Files
fastfetch/src/common/networking/networking_linux.c
T

414 lines
14 KiB
C
Raw Normal View History

#include "fastfetch.h"
2025-03-15 23:40:40 +08:00
#include "common/networking/networking.h"
#include "common/time.h"
#include "common/library.h"
#include "util/stringUtils.h"
#include "util/mallocHelper.h"
#include "util/debug.h"
#include <unistd.h>
#include <sys/time.h>
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h> // For FreeBSD
#include <netinet/tcp.h>
#include <errno.h>
#include <fcntl.h>
// Try to use TCP Fast Open to send data
static const char* tryTcpFastOpen(FFNetworkingState* state)
{
#if !defined(MSG_FASTOPEN) || !defined(TCP_FASTOPEN)
FF_DEBUG("TCP Fast Open not supported on this system");
FF_UNUSED(state);
return "TCP Fast Open not supported";
#else
FF_DEBUG("Attempting to use TCP Fast Open to connect to %s", state->host.chars);
// Set TCP Fast Open
int qlen = 5;
if (setsockopt(state->sockfd, IPPROTO_TCP, TCP_FASTOPEN, &qlen, sizeof(qlen)) != 0) {
FF_DEBUG("Failed to set TCP_FASTOPEN option: %s", strerror(errno));
} else {
FF_DEBUG("Successfully set TCP_FASTOPEN option, queue length: %d", qlen);
}
// Set non-blocking mode
int flags = fcntl(state->sockfd, F_GETFL, 0);
FF_DEBUG("Current socket flags: 0x%x", flags);
if (fcntl(state->sockfd, F_SETFL, flags | O_NONBLOCK) < 0) {
FF_DEBUG("Failed to set non-blocking mode: %s", strerror(errno));
} else {
FF_DEBUG("Successfully set non-blocking mode");
}
// Try to send data using Fast Open
FF_DEBUG("Using sendto() + MSG_FASTOPEN to send %u bytes of data", state->command.length);
ssize_t sent = sendto(state->sockfd,
state->command.chars,
state->command.length,
MSG_FASTOPEN,
state->addr->ai_addr,
state->addr->ai_addrlen);
// Restore blocking mode
fcntl(state->sockfd, F_SETFL, flags);
if (sent >= 0 || (errno == EINPROGRESS || errno == EAGAIN || errno == EWOULDBLOCK))
{
FF_DEBUG("TCP Fast Open succeeded or in progress (sent=%zd, errno=%d: %s)",
sent, errno, sent < 0 ? strerror(errno) : "");
freeaddrinfo(state->addr);
state->addr = NULL;
ffStrbufDestroy(&state->host);
ffStrbufDestroy(&state->command);
return NULL;
}
// Fast Open failed
FF_DEBUG("TCP Fast Open failed: %s (errno=%d)", strerror(errno), errno);
return "sendto() failed";
#endif
}
// Traditional connect and send function
static const char* connectAndSend(FFNetworkingState* state)
{
const char* ret = NULL;
FF_DEBUG("Using traditional connection method to connect to %s", state->host.chars);
FF_DEBUG("Attempting connect() to server...");
if(connect(state->sockfd, state->addr->ai_addr, state->addr->ai_addrlen) == -1)
{
FF_DEBUG("connect() failed: %s (errno=%d)", strerror(errno), errno);
ret = "connect() failed";
goto error;
}
FF_DEBUG("connect() succeeded");
FF_DEBUG("Attempting to send %u bytes of data...", state->command.length);
if(send(state->sockfd, state->command.chars, state->command.length, 0) < 0)
{
FF_DEBUG("send() failed: %s (errno=%d)", strerror(errno), errno);
ret = "send() failed";
goto error;
}
FF_DEBUG("Data sent successfully");
goto exit;
error:
FF_DEBUG("Error occurred, closing socket");
close(state->sockfd);
state->sockfd = -1;
exit:
FF_DEBUG("Releasing address info and other resources");
