macOS: Add support for old MacOS version (#936)

* Add support for old MacOS version,  fix-1.

* Add support for old MacOS version,  fix-2.

* Add support for old MacOS version with fixing metal gpu api.

* Update disk_bsd.c

* Update disk_bsd.c

* Update gpu_apple.m

* Update monitor_apple.m

* Update os_apple.m

* Update wifi_apple.m

* Update camera_apple.m

* Update camera_apple.m

---------

Co-authored-by: Carter Li <CarterLi@users.noreply.github.com>
This commit is contained in:
Shu Niu
2024-05-19 09:31:08 +08:00
committed by GitHub
parent 14969b31d0
commit 758ddae344
10 changed files with 86 additions and 12 deletions
+15 -4
View File
@@ -5,10 +5,14 @@
#ifndef MAC_OS_VERSION_13_0
#define MTLGPUFamilyMetal3 ((MTLGPUFamily) 5001)
#endif
#ifndef MAC_OS_X_VERSION_10_15
#define MTLFeatureSet_macOS_GPUFamily1_v4 ((MTLFeatureSet) 10004)
#define MTLFeatureSet_macOS_GPUFamily2_v1 ((MTLFeatureSet) 10005)
#endif
const char* ffGpuDetectMetal(FFlist* gpus)
{
if (@available(macOS 10.15, *))
if (@available(macOS 10.13, *))
{
for (id<MTLDevice> device in MTLCopyAllDevices())
{
@@ -23,6 +27,12 @@ const char* ffGpuDetectMetal(FFlist* gpus)
}
if (!gpu) continue;
#ifndef MAC_OS_X_VERSION_10_15
if ([device supportsFeatureSet:MTLFeatureSet_macOS_GPUFamily2_v1])
ffStrbufSetStatic(&gpu->platformApi, "Metal Feature Set 2");
else if ([device supportsFeatureSet:MTLFeatureSet_macOS_GPUFamily1_v1])
ffStrbufSetStatic(&gpu->platformApi, "Metal Feature Set 1");
#else // MAC_OS_X_VERSION_10_15
if ([device supportsFamily:MTLGPUFamilyMetal3])
ffStrbufSetStatic(&gpu->platformApi, "Metal 3");
else if ([device supportsFamily:MTLGPUFamilyCommon3])
@@ -32,15 +42,16 @@ const char* ffGpuDetectMetal(FFlist* gpus)
else if ([device supportsFamily:MTLGPUFamilyCommon1])
ffStrbufSetStatic(&gpu->platformApi, "Metal Common 1");
if (device.hasUnifiedMemory)
gpu->type = device.hasUnifiedMemory ? FF_GPU_TYPE_INTEGRATED : FF_GPU_TYPE_DISCRETE;
#endif
if (gpu->type == FF_GPU_TYPE_INTEGRATED)
{
gpu->type = FF_GPU_TYPE_INTEGRATED;
gpu->shared.total = device.recommendedMaxWorkingSetSize;
gpu->shared.used = device.currentAllocatedSize;
}
else
{
gpu->type = FF_GPU_TYPE_DISCRETE;
gpu->dedicated.total = device.recommendedMaxWorkingSetSize;
gpu->dedicated.used = device.currentAllocatedSize;
}