OpenGL / OpenCL: add macOS support

Note: FF_LIBRARY_LOAD and friends are not used because loading framework
bundles are not supported by FF_LIBRARY_LOAD and support it is not easy.
Since CGL is guaranteed to be supported by macOS system, we simply use
static linking in this case.
This commit is contained in:
李通洲
2022-09-13 13:57:12 +08:00
parent b815464704
commit a8b0e77189
6 changed files with 102 additions and 7 deletions
+12
View File
@@ -10,7 +10,11 @@
#include <string.h>
#define CL_TARGET_OPENCL_VERSION 100
#ifdef __APPLE__
#include <OpenCL/cl.h>
#else
#include <CL/cl.h>
#endif
typedef struct OpenCLData
{
@@ -75,13 +79,21 @@ static const char* printOpenCL(FFinstance* instance)
{
OpenCLData data;
#ifdef __APPLE__
data.ffclGetPlatformIDs = clGetPlatformIDs;
data.ffclGetDeviceIDs = clGetDeviceIDs;
data.ffclGetDeviceInfo = clGetDeviceInfo;
#else
FF_LIBRARY_LOAD(opencl, instance->config.libOpenCL, "dlopen libOpenCL.so failed", "libOpenCL.so", 1);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(opencl, data, clGetPlatformIDs);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(opencl, data, clGetDeviceIDs);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(opencl, data, clGetDeviceInfo);
#endif
const char* error = openCLHandelData(instance, &data);
#ifndef __APPLE__
dlclose(opencl);
#endif
return error;
}
#endif
+54 -1
View File
@@ -7,7 +7,7 @@
#define FF_OPENGL_MODULE_NAME "OpenGL"
#define FF_OPENGL_NUM_FORMAT_ARGS 4
#if defined(FF_HAVE_EGL) || defined(FF_HAVE_GLX) || defined(FF_HAVE_OSMESA)
#if defined(FF_HAVE_EGL) || defined(FF_HAVE_GLX) || defined(FF_HAVE_OSMESA) || defined(FF_HAVE_APPLECGL)
#define FF_HAVE_GL 1
#include "common/library.h"
#ifdef __APPLE__
@@ -337,6 +337,45 @@ static const char* osMesaPrint(FFinstance* instance)
#endif //FF_HAVE_OSMESA
#ifdef FF_HAVE_APPLECGL
#include <OpenGL/OpenGL.h>
static const char* appleCglPrint(FFinstance* instance)
{
CGLPixelFormatAttribute attrs[] = {
kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute)kCGLOGLPVersion_3_2_Core,
kCGLPFAAccelerated,
0
};
CGLPixelFormatObj pix;
GLint num;
if (CGLChoosePixelFormat(attrs, &pix, &num) != kCGLNoError) {
return "CGLChoosePixelFormat() failed";
}
CGLContextObj ctx;
if (CGLCreateContext(pix, NULL, &ctx) != kCGLNoError) {
return "CGLCreateContext() failed";
}
if (CGLSetCurrentContext(ctx) != kCGLNoError) {
return "CGLSetCurrentContext() failed";
}
GLData glData = {
.ffglGetString = glGetString
};
const char* error = glHandlePrint(instance, &glData);
CGLDestroyContext(ctx);
CGLDestroyPixelFormat(pix);
return error;
}
#endif //FF_HAVE_APPLECGL
static const char* glPrint(FFinstance* instance)
{
if(instance->config.glType == FF_GL_TYPE_GLX)
@@ -366,6 +405,15 @@ static const char* glPrint(FFinstance* instance)
#endif
}
if(instance->config.glType == FF_GL_TYPE_APPLECGL)
{
#ifdef FF_HAVE_APPLECGL
return appleCglPrint(instance);
#else
return "fastfetch was compiled without apple-cgl support";
#endif
}
const char* error = ""; // not NULL dummy value
#ifdef FF_HAVE_EGL
@@ -377,6 +425,11 @@ static const char* glPrint(FFinstance* instance)
error = glxPrint(instance);
#endif
#ifdef FF_HAVE_APPLECGL
if(error != NULL)
error = appleCglPrint(instance);
#endif
//We don't use osmesa in auto mode here, because it is a software implementation,
//that doesn't reflect the opengl supported by the hardware