
// start one, and then the module reads that, but its sink is a virtual device of Termux's own that
// feeds Android's OpenSL ES output with a volume that is always at full scale, so the number says
// nothing about the phone. ALSA and OSS are not there either: /dev/snd, /proc/asound and
// /sys/class/sound are all EACCES from an app's SELinux domain, `dumpsys audio` needs
// Android has no desktop sound stack. PulseAudio is not part of the platform, but a Termux user can
// run one, and that is what a session sounds through whenever the display server is a real desktop
// rather than SurfaceFlinger -- so this file answers for SurfaceFlinger alone and hands the rest to
// sound_linux.c, which speaks PulseAudio. ALSA and OSS are not there either: /dev/snd, /proc/asound
// and /sys/class/sound are all EACCES from an app's SELinux domain, `dumpsys audio` needs
// android.permission.DUMP, and `settings get system volume_music` needs INTERACT_ACROSS_USERS.
// `cmd audio` is worse than useless: `cmd` hands the arguments to the service over binder and the
// command body runs inside system_server, so from an app it hangs or answers ENOSYS.
@@ -214,15 +214,65 @@ static bool soundAndroidIsBluetooth(int32_t type) {
}
}
// Calls a method that takes no argument or one int, and answers with one int. Every transaction code
// is resolved here rather than passed in, so that the dex is the only place a number lives.
static const char* soundAndroidCallInt(FFBinder* binder, uint32_t handle, const char* transactionField, bool hasArgument, int32_t argument, int32_t* result) {
int32_t transaction = 0;
const char* error = ffDexStaticInt(FF_SOUND_ANDROID_JAR, FF_SOUND_ANDROID_STUB, transactionField, &transaction);
// Every transaction code this module sends, resolved from the device's own jar in one walk. They are
// asked for together because the walk is dominated by the dex's type table and all seven sit in the
// same class of the same entry -- see common/android/dex.h.
typedef struct FFSoundAndroidCodes {
int32_t getStreamVolume;
int32_t getStreamMinVolume;
int32_t getStreamMaxVolume;
int32_t isStreamMute;
int32_t getDevicesForAttributes;
int32_t isMusicActive;
int32_t getBtActiveDeviceName;
} FFSoundAndroidCodes;
// The five codes the module cannot answer without, against the two that only refine the answer. A
// build that does not declare one of these five has nothing to report, which is what the module did
// when each code was resolved on its own.
static bool soundAndroidCodesIncomplete(const FFSoundAndroidCodes* codes) {
return codes->getStreamVolume == FF_DEX_STATIC_INT_UNRESOLVED
|| codes->getStreamMinVolume == FF_DEX_STATIC_INT_UNRESOLVED
|| codes->getStreamMaxVolume == FF_DEX_STATIC_INT_UNRESOLVED
|| codes->isStreamMute == FF_DEX_STATIC_INT_UNRESOLVED
|| codes->getDevicesForAttributes == FF_DEX_STATIC_INT_UNRESOLVED;
}
// Resolves all seven in one call, and then makes the judgement the reader leaves to its caller. The
// two that only refine the answer are allowed to come back as the sentinel, because a build may
// declare one of them and not the other -- Mi 10 has `getDevicesForAttributesUnprotected` and no
// `getBtActiveDeviceName` -- and a code the module can live without must not take it down with it.
static const char* soundAndroidResolveCodes(FFSoundAndroidCodes* codes) {
const FFDexStaticIntRequest requests[] = {
{ FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_STREAM_VOLUME, &codes->getStreamVolume },
{ FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_STREAM_MIN_VOLUME, &codes->getStreamMinVolume },
{ FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_STREAM_MAX_VOLUME, &codes->getStreamMaxVolume },
{ FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_IS_STREAM_MUTE, &codes->isStreamMute },
{ FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_DEVICES_FOR_ATTRIBUTES, &codes->getDevicesForAttributes },
{ FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_IS_MUSIC_ACTIVE, &codes->isMusicActive },
{ FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, &codes->getBtActiveDeviceName },
};
const char* error = ffDexStaticInts(FF_SOUND_ANDROID_JAR, requests, ARRAY_SIZE(requests));
if (error != nullptr) {
FF_DEBUG("Reading \"%s\" from \"%s\" failed: %s", transactionField, FF_SOUND_ANDROID_JAR, error);
FF_DEBUG("Reading the transaction codes from \"%s\" failed: %s", FF_SOUND_ANDROID_JAR, error);
return error;
}
if (soundAndroidCodesIncomplete(codes)) {
return "The audio service does not declare every method this module calls";
}
return nullptr;
}
// Calls a method that takes no argument or one int, and answers with one int. `transaction` comes out
// of the jar, and the sentinel the reader leaves for a code it could not find is caught here, so that
// a build which does not declare the method is a message rather than a transaction that means
// something else. `transactionField` is carried only to name the method in the debug output, which a
// release build compiles out -- hence the attribute.
