Global: add support for colored percentage numbers output

This commit is contained in:
李通洲
2023-01-31 19:42:02 +08:00
parent d36e827ec9
commit 2476b44300
8 changed files with 63 additions and 9 deletions
+1 -1
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@@ -262,7 +262,7 @@
# Percentage output type option
# Applies to all modules that prints percentage values. Currently memory, swap, disk, battery and CPU usage are supported.
# Only works with default format ( without --module-format option ).
# 0: prints none; 1: prints percent number only; 2: prints bar only; 3: prints both percent number and bar; 6: prints bar and hide other texts
# 0: prints none; 1: prints percent number only; 2: prints bar only; 3: prints both percent number and bar; 6: prints bar and hide other texts; 9: prints colored number
#--percent-type 1
# Key options:
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@@ -130,7 +130,7 @@ Module specific options:
--weather-output-format: The output weather format to be used. It must be URI encoded.
--player-name: The name of the player to use
--gl <value>: Set the OpenGL context creation library to use. Must be auto, egl, glx or osmesa. Default is auto
--percent-type <value>: Set the percentage output type. 1 for percentage number, 2 for bar, 3 for both, 6 for bar only. Default is 1
--percent-type <value>: Set the percentage output type. 1 for percentage number, 2 for bar, 3 for both, 6 for bar only, 9 for colored number. Default is 1
--command-shell <str>: Set the shell program to execute the command text. Default is cmd for Windows, csh for FreeBSD, bash for others
--command-key <str>: Set the module key to display, can be specified mulitple times
--command-text <str>: Set the command text to be executed, can be specified mulitple times