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fastfetch/src/common/networking.h
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#pragma once
#include "common/thread.h"
#include "util/FFstrbuf.h"
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#ifdef _WIN32
#include <minwindef.h>
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#endif
typedef struct FFNetworkingState {
#ifdef _WIN32
uintptr_t sockfd;
OVERLAPPED overlapped;
#else
int sockfd;
FFstrbuf host;
FFstrbuf command;
#ifdef FF_HAVE_THREADS
FFThreadType thread;
#endif
#endif
uint32_t timeout;
} FFNetworkingState;
const char* ffNetworkingSendHttpRequest(FFNetworkingState* state, const char* host, const char* path, const char* headers);
const char* ffNetworkingRecvHttpResponse(FFNetworkingState* state, FFstrbuf* buffer);