static const char* soundAndroidCallInt(FFBinder* binder, uint32_t handle, [[maybe_unused]] const char* transactionField, int32_t transaction, bool hasArgument, int32_t argument, int32_t* result) {
if (transaction == FF_DEX_STATIC_INT_UNRESOLVED) {
return "The audio service does not declare that method";
}
uint8_t parcelBuffer[FF_SOUND_ANDROID_SCALAR_PARCEL_SIZE];
FFBinderParcel parcel = ffBinderParcelCreate(parcelBuffer, sizeof(parcelBuffer));
@@ -233,7 +283,7 @@ static const char* soundAndroidCallInt(FFBinder* binder, uint32_t handle, const
uint8_t replyBuffer[FF_SOUND_ANDROID_SCALAR_REPLY_SIZE];
FFBinderReply reply = ffBinderReplyCreate(replyBuffer, sizeof(replyBuffer));
error = ffBinderTransact(binder, handle, (uint32_t) transaction, 0, &parcel, &reply);
const char* error = ffBinderTransact(binder, handle, (uint32_t) transaction, 0, &parcel, &reply);
if (error != nullptr) {
return error;
}
@@ -322,12 +372,9 @@ static bool soundAndroidReadString16(const uint8_t* data, size_t size, size_t of
// Bluetooth route as a whole and reports it even when the policy has selected the speaker, so it is
// only ever consulted after the device list has already picked a Bluetooth sink, and only its name
// is taken from it.
static const char* soundAndroidCallBtName(FFBinder* binder, uint32_t handle, FFstrbuf* result) {
int32_t transaction = 0;
const char* error = ffDexStaticInt(FF_SOUND_ANDROID_JAR, FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, &transaction);
if (error != nullptr) {
FF_DEBUG("Reading \"%s\" from \"%s\" failed: %s", FF_SOUND_ANDROID_GET_BT_ACTIVE_DEVICE_NAME, FF_SOUND_ANDROID_JAR, error);
return error;
static const char* soundAndroidCallBtName(FFBinder* binder, uint32_t handle, int32_t transaction, FFstrbuf* result) {
if (transaction == FF_DEX_STATIC_INT_UNRESOLVED) {
return "The audio service does not declare getBtActiveDeviceName";
}
uint8_t parcelBuffer[FF_SOUND_ANDROID_SCALAR_PARCEL_SIZE];
@@ -336,7 +383,7 @@ static const char* soundAndroidCallBtName(FFBinder* binder, uint32_t handle, FFs
uint8_t replyBuffer[FF_SOUND_ANDROID_NAME_REPLY_SIZE];
FFBinderReply reply = ffBinderReplyCreate(replyBuffer, sizeof(replyBuffer));
error = ffBinderTransact(binder, handle, (uint32_t) transaction, 0, &parcel, &reply);
const char* error = ffBinderTransact(binder, handle, (uint32_t) transaction, 0, &parcel, &reply);
if (error != nullptr) {
return error;
}
@@ -425,13 +472,15 @@ static uint8_t soundAndroidPercent(int32_t volume, int32_t minimum, int32_t maxi
}
static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
// Resolved before anything else so that a build without the method says so, rather than opening
// binder and failing later with a message about the transport.
int32_t transaction = 0;
const char* error = ffDexStaticInt(FF_SOUND_ANDROID_JAR, FF_SOUND_ANDROID_STUB, FF_SOUND_ANDROID_GET_DEVICES_FOR_ATTRIBUTES, &transaction);
// Resolved before anything else so that a build without the methods says so, rather than opening
// binder and failing later with a message about the transport. All seven codes are asked for in
// one call and judged here: the five the module cannot answer without decide whether it runs at
// all, and the two it only uses when the build declares them are left as sentinels for their
// call sites to cope with.