freeaddrinfo(state->addr);
state->addr = NULL;
ffStrbufDestroy(&state->host);
ffStrbufDestroy(&state->command);
return ret;
}
FF_THREAD_ENTRY_DECL_WRAPPER(connectAndSend, FFNetworkingState*);
// Parallel DNS resolution and socket creation
static const char* initNetworkingState(FFNetworkingState* state, const char* host, const char* path, const char* headers)
{
FF_DEBUG("Initializing network connection state: host=%s, path=%s", host, path);
// Initialize command and host information
ffStrbufInitS(&state->host, host);
ffStrbufInitA(&state->command, 64);
ffStrbufAppendS(&state->command, "GET ");
ffStrbufAppendS(&state->command, path);
ffStrbufAppendS(&state->command, " HTTP/1.1\nHost: ");
ffStrbufAppendS(&state->command, host);
ffStrbufAppendS(&state->command, "\r\n");
// Add extra optimized HTTP headers
ffStrbufAppendS(&state->command, "Connection: close\r\n"); // Explicitly tell the server we don't need to keep the connection
// If compression needs to be enabled
if (state->compression) {
FF_DEBUG("Enabling HTTP content compression");
ffStrbufAppendS(&state->command, "Accept-Encoding: gzip\r\n");
}
ffStrbufAppendS(&state->command, headers);
ffStrbufAppendS(&state->command, "\r\n");
#ifdef FF_HAVE_THREADS
state->thread = 0;
FF_DEBUG("Thread ID initialized to 0");
#endif
const char* ret = NULL;
struct addrinfo hints = {
2024-05-09 10:13:04 +08:00
.ai_family = state->ipv6 ? AF_INET6 : AF_INET,
.ai_socktype = SOCK_STREAM,
.ai_flags = AI_NUMERICSERV
};
FF_DEBUG("Resolving address: %s (%s)", host, state->ipv6 ? "IPv6" : "IPv4");
// Use AI_NUMERICSERV flag to indicate the service is a numeric port, reducing parsing time
if(getaddrinfo(host, "80", &hints, &state->addr) != 0)
{
FF_DEBUG("getaddrinfo() failed: %s", gai_strerror(errno));
ret = "getaddrinfo() failed";
goto error;
}
FF_DEBUG("Address resolution successful");
FF_DEBUG("Creating socket");
state->sockfd = socket(state->addr->ai_family, state->addr->ai_socktype, state->addr->ai_protocol);
if(state->sockfd == -1)
{
FF_DEBUG("socket() failed: %s (errno=%d)", strerror(errno), errno);
ret = "socket() failed";
goto error;
}
FF_DEBUG("Socket creation successful: fd=%d", state->sockfd);
int flag = 1;
#ifdef TCP_NODELAY
// Disable Nagle's algorithm to reduce small packet transmission delay
if (setsockopt(state->sockfd, IPPROTO_TCP, TCP_NODELAY, &flag, sizeof(flag)) != 0) {
FF_DEBUG("Failed to set TCP_NODELAY: %s", strerror(errno));
} else {
FF_DEBUG("Successfully disabled Nagle's algorithm");
}
#endif
#ifdef TCP_QUICKACK
// Set TCP_QUICKACK option to avoid delayed acknowledgments
if (setsockopt(state->sockfd, IPPROTO_TCP, TCP_QUICKACK, &flag, sizeof(flag)) != 0) {
FF_DEBUG("Failed to set TCP_QUICKACK: %s", strerror(errno));
} else {
FF_DEBUG("Successfully enabled TCP quick acknowledgment");
}
#endif
if (state->timeout > 0)
{
FF_DEBUG("Setting connection timeout: %u ms", state->timeout);
FF_MAYBE_UNUSED uint32_t sec = state->timeout / 1000;
if (sec == 0) sec = 1;
#ifdef TCP_CONNECTIONTIMEOUT
FF_DEBUG("Using TCP_CONNECTIONTIMEOUT: %u seconds", sec);
setsockopt(state->sockfd, IPPROTO_TCP, TCP_CONNECTIONTIMEOUT, &sec, sizeof(sec));
#elif defined(TCP_KEEPINIT)
FF_DEBUG("Using TCP_KEEPINIT: %u seconds", sec);
