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https://github.com/fastfetch-cli/fastfetch.git
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Networking: supports chunked response & custom port number
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+33
-1
@@ -29,9 +29,41 @@ typedef struct FFNetworkingState {
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bool tfo; // if true, TCP Fast Open will be attempted first, and fallback to traditional connection if it fails
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} FFNetworkingState;
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const char* ffNetworkingSendHttpRequest(FFNetworkingState* state, const char* host, const char* path, const char* headers);
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const char* ffNetworkingSendHttpRequest(FFNetworkingState* state, const char* host, uint16_t port, const char* path, const char* headers);
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const char* ffNetworkingRecvHttpResponse(FFNetworkingState* state, FFstrbuf* buffer);
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// Case-insensitive header lookup restricted to the header block [0, headerEnd).
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// Restricting the range matters because the body may already share the same buffer.
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// Returns a pointer to the first character of the value; `valueLen` receives its
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// length excluding the terminating CRLF. Returns nullptr when the header is absent.
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const char* ffNetworkingFindHeader(const char* headers, uint32_t headerEnd, const char* name, uint32_t* valueLen);
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// Checks whether a `Transfer-Encoding: chunked` body has been received in full, so that
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// framing does not have to rely on the server closing the connection.
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// Returns 1 when complete (`consumed` receives the body length including trailers),
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// 0 when more data is needed, and -1 when the body is malformed.
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// The caller must not wait for a fixed amount of data (e.g. `MSG_WAITALL`) while the
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// response length is still unknown, otherwise this check never gets to run.
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int ffNetworkingChunkedComplete(const char* body, uint32_t bodyLen, uint32_t* consumed);
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// Decodes a `Transfer-Encoding: chunked` body in place and rewrites the response with a
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// `Content-Length` header in place of `Transfer-Encoding`.
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bool ffNetworkingDecodeChunked(FFstrbuf* buffer, uint32_t headerEnd);
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// Result of parsing a `Transfer-Encoding` header value
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typedef enum FFNetworkingTransferEncoding {
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FF_NETWORKING_TE_NONE, // the value holds no coding at all
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FF_NETWORKING_TE_CHUNKED, // exactly `chunked`, the only framing this client decodes
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FF_NETWORKING_TE_UNSUPPORTED, // another coding or a chain of them, e.g. `gzip, chunked`
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} FFNetworkingTransferEncoding;
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// Parses a `Transfer-Encoding` header value. Codings are applied in the order they are
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// listed, so `chunked` has to be the last one for the framing to be readable at all --
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// and any other coding (e.g. `gzip, chunked`) leaves the payload encoded, which this
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// client cannot decode. Only a lone `chunked` is accepted; everything else is reported
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// as unsupported so that the caller fails the response instead of returning garbage.
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FFNetworkingTransferEncoding ffNetworkingParseTransferEncoding(const char* value, uint32_t valueLen);
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#ifdef FF_HAVE_ZLIB
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const char* ffNetworkingLoadZlibLibrary(void);
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bool ffNetworkingDecompressGzip(FFstrbuf* buffer, char* headerEnd);
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