FFSoundAndroidCodes codes = {};
const char* error = soundAndroidResolveCodes(&codes);
if (error != nullptr) {
FF_DEBUG("Reading \"%s\" from \"%s\" failed: %s", FF_SOUND_ANDROID_GET_DEVICES_FOR_ATTRIBUTES, FF_SOUND_ANDROID_JAR, error);
return "The audio service does not declare getDevicesForAttributesUnprotected";
return error;
}
[[gnu::cleanup(ffBinderClose)]] FFBinder binder = { .fd = -1 };
@@ -447,7 +496,7 @@ static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
return error;
}
FF_DEBUG("The \"%s\" service is handle %u, getDevicesForAttributesUnprotected is transaction %d",
FF_SOUND_ANDROID_SERVICE, service.handle, transaction);
FF_SOUND_ANDROID_SERVICE, service.handle, codes.getDevicesForAttributes);
uint8_t parcelBuffer[FF_SOUND_ANDROID_DEVICE_PARCEL_SIZE];
FFBinderParcel parcel = ffBinderParcelCreate(parcelBuffer, sizeof(parcelBuffer));
@@ -469,7 +518,7 @@ static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
uint8_t replyBuffer[FF_SOUND_ANDROID_DEVICE_REPLY_SIZE];
FFBinderReply reply = ffBinderReplyCreate(replyBuffer, sizeof(replyBuffer));
error = ffBinderTransact(&binder, service.handle, (uint32_t) transaction, 0, &parcel, &reply);
error = ffBinderTransact(&binder, service.handle, (uint32_t) codes.getDevicesForAttributes, 0, &parcel, &reply);
if (error != nullptr) {
return error;
}
@@ -531,15 +580,15 @@ static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
int32_t minimum = 0;
int32_t maximum = 0;
int32_t mute = 0;
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_VOLUME, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &volume);
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_VOLUME, codes.getStreamVolume, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &volume);
if (error == nullptr) {
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_MIN_VOLUME, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &minimum);
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_MIN_VOLUME, codes.getStreamMinVolume, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &minimum);
}
if (error == nullptr) {
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_MAX_VOLUME, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &maximum);
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_GET_STREAM_MAX_VOLUME, codes.getStreamMaxVolume, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &maximum);
}
if (error == nullptr) {
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_IS_STREAM_MUTE, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &mute);
error = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_IS_STREAM_MUTE, codes.isStreamMute, true, (int32_t) FF_SOUND_ANDROID_STREAM_MUSIC, &mute);
}
if (error != nullptr) {
return error;
@@ -555,7 +604,7 @@ static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
// the ACTIVE bit to the device the policy already selected. A build that does not declare the
// method, or a service that refuses it, leaves the bit clear rather than failing the module.
int32_t active = 0;
const char* activeError = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_IS_MUSIC_ACTIVE, true, 0, &active);
const char* activeError = soundAndroidCallInt(&binder, service.handle, FF_SOUND_ANDROID_IS_MUSIC_ACTIVE, codes.isMusicActive, true, 0, &active);
if (activeError != nullptr) {
FF_DEBUG("Whether anything is playing is not known: %s", activeError);
active = 0;
@@ -575,7 +624,7 @@ static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
// in the type name, which is what this module printed before it asked at all.
FF_STRBUF_AUTO_DESTROY bluetoothName = ffStrbufCreate();
if (soundAndroidIsBluetooth(deviceType)) {
const char* nameError = soundAndroidCallBtName(&binder, service.handle, &bluetoothName);
const char* nameError = soundAndroidCallBtName(&binder, service.handle, codes.getBtActiveDeviceName, &bluetoothName);
if (nameError != nullptr || bluetoothName.length == 0) {
FF_DEBUG("The Bluetooth device is not named: %s",
nameError != nullptr ? nameError : "the service answered an empty name");
@@ -601,8 +650,17 @@ static const char* detectNative(FFSoundOptions* options, FFlist* devices) {
}
const char* ffDetectSound(FFSoundOptions* options, FFlist* devices) {
// The binder route below asks the policy about Android's own audio, which is the audio that is
// audible only while SurfaceFlinger is the display server. A Termux:X11 or Wayland session runs
// a real desktop on top of the device, and the sound there belongs to that desktop, not to
// Android -- so that case is handed to the Linux implementation, which speaks PulseAudio. Sound
// is only reported for one of the two, never merged.
const FFDisplayServerResult* wm = ffConnectDisplayServer();
if (!ffStrbufIgnCaseEqualS(&wm->wmProtocolName, FF_WM_PROTOCOL_SURFACEFLINGER)) {
return nullptr;
FF_DEBUG("The display server is \"%s\", so the Linux implementation answers", wm->wmProtocolName.chars);
const char* ffDetectSoundLinux(FFSoundOptions* options, FFlist* devices);
return ffDetectSoundLinux(options, devices);
}
return detectNative(options, devices);
}
+11 -1
View File
@@ -1076,7 +1076,17 @@ static const char* fetchSinkList(FFSoundPulseConn* conn, const FFSoundOptions* o
// ---------------------------------------------------------------------------
const char* ffDetectSound(FFSoundOptions* options, FFlist* devices) {
// Android compiles this file next to sound_android.c, which owns ffDetectSound and calls this one
// only while the display server is not SurfaceFlinger -- a Termux:X11 or Wayland session runs a real
// desktop on top of the device, and PulseAudio is the sound of that desktop. So the entry point has
// to step aside there. Same arrangement as wallpaper_linux.c and terminalfont_linux.c.
const char*
#ifdef __ANDROID__
ffDetectSoundLinux
#else
ffDetectSound
#endif
(FFSoundOptions* options, FFlist* devices) {
FF_STRBUF_AUTO_DESTROY defaultSocketPath = ffStrbufCreate();
getDefaultSocketPath(&defaultSocketPath);
FF_DEBUG("Default pulseaudio socket path: %s", defaultSocketPath.chars);