setsockopt(state->sockfd, IPPROTO_TCP, TCP_KEEPINIT, &sec, sizeof(sec));
#elif defined(TCP_USER_TIMEOUT)
FF_DEBUG("Using TCP_USER_TIMEOUT: %u milliseconds", state->timeout);
setsockopt(state->sockfd, IPPROTO_TCP, TCP_USER_TIMEOUT, &state->timeout, sizeof(state->timeout));
#else
FF_DEBUG("Current platform does not support TCP connection timeout");
#endif
}
return NULL;
error:
FF_DEBUG("Error occurred during initialization");
if (state->addr != NULL)
{
FF_DEBUG("Releasing address information");
freeaddrinfo(state->addr);
state->addr = NULL;
}
if (state->sockfd > 0)
{
FF_DEBUG("Closing socket: fd=%d", state->sockfd);
close(state->sockfd);
state->sockfd = -1;
}
return ret;
}
const char* ffNetworkingSendHttpRequest(FFNetworkingState* state, const char* host, const char* path, const char* headers)
{
FF_DEBUG("Preparing to send HTTP request: host=%s, path=%s", host, path);
// Initialize with compression disabled by default
state->compression = false;
#ifdef FF_HAVE_ZLIB
const char* zlibError = ffNetworkingLoadZlibLibrary();
// Only enable compression if zlib library is successfully loaded
if (zlibError == NULL)
{
state->compression = true;
FF_DEBUG("Successfully loaded zlib library, compression enabled");
} else {
FF_DEBUG("Failed to load zlib library, compression disabled: %s", zlibError);
}
#else
FF_DEBUG("zlib not supported at build time, compression disabled");
#endif
const char* initResult = initNetworkingState(state, host, path, headers);
if (initResult != NULL) {
FF_DEBUG("Initialization failed: %s", initResult);
return initResult;
}
FF_DEBUG("Network state initialization successful");
const char* tfoResult = tryTcpFastOpen(state);
if (tfoResult == NULL) {
FF_DEBUG("TCP Fast Open succeeded or in progress");
return NULL;
}
FF_DEBUG("TCP Fast Open unavailable or failed: %s, trying traditional connection", tfoResult);
#ifdef FF_HAVE_THREADS
if (instance.config.general.multithreading)
{
FF_DEBUG("Multithreading mode enabled, creating connection thread");
state->thread = ffThreadCreate(connectAndSendThreadMain, state);
if (state->thread) {
FF_DEBUG("Thread creation successful: thread=%p", (void*)state->thread);
return NULL;
}
FF_DEBUG("Thread creation failed");
} else {
FF_DEBUG("Multithreading mode disabled, connecting in main thread");
}
#endif
return connectAndSend(state);
}
const char* ffNetworkingRecvHttpResponse(FFNetworkingState* state, FFstrbuf* buffer)
{
FF_DEBUG("Preparing to receive HTTP response");
uint32_t timeout = state->timeout;
#ifdef FF_HAVE_THREADS
if (state->thread)
{
FF_DEBUG("Connection thread is running, waiting for it to complete (timeout=%u ms)", timeout);
if (!ffThreadJoin(state->thread, timeout)) {
FF_DEBUG("Thread join failed or timed out");
return "ffThreadJoin() failed or timeout";
}
FF_DEBUG("Thread completed successfully");
state->thread = 0;
}
#endif
if(state->sockfd == -1)
{
FF_DEBUG("Invalid socket, HTTP request might have failed");
return "ffNetworkingSendHttpRequest() failed";
}
if(timeout > 0)
{
FF_DEBUG("Setting receive timeout: %u ms", timeout);
struct timeval timev;
2023-09-22 16:06:04 +08:00
timev.tv_sec = timeout / 1000;
timev.tv_usec = (__typeof__(timev.tv_usec)) ((timeout % 1000) * 1000); //milliseconds to microseconds
setsockopt(state->sockfd, SOL_SOCKET, SO_RCVTIMEO, &timev, sizeof(timev));
}
// Set larger initial receive buffer instead of small repeated receives
int rcvbuf = 65536; // 64KB
setsockopt(state->sockfd, SOL_SOCKET, SO_RCVBUF, &rcvbuf, sizeof(rcvbuf));
FF_DEBUG("Starting data reception");
FF_MAYBE_UNUSED int recvCount = 0;
uint32_t contentLength = 0;
char* headerEnd = NULL;
2024-03-21 08:58:16 +08:00
do {
2025-03-15 23:40:40 +08:00
FF_DEBUG("Data reception loop #%d, current buffer size: %u, available space: %u",
++recvCount, buffer->length, ffStrbufGetFree(buffer));
2024-03-21 08:58:16 +08:00
ssize_t received = recv(state->sockfd, buffer->chars + buffer->length, ffStrbufGetFree(buffer), 0);
if (received <= 0) {
if (received == 0) {
FF_DEBUG("Connection closed (received=0)");
} else {
FF_DEBUG("Reception failed: %s (errno=%d)", strerror(errno), errno);
}
break;
}
buffer->length += (uint32_t) received;
buffer->chars[buffer->length] = '\0';
FF_DEBUG("Successfully received %zd bytes of data, total: %u bytes", received, buffer->length);
// Check if HTTP header end marker is found
if (headerEnd == NULL) {
headerEnd = memmem(buffer->chars, buffer->length, "\r\n\r\n", 4);
if (headerEnd != NULL) {
FF_DEBUG("Found HTTP header end marker, position: %ld", (long)(headerEnd - buffer->chars));
// Check for Content-Length header to pre-allocate enough memory
const char* clHeader = strcasestr(buffer->chars, "Content-Length:");
if (clHeader) {
contentLength = (uint32_t) strtoul(clHeader + 16, NULL, 10);
if (contentLength > 0) {
FF_DEBUG("Detected Content-Length: %u, pre-allocating buffer", contentLength);
// Ensure buffer is large enough, adding header size and some margin
ffStrbufEnsureFree(buffer, contentLength + 16);
FF_DEBUG("Extended receive buffer to %u bytes", buffer->length);
}
}
}
}
} while (ffStrbufGetFree(buffer) > 0);
FF_DEBUG("Closing socket: fd=%d", state->sockfd);
close(state->sockfd);
state->sockfd = -1;
if (buffer->length == 0) {
FF_DEBUG("Server response is empty");
return "Empty server response received";
}
if (headerEnd == NULL) {
FF_DEBUG("No HTTP header end marker found");
return "No HTTP header end found";
}
if (contentLength > 0 && buffer->length != contentLength + (uint32_t)(headerEnd - buffer->chars) + 4) {
FF_DEBUG("Received content length mismatches: %u != %u", buffer->length, contentLength + (uint32_t)(headerEnd - buffer->chars) + 4);
return "Content length mismatch";
}
if (ffStrbufStartsWithS(buffer, "HTTP/1.1 200 OK\r\n")) {
FF_DEBUG("Received valid HTTP 200 response, content %u bytes, total %u bytes", contentLength, buffer->length);
} else {
FF_DEBUG("Invalid response: %.40s...", buffer->chars);
return "Invalid response";
}
// If compression was used, try to decompress
#ifdef FF_HAVE_ZLIB
if (state->compression) {
FF_DEBUG("Content received, checking if compressed");
if (!ffNetworkingDecompressGzip(buffer, headerEnd)) {
FF_DEBUG("Decompression failed or invalid compression format");
return "Failed to decompress or invalid format";
} else {
FF_DEBUG("Decompression successful or no decompression needed, total length after decompression: %u bytes", buffer->length);
}
}
#endif
return NULL